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@Dr. Qauckers - Thanks for the info
my character died after fell from second floor because there are no floor, or the rooftop are not a solid object
:D
Had no bugs or anything else except for the sound to go a bit weird in Medical due to all the Zeds banging on the sealed windows. Fixed itself after killing them. Thankfully you included a well stocked armory and checkpoints with additional ammo.
Thanks for the maps, great work!
It was already late after I had cleared most of the welcome committee at the northern gate so I made the incredibly dumb decision to sleep in the chair in the guard booth and got punished - Zed attack at night, laceration to the head.
MOD ID: rbr = base
MOD ID: rbrA2 = road
MOD ID: rbrA = old legacy version (don't use it anymore on a new map / server)
MAP Folder: researchbase = base
MAP Folder: researchbaseroad = road
MAP Folder: rbr_road = old legacy version (don't use it anymore on a new map / server)
I think most of this is true, but i'm not sure about "rbrA2" if it's mandatory for the base or it's only for the road.
Some clarification on which ID / Folder is what would be great cause with Base + Road + Legacy it's hard to tell what to use if you want for example only the base but not the road.
In addition written details of: Base cells used (which is allready done) + Road cells used would be great. Just so it's easy to find without having to go on screenshots & commentaries.
Normally those Cells should be:
BASE => 18x41 / 19x41 / 18x42 / 19x42
ROAD => 20x41 / 21x41 / 22x41 / 23x41 / 24x41
Can someone confirme or give clarification please?
@StormFather