Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
should be "ui/hit(kill)sound.wav"
it will play the vannila sounds unless you have a legacy addon that overrides that file path.
it depends on the gamemode, see the description
that's very strange, i use that addon a lot to test things and the damage numbers show up fine for me
are you seeing any serverside errors?
https://sp.zhabite.com/sharedfiles/filedetails/?id=1256344426
It's just making a seemingly normal player.CreateNextBot so I can't gather what the conflict is.
it should, what's wrong? do you mean there's like overlapping sprites or something
you need to put it in the garrysmod/sound folder, if you name it something like example.ogg, then you can just enter example.ogg in Sound File field in the settings
"TF2-style damage numbers and hit sounds" is now my new best friend
no, this works for any gamemode
it comes with the quake hitsound
У меня диск не потянет
you just enter the name of any installed font
for sounds, you just enter the path to the sound file (put it in GarrysMod/garrysmod/sound)