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Always read each and every mod you subscribe carefully so you know what it does specifically.
A collection can have up to 1,000 subscriptions. so be very careful or you can create a tangled web.
It sounds like you could use Bloody Penguin's translation framework for localization.
@dey2512.subhojit: percentage
Eg. If I see 77 over Elementary School, what is this 77?
It looks nice but I didn't see on your copy screen, where I can change the language.
Is there any possibility to get in many language for all players ?
Like this, all foreigner people can choose in their own language and is going to be better.
They are so many players from all world : Belgium, Brazil, China, France, India, Japan, Spain, Portugal...
Maybe is detected automatic the language of your game ?
If not, thanks to add this option "Language" in your option menu.
Look into the mod's menu..
By "main panel" I mean icons/buttons that are shown on attached screens, to description of your mod, on upper side of game screen on attached. When I hover mouse over it then tooltip says ie. "Statistics" or "Power usage" in English. But when I click on it, and new window pop up with details then this window is in game language.
Anyway thanks for your work on mods and assets, always appreciated even if you can't fix my issue!
BUT now I'm confident it has to do with my resolution (using More Aspect Ratios mod) combined with my preferred location for the toolbar (top edge, left of chirper)
Standard resolution = no issue. Once I switch to 3840x1600 using Aspect Ratios mod, the buttons toolbar doesn't like being where I want it. However, I noticed if I leave it more centered it works (I think it wants to be where it would exist on the screen horizontally IF I were at that lower resolution)
Of note, the warning toolbar doesn't care at all and even works at my resolution in the same spot (even further left actually)
IDK if this can be fixed within your mod but fingers crossed! Aspect Ratios mod is by BP so likely won't ever be worked on again. Playing at lower resolution is not an option, so for now I'll use alternate positioning
This is what I found in the code:
https://prnt.sc/xTLPpc-XHqLV
For example if we click on Tab Buildings to have multiple smaller tabs like "Fire", "Not Enough Goods", "Not Enough Buyers" ect... with the count?
Its hard to see here all issues on current UI here:
https://prnt.sc/Hm8X41gQnmmY
At the moment, they are displayed only in English and only when the selected panel opens, the information is in the language of the game.
I do not recall if it was set on or off a week ago, but it was off and now it seems to work well when on. I only mention this in case it you find it relevant to your discussion with @macluk.
Thank you for your work on Keallu's valuable mod. It's made my game much more playable.
Now I changed that this evening when i noticed that an hour (ish) ago... and just few minutes ago it was turned off again. I'll keep an eye on that.