Project Zomboid

Project Zomboid

Spear Traps
472 kommentarer
(TFW)NotHighEnough(ricky) 5. juni kl. 15:19 
Filled graves deal damage to legs when running over them. Cool mod, but kind of unusable because of this
Red Rocket.TTV 24. maj kl. 0:51 
Filled graves also trip zombies.
PuerNoctis 4. maj kl. 4:13 
I have to concur. Something has to be added, like the non-traversable or injury-option. Had a long and very good run just now, but died from just turning after applying a spear to a grave. Sure, I could just respawn and use debug mode to get were I was before, or disable the option of dying to spear traps altogether. But it's a hassle. There are more player friendly ways to tackle this.
Noisy Koi 14. apr. kl. 18:21 
or maybe an option to make graves/speartraps non-traversible for players? so that you *can't* walk over them?
Noisy Koi 14. apr. kl. 18:02 
could their be an option so that instead of players instantly dying, they just get a serious leg injury? cuz it feels too cheaty to just turn off death but feels too broken to die on a trap you *just* loaded just by turning around
Noisy Koi 14. apr. kl. 18:01 
I just died, standing still, turning around after setting the spears into the trap. rip
NivJake 3. mar. kl. 18:38 
Would you consider making a setting in sandbox for the spear to not instantly break, but instead use the spears durability. Someone had made a mod for this in b41 that did that, but i think it just make more sense for it to be a base mod feature
co`  [ophavsmand] 21. feb. kl. 22:23 
@E_DuB: I thought about it. Maybe at next update
E_DuB 21. feb. kl. 17:34 
Not sure if its possible but the ability to add stakes to the hole instead of only spears would be awesome.
5TK7 3. feb. kl. 7:56 
nice its b42 compatible :HESSTILLGOOD:
F1tgal911 1. feb. kl. 10:54 
@co
Sure, I'll send you the logs via Discord.
co`  [ophavsmand] 1. feb. kl. 9:54 
@F1tgal911: It very well might be. Which game version and which mod do the spears come from?
Also I'm going to need the console.txt after the bug has been triggered. Are you on discord? Might be easier to send the console.txt.
F1tgal911 1. feb. kl. 9:13 
@co
Ahh I think they are modded spears ("improvised spears" made from tree branches). Could that be the cause?
Dead_Pixels 1. feb. kl. 4:59 
@co` that's a pity, thanks for the reply.
co`  [ophavsmand] 1. feb. kl. 4:52 
@F1tgal911: I can't reproduce the issue you're describing. Which game version are you using? What kind of spear have you tried to remove? Vanilla spears? Basic wooden spear? Spears with knife and such? Modded spears?
F1tgal911 31. jan. kl. 13:15 
Removing broken spear from graves results in error messages. The broken spears aren't removed. Any tip?
Slalt 30. jan. kl. 12:31 
@co`, really thank you for taking a look into it. I'll try to submit a report, but I don't think this is a priority to them :steamsad:
co`  [ophavsmand] 30. jan. kl. 12:23 
@Slalt: Ok, I had a look. Basically the `IsoZombie.knockDown()` method takes only a boolean parameter, which should indicates from which position the zombie is getting knocked down (from behind or not). Whether I set this boolean to true or false, zombies get knocked down on their back. Unfortunately there's not much I can do about it, so if it's important to you I guess you'll have to submit a bug report to The Indie Stone.
co`  [ophavsmand] 30. jan. kl. 10:47 
@Slalt: Hi, it is not an intentional change. I guess TIS changed the behavior of `zombie:knockDown()` in B42. I'll see what I can do. Thx for the heads up.
co`  [ophavsmand] 30. jan. kl. 10:41 
@Dead_Pixels: I believe this would require a significant amount of work. Unless someone submits a pull request to implement it, I'm afraid the answer is no. ^^'
Slalt 29. jan. kl. 13:16 
Hey man, just a quick question. In the original B41 mod, when zombies walked over a grave without a spear, they would get knocked down face-first. Now, they fall on their backs. Is this a bug or an intentional change?

I'm asking because the old behavior in B41 allowed for a significant strategic advantage.
Dead_Pixels 28. jan. kl. 10:44 
Thanks for the update! I also have a suggestion: connect spear traps that form a line, like the Moats mod does.
Bigmike 27. jan. kl. 2:46 
hell yeah
co`  [ophavsmand] 26. jan. kl. 10:33 
Hi, new release for B42 compatibility is available. Enjoy! ;)
Dudah 2. jan. kl. 4:13 
Can we have an update of your Mod for the B42? I loved playing with this mod on the B41
Kal 27. dec. 2024 kl. 16:18 
Hope to see this return for b42, it was fantastic for base defence and should be implemented in the game
Bigmike 22. dec. 2024 kl. 3:29 
B42 uwu?
SkyHook 20. dec. 2024 kl. 16:10 
Vietcong ahh trap
Breno 26. nov. 2024 kl. 18:25 
se você desmarcar a opção sandbox que faz a lança matar o jogador você vai tomar dano se passar por ela mas nunca vai morrer a mesma coisa acontece com o zumbi nem ele nem você morre o mod só funciona com o zumbi se você morrer também ao passar por cima da cova só vale a pena usar isso com outro mod que salve o personagem caso contrário é pedir pra passar raiva
Berserk 26. nov. 2024 kl. 3:36 
How does this work with bandits mod?
Will bandits get killed instantly like zombies?
ANARCHY 24. nov. 2024 kl. 3:53 
During server setup the options for Spear Traps are not found, i also tried 3 mods for Sandbox options in-game, Change Sandbox options, ChangeSandboxOptions2 and Change Sandbox options (by Star), but none of those work, sooo, i can not turn them non-instant-lethal...
RandomParaxyte 22. okt. 2024 kl. 23:49 
it's not appearing in the mod section of project zomboid menu. even after restarting the game.
Supertotman.abc 6. okt. 2024 kl. 2:54 
can I use this mod in a saved game, or does it only work in a new game?
Rozkurwiator 7. sep. 2024 kl. 16:07 
ehh my character just foking died because he automaticly touched the pit during digging
§h∆døw 4. sep. 2024 kl. 16:48 
imma use this inna PVP server
~vicky.salazar92~ 28. aug. 2024 kl. 14:17 
The spikes wont show in the hole as they should but tiles away from it, this because the mod seems to require having double sized textures on, can you please make it work on the normal textures? since i cant have the double for performance reasons.
kiachaelchild 19. aug. 2024 kl. 11:10 
does this work in multiplayer in a pre established server?
pewpewdewd 31. juli 2024 kl. 16:16 
firewood
Rαккī 24. juni 2024 kl. 6:45 
Is there anything meaningful with the MASS of broken spears i can do?
Wasting repair items on them or throwing them away feels bad
jbs359939 10. maj 2024 kl. 8:37 
could you please change the damage it does to the player cause when you set up traps next to eachother and try to fill in the hole next to them theres a really good chance your player will just decide to walk into the traps when it's trying to forfill a task the amount of saves ive lost trying to make a spear trap but the player dies is annoying could you maybe change how much damage it does to a player so its a bit more forgiving or maybe change the hit box so it isn't so big and so easy to die on any changes would be appreciated
ScrubHub 28. apr. 2024 kl. 18:22 
idk if its the mod but the texture for a grave/spiked grave is invisible meaning you can be walking by and fall easily into it. lost a character instantly from one spear garbage mod do not download not worth it
ЧерныйВорон 28. apr. 2024 kl. 7:59 
не работает
MasterCraster 5. apr. 2024 kl. 16:26 
Thank you @cuyZ4 but you cant change it on apocalypse the one I used. But Still thanks for the information might consider using this if i use mods again.
AgentK7979 3. apr. 2024 kl. 17:43 
Unfortunately does not work, no option to place spears to a grave :-(
Morgan 28. mar. 2024 kl. 18:22 
May I add this to my modpack?
CuyZ4 6. mar. 2024 kl. 7:50 
@MasterCraster You can disable your character's death mechanic in Sandbox settings, you'll get injured instead.
MasterCraster 1. mar. 2024 kl. 15:12 
Dont use this you can die in a second just standing it as well as you can still die from one fucking spear in the ground. subcribe if you want to lose your 1 year world from being a giant idiot
KILLjoa 21. feb. 2024 kl. 15:46 
it doesent works the duravbility, i might change for the sandbox menu?
Typpy San 16. feb. 2024 kl. 2:25 
apakah bisa membuat player terjatuh ketika melewati kuburan tanpa tombak?
saya pikir itu akan keren
co`  [ophavsmand] 14. feb. 2024 kl. 8:32 
@mthoms: This mod could apply random injuries to player walking over graves, assuming you disabled SpearTraps.SpearTrapsKillPlayer in your sandbox vars. If you didn't, the players would get killed when walking over a grave, not just injured. But all these behaviors can only happen if the player walks on some world object named `EmptyGraves`, so I really doubt the behavior you describe is caused by this mod