Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://sp.zhabite.com/sharedfiles/filedetails/?id=2736032294
Braven's Bicycles that should stop them stupidly shorting out
I do want to update mod soon, that would be good addition.
The code runs during gameplay and uses vanilla hotwire system.
Mostly just as a way to give the electrical skill more value since after 3 it basically has none whatsoever.
But most of the variables are based on the car condition, so you are okay to restart/save etc.
But I like the mod very much
I also feel there's no reason in vanilla to seek out keys, and would like one
I would also like that there would be a chance to completely lose the hotwire and the need to do it again
You don't need to start a new game, all the data this mod uses is from the vanilla game.
And do I need to start a new game?
This will make finding a car key even more rewarding than normal.
I find it that I usually prioritize hotwiring cars and this mod makes it so that I don't do it, as it's kind of cheesy and too easy.
You can also use another mod https://sp.zhabite.com/sharedfiles/filedetails/?id=2736032294
Which allows you to un-hotwire cars and create keys.
With that mod, you can have some kind of a work around in case you never find a key!