Carrier Command 2

Carrier Command 2

Captain Controls
30 Comments
Mr. Scoot  [author] 20 Jul, 2024 @ 6:59pm 
You can freely use it on existing ones
Arkandos 20 Jul, 2024 @ 8:03am 
Does this require a new save file or can you use it on existing ones?
Mr. Scoot  [author] 24 Mar, 2024 @ 10:20pm 
I will still patch this mod if any future update breaks it.
Peregrine 24 Mar, 2024 @ 8:55pm 
Thank you for the awesome content Mr Scoot.

I really appreciate all the hard work you did to make the game better, and good luck with all future endeavors!
Mr. Scoot  [author] 20 Aug, 2023 @ 12:41pm 
As per request here is the merge with the Rig for Red mod.
https://sp.zhabite.com/sharedfiles/filedetails/?id=3023287905

Unfortunately I've decided to quit modding. I'll update my existing mods if a game update breaks anything.
Barabos Slim 20 Aug, 2023 @ 9:11am 
Hey Mr. Scoot, is there any chance you'd be able to combine this mod and the red bridge light mod by Godspeed?

https://sp.zhabite.com/sharedfiles/filedetails/?id=2950010165
Mr. Scoot  [author] 22 Jun, 2023 @ 10:49am 
@Mexican Jesus you don't need my permission add this mod to your server.
Mexican Hayzues 22 Jun, 2023 @ 4:17am 
how to i get your permission to add this mods to my server?
Mr. Scoot  [author] 2 Jun, 2023 @ 2:40am 
Do you have a link to the red light mod? I noticed a couple on the workshop and typically try to get approval from other authors before I touch their work
Tdog-105 2 Jun, 2023 @ 2:31am 
I am just curious, but is it possible to get this version of the mod but with red bridge lights. I wanted to run a red bridge however its not compatible and I am not very bright when it comes to modding it my self.
Apocalypse 18 Mar, 2023 @ 4:43pm 
This mod is brilliant. If only we had the ability to guide the ship and control weapons stations.
Mr. Scoot  [author] 17 Mar, 2023 @ 12:01pm 
Updated this mod and Repair Bay Terminals to 1.5.1
Gadstat 17 Mar, 2023 @ 9:54am 
I just booted up the game after the latest major update and unfortunately this mod (and mods in this series) conflict with the new "Takeoff Hold" button that was just added. Apologies if you were already aware of it, but just felt like telling everyone here to avoid spamming the author.
Mr. Scoot  [author] 4 Oct, 2022 @ 1:55am 
This mod doesn't effect the speed of the carrier and is not compatible with speed mods.

It's by design to teleport you back to the bridge. The transmission terminal is solely used in the campaign for story reasons so the idea was you can start listening to lore but still be teleported back to the bridge where it used to be anyways.
FacePwn64 3 Oct, 2022 @ 6:43pm 
This mod seems to be incompatible with any carrier speed mod. Does this affect speed?
KILL 3 Oct, 2022 @ 6:39pm 
Just a heads up: accessing the transmission terminal and exiting it would warp you back to the power distribution terminal chair, kinda weird but not gamebreaking.
Mr. Scoot  [author] 29 Sep, 2022 @ 10:18am 
No changes are needed for 1.4
IceMan™ 10 Aug, 2022 @ 11:40pm 
Will push your updated files to my server and see if that fixes anything :)
Mr. Scoot  [author] 10 Aug, 2022 @ 1:55pm 
Feel free to directly message me as there can be a lot of back and forth with this.

Can you have them completely relaunch the game and see if the issue occurs? It might be related to https://geometa.co.uk/support/carriercommand/2247
Or your servers might be running an out of date version of my mod. (I just pushed an update within the hour)
IceMan™ 10 Aug, 2022 @ 1:23pm 
HP Reverb G2 in case your wondering
IceMan™ 10 Aug, 2022 @ 1:15pm 
Hi Scoot, looks like when mod is on and VR active the person is seeing full black screen but only in VR main game is ok if played normally without VR
Mr. Scoot  [author] 10 Aug, 2022 @ 10:20am 
Hi Ice,
There shouldn't be any issues with the mod and the UI mod. Can you describe the issue a bit more? This mod (vehicle_chassis_carrier.xml) and the UI_Enhancer (all the LUA files) don't touch the same files so they should be completely compatible.
IceMan™ 10 Aug, 2022 @ 4:03am 
Hi Scoot, Can you confirm that adding this mod to UI_Enhancer interferes with people trying to us VR headsets, I've had to remove your mod so that people with VR can no longer have issues
Mr. Scoot  [author] 18 Jul, 2022 @ 11:39pm 
Thanks Outlander. I have another mod too that adds 3 more control terminals it's the same as this mod but with 3 more terminals on Deck 4.

https://sp.zhabite.com/sharedfiles/filedetails/?id=2827559599
The Lost Outlander 18 Jul, 2022 @ 11:07pm 
I super love this. I've been waiting for a mod that adds more screens, and one on the captains chair is perfect. Finally, I can correct player moves and show them new things while sitting in the captains seat.
Mr. Scoot  [author] 28 Jun, 2022 @ 3:35pm 
A transmission terminal has been added to the captains quarters. I might move it to be on captains chair other arm rest but we'll see how it this works out for now.
Ribbons0121R121 28 Jun, 2022 @ 10:46am 
i get why some people find it useless but i do enjoy it, and i do plan to try and make a intercepted transmission version at some point, which replaces default transmissions with intercepted ones that imitate radio chatter
Mr. Scoot  [author] 28 Jun, 2022 @ 3:38am 
Due to the transmission terminal change this mod will make it impossible to enjoy the lore/story behind this game. Let me know if this bothers you for those playing the campaign and i'll patch it out.
Ribbons0121R121 24 Jun, 2022 @ 9:02am 
to make it switch off, add a body group id with the same one as vehicle control screens
or if theyre all different, add the holotables bodygroup id