Counter-Strike 2

Counter-Strike 2

DE_HAVEN
107 Comments
Thisted 14 Jul, 2021 @ 11:56am 
Pretty fun map, obviously got a few odd things and it's showing it's age but it's very interesting layout wise!
Mr Magoo 25 Jun, 2019 @ 9:40am 
great map
Hotel1Actual 14 Jul, 2018 @ 4:58pm 
TY!!
Khotru 24 Jul, 2015 @ 7:57am 
The layout is ok, feels sort of like cobblestone when playing! However, I am a person who goes through these maps and finds jumpspots and boosts. However, this map has invisible walls everywhere and it gives a feeling of being trapped and there wont be much variation in competitive play!
Dam 18 Mar, 2015 @ 4:01am 
I haven't played this map yet. But the layout looks very interesting. T's have a straight road heading A, and CT's can flank them from 3 different forks, as well as defending them.
Mali 14 Aug, 2014 @ 12:51pm 
Cool map. What I like mostly is that you can enter most(!) spots from different directions. It even feels a bit like playing Dust in a different environment. :)
GOOD JOB!
Nogo 6 Aug, 2014 @ 11:48am 
Nice map, thx.
ENTR・PY 28 Jun, 2014 @ 9:15am 
Hi Chefi,
I was the one preparing the map as a surprise for the others, my goal is to introduce one new map per month to my team, to break the usual rhythm of the same five maps. So regarding your question: This was our very first match on that map! The other 9 players didn't have any clue what map we will be playing this evening. Before the match I showed them some nice positions and some of those nice tricks you incorporated (e.g. the sign that visually blocks A plats). I am sure I did not find all of those nice little bits you put in there, I'd really like to play the map competitively to find all of them :)
We discovered really quick how important mid-control is and therefore how fast this map can be played. It was really really refreshing! I'm sure there are tons of cool T tactics in there, with splits and fakes. Keep it up, I really hope someday we will see this map played regularly!
Marc
Chefi-  [author] 28 Jun, 2014 @ 7:48am 
marc, nice match with good players! Was cool to watch even that I didin't have a glue what you guys were talking. :) Also liked how you played the CT side and controlled the mid. That way you get all the info of enemy locations and can rotate from multiple directions. Did you have some training before you played the match because it didin't look too much like you were playing a new map?
Lambda 28 Jun, 2014 @ 6:57am 
Nice scenery :) It plays well for more than just 5vs5 so a good option for public servers to use


Map can be played on my server (West Europe): 91.121.169.217:27035

All the workshop maps on the server: http://sp.zhabite.com/sharedfiles/filedetails/?id=176838712
ENTR・PY 28 Jun, 2014 @ 3:41am 
Hi,
I really love this map, so I organized an in-house 10-man. Maybe you are interested in how we played your map (German language!): Youtube Video, Full HD
sniper0728 27 Jun, 2014 @ 11:33pm 
Love Your Map! Great Textures Flawless Game Play
le1t1337 23 Jun, 2014 @ 6:42am 
liked, +1
this map is added to my collection "PUMP YOUR PUBLIC"
http://sp.zhabite.com/sharedfiles/filedetails/?id=256771524
:)
Chefi-  [author] 15 Jun, 2014 @ 1:09pm 
sure. the sandbags was not the best option visually, I know! :D But they worked and my time was running out for CEVO competition, so I had to add something. It was actually one of the final changes I did in hurry. :) I will fix the under plant, since when you think about it, it is quite OP. Planting there will make the fake defuses useless and suicidal. Thanks for the feedback!
ΔMB.spye 15 Jun, 2014 @ 12:44pm 
I think instead of all the sand bags on top tower there is more obhect that could be used also you fix how u can plant under the train? i really love the layout and th clipping on the brokwn fence ramp
XLoad3d 14 Jun, 2014 @ 5:38pm 
very gameplay. such mapping.
Winterloper 14 Jun, 2014 @ 5:20pm 
Can this please replace Cobblestone? It's 40x better
Chefi-  [author] 14 Jun, 2014 @ 10:00am 
Sure, invited you!
Distortion.Tony 14 Jun, 2014 @ 9:56am 
I would actually like to talk more about your map since it almost made c0tton ejaculate yesterday. mind if i add you and talk?
Chefi-  [author] 14 Jun, 2014 @ 9:30am 
P.S I'm not that fan of a AWP, so I made sure it is not OP in the map, but still really usefull as it should be in CS.
Chefi-  [author] 14 Jun, 2014 @ 9:24am 
You are right and there will be a lot more stuff I don't know about.. bad and good, but there was a lot I did in purpose in that video. :) Spent a lot of time to just test spots etc. It went through few iterations and many elements has been tweaked just a little bit to make huge difference. I also had many things that could not work well for competitive pointed out by Y0LoCOpTER and was able to use the feedback to iron out bad stuff.
Distortion.Tony 14 Jun, 2014 @ 9:08am 
No problem. I know for sure you didnt do all that on purpose.
Chefi-  [author] 14 Jun, 2014 @ 4:26am 
I'm literally blown away how much stuff he was able to find that I've put so much time in to. All the elevations, peeks, visiblity blocks, boosts etc. And on top of that, he found a buch of more cool stuff! I'm deffiently going to fix any stuff in cooperation with the pro's. Distortion, thanks for the info. :)
Distortion.Tony 14 Jun, 2014 @ 12:16am 
Cotton from Cevo just changed his pants because of this map. Sir you are in a good spot on the competition. good luck on the CEVO mapping contest
Chefi-  [author] 12 Jun, 2014 @ 8:46am 
THANK YOU & REMEMBER TO VOTE TO PLAY THIS MAP IN THE FUTURE!
Storm_at_Sea 12 Jun, 2014 @ 6:14am 
Thanks for ar mode, the reason I've loaded it. Very neglected mode (working for the achiev.).
le1t1337 9 Jun, 2014 @ 1:24pm 
liked, +1
this map is added to my collection "PUMP YOUR PUBLIC"
http://sp.zhabite.com/sharedfiles/filedetails/?id=256771524
:)
Weightlez 8 Jun, 2014 @ 4:09pm 
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......................./:.:.:.:.:.| Nice map
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takkYu 8 Jun, 2014 @ 2:01am 
Map runs here:
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94.249.197.201:27016 » Custom Map Madness! | SERVERS MAP COLLECTION
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Please visit, vote and comment ;-)
oo o ooo o 7 Jun, 2014 @ 6:04pm 
npp!, greetz from germany! :csgoanarchist:
Chefi-  [author] 7 Jun, 2014 @ 12:51pm 
norm.exe, thanks for the feedback. Will consider the wood texture stuff. Sounds a good idea!
HK jSkyy 7 Jun, 2014 @ 11:05am 
Nice job!
Please check my new map, in a awesome central city! http://sp.zhabite.com/sharedfiles/filedetails/?id=268369700
КУСЬ 7 Jun, 2014 @ 10:49am 
Good
oo o ooo o 7 Jun, 2014 @ 9:41am 
Heyy matee, you guys, especially you, did a great job on that map! i love the design and it looks really descent x), if I could maybe throw in something small?, the terrace that u can see at the last picture (not the thumb picture), it would be really nice when it would have an wood texture or sth, so you can distinguish the sounds if someone is moving up there or down at the stone floor. besides that, i love the map x) i hope it gets enough votes good luck with that! (you got 2 votes from me ;) )
tandem 7 Jun, 2014 @ 2:17am 
not bad
ll FLY ll 6 Jun, 2014 @ 11:35pm 
Bom
ばかみたい 6 Jun, 2014 @ 10:26pm 
looks cool
cold 6 Jun, 2014 @ 7:10pm 
nice
wumbus 6 Jun, 2014 @ 6:09pm 
Awesome map!
fff 6 Jun, 2014 @ 7:57am 
nice
Shuraragi 6 Jun, 2014 @ 1:59am 
It's great
CarlosDark007 5 Jun, 2014 @ 11:59pm 
Very Good!!
Joker 5 Jun, 2014 @ 10:07pm 
That's so cool
TIRO 5 Jun, 2014 @ 5:56pm 
Mt Veri Nice De Bom
Марк)) h1z1swap.com 5 Jun, 2014 @ 3:17pm 
hey check out my DEAGLE | FADE please http://sp.zhabite.com/sharedfiles/filedetails/?id=256809706 NOW WITH NEW SCREENSHOTS!
v7DEEEEEEEEK 5 Jun, 2014 @ 1:27pm 
Good Job, man! Please, rate my skin P250 Ivory
JPNX 5 Jun, 2014 @ 10:54am 
4ida 5 Jun, 2014 @ 10:36am 
круто