Cities: Skylines

Cities: Skylines

Mountain Village compatible modlist from PazarCity
642 Comments
StayHungryStayFoolish  [author] 11 May @ 5:08am 
Well, after the update, macsergey's mods are really an issue. Ehh.
StayHungryStayFoolish  [author] 24 Apr @ 12:54pm 
I have added Tail Lights for Vanilla Vehicles 1.1
StayHungryStayFoolish  [author] 16 Mar @ 2:40pm 
I have replaced Better Budget (FIX) with the updated original mod: Better Budget.
StayHungryStayFoolish  [author] 23 Dec, 2024 @ 7:48am 
I have added SaveMyEars V1 - Remove annoying noises mod.
StayHungryStayFoolish  [author] 16 Nov, 2024 @ 3:33pm 
We the Extended Managers Library temporary fix mod work still better for me, than Line Tool + Prop Tool + Tree Control + (as a replacement of ULOD) the new Visibility Control.
StayHungryStayFoolish  [author] 2 Nov, 2024 @ 3:56pm 
I plan to refurbish the modlist getting rid of Extended Managers Library temporary fix and its related mods, using Line Tool + Prop Tool + Tree Control + (as a replacement of ULOD) the new Visibility Control addig other mods, to have better

I will save the old modlist in SKYVE. You can do the same.
StayHungryStayFoolish  [author] 2 Nov, 2024 @ 3:53pm 
I have replaced (DEPRECIATED) Parallel Road Tool FIX with Parallel Road Tool (FIXED).
StayHungryStayFoolish  [author] 2 Nov, 2024 @ 11:42am 
I removed No Big Truck 1.3 from Mountain Village compatible modlist, and placed on lost of Avoid these mods.
StayHungryStayFoolish  [author] 2 Nov, 2024 @ 10:24am 
I have replaced Parallel Road Tool with Parallel Road Tool FIX.
StayHungryStayFoolish  [author] 31 Oct, 2024 @ 12:13pm 
I have added:
- Better Budget (FIX)
- More Simulation Speed Options 2
StayHungryStayFoolish  [author] 31 Oct, 2024 @ 2:47am 
Snooper has been replaced in the list with the newer version.
PhazezGova 30 Oct, 2024 @ 12:37am 
There is a newer version of the mod: Snooper
StayHungryStayFoolish  [author] 26 Oct, 2024 @ 5:46pm 
After the first mod updates, I checked and the modlist is working under the 1.18.1-f3 version.

No Big Truck is saying that it is incompatible, but it seems to be OK.
StayHungryStayFoolish  [author] 27 Apr, 2024 @ 3:07am 
Ambient Sound Tuner 2.1 has been deleted completely from the workshop, sorry.
StayHungryStayFoolish  [author] 31 Mar, 2024 @ 4:16am 
Please know that Ambient Sound Tuner 2.1 (not 2.0) is still hidden by Steam. I will put it back in the list when it will be visible again.
StayHungryStayFoolish  [author] 24 Mar, 2024 @ 6:17am 
I have replaced the old version of First Person Camera with First Person Camera - Financial Districts Fix.

Please be aware that temporarily Ambient Sound Tuner 2.0 is hidden by Steam. I will put back in the list when it will be visible again.
StayHungryStayFoolish  [author] 15 Mar, 2024 @ 1:18pm 
Rainfall is causing a simulation error, so I switched it off via SKYVE. Please let me know if you have the same issue.
PhazezGova 3 Mar, 2024 @ 9:14am 
That's right, the mod still exists. Many thanks
StayHungryStayFoolish  [author] 3 Mar, 2024 @ 9:10am 
@PhazezGova No Radioactive Desert And More! is listed as a "Compatible mods skipped from PazarCity collection". In the explanations I say, that "I prefer Hide it!".
PhazezGova 3 Mar, 2024 @ 5:37am 
https://sp.zhabite.com/sharedfiles/filedetails/?id=666425898
The mod works for me without any obvious problems, why didn't you include it in your list? Thank you for your work.
StayHungryStayFoolish  [author] 26 Jan, 2024 @ 10:52pm 
I have replaced the Barges mod with Additional Freight Transporters.
StayHungryStayFoolish  [author] 7 Jan, 2024 @ 5:52am 
I have added Mollen for PO. It is a new font for Procedural Object.
StayHungryStayFoolish  [author] 27 Nov, 2023 @ 12:17pm 
I have replaced Ambient Sounds Tuner 2․0 with Ambient Sounds Tuner 2․1.
PhazezGova 27 Nov, 2023 @ 9:56am 
That's what I'm currently doing xD. Okay, I didn't know that. Thanks for that, then I hope the new BETA version fixes all the problems soon, it's currently even more problematic than the last version.
StayHungryStayFoolish  [author] 26 Nov, 2023 @ 4:09am 
@PhazezGova The real-time mod still has many incompatibilities with other mods. So I still keep it outside of the list, but you can use it at your own risk.
PhazezGova 26 Nov, 2023 @ 2:30am 
Why is the real-time not included in the list when it has been updated?
StayHungryStayFoolish  [author] 11 Nov, 2023 @ 2:03am 
Barges mod has no harmful issues, just it is not functioning after the last game patch, which has reorganized the cargo of CS1. I did not remove Barges from the Treasure & Hunt compatible modlist.
StayHungryStayFoolish  [author] 4 Nov, 2023 @ 3:18am 
I have replaced Procedural Objects with Procedural Objects (Empty popup fix).
StayHungryStayFoolish  [author] 22 Oct, 2023 @ 4:32pm 
I have replaced Favorite Cims with Favorite Cims Mod v0.5 Beta.
StayHungryStayFoolish  [author] 12 Oct, 2023 @ 11:01am 
After the update, I switched back from Commuter Destination BETA to its STABLE version.
StayHungryStayFoolish  [author] 12 Oct, 2023 @ 4:30am 
After the update, I switched from Commuter Destination mod to its BETA.
StayHungryStayFoolish  [author] 1 Oct, 2023 @ 2:56am 
@nl27d I agree with @Patient. Toggleable Whiteness is not showing pipes, so you need to use Info views switched on to see them. I do not use pipes, so this was not so important.
Patient 1 Oct, 2023 @ 1:38am 
I think that is Toggleable Whiteness mod; if you uninstall it though then all of the info view stuff will go back to the automatic switching behaviour.
(also, if you every get tired of placing pipes or electricity lines, I think there is a setting in Game Anarchy mod or 81 Tiles 2 that connects all electricity fresh water sewage and heating suppliers and consumers to an invisible network)
nl27d 30 Sep, 2023 @ 4:08pm 
Vanilla behavior when you build a pipe is that it switches to the pipe underground view. Using this list, I click on pipes and view doesn't change so I have to go into info views. Which mod controls this?

I have already spent several hours tweaking everything and trying to find this. Thank you for putting this mod list together.
StayHungryStayFoolish  [author] 10 Sep, 2023 @ 1:57pm 
I have added the Flight Tracker mod.

Within the Airports DLC, you must choose the different stands for the airplanes to display. Choosing a terminal won't say anything. Within each stand, you will see the incoming flights.
Note that if no airplanes are present the UI will remain empty.

It is also essential to recall that if you’re trying to track an airplane OUTSIDE of the purchased area the mod might not take you there due to the purchased area limitation.

To go around this and track all planes on the map. Use the 81 Tiles 2 mod and unlock all areas.
StayHungryStayFoolish  [author] 6 Sep, 2023 @ 12:20am 
Unexpectedly Theme Mixer 2.5. has disappeared from the workshop. Please make sure that you subscribe for Theme Mixer 2․5 - Reupload.
HAIRY! 19 Aug, 2023 @ 12:16am 
thank you bro this is amazing.
StayHungryStayFoolish  [author] 18 Aug, 2023 @ 12:39am 
I have added 【Beta 0.3】Motion Module [PO] to the list.
StayHungryStayFoolish  [author] 6 Aug, 2023 @ 4:15am 
I tried again to use Remove EML TESTING, but I failed again: most of the props are gone. So I stick with the combination of EML+PA+TA.
StayHungryStayFoolish  [author] 21 Jul, 2023 @ 8:21am 
I have my toolbar icons pushed to the right. If you would change it, just go to Option, select Find it! and unselect "Center the main toolbar".
StayHungryStayFoolish  [author] 18 Jul, 2023 @ 9:28pm 
Since I recommend using UnifiedUI (UUI) 2.2.1 - Continued [BETA] I had to change from SKYVE STABLE to SKYVE BETA.

SKYVE BETA works just fine, even the issue of unlisted DLCs is gone.
StayHungryStayFoolish  [author] 9 Jul, 2023 @ 6:20am 
I have added to the list:
- Better Warehouse Names v0.3 and
- Zone Color Changer
- Other Rail Track Speed Increaser 3

In the case of Other Rail Track Speed Increaser 3 please do not modify the speed on tracks with TM:PE.
StayHungryStayFoolish  [author] 3 Jul, 2023 @ 6:12pm 
I have added Compass mod. I have replaced the hotkey from Alt+c (used by ACME) to Alt+w.
StayHungryStayFoolish  [author] 2 Jul, 2023 @ 2:06pm 
I have added to the list Building Control.
StayHungryStayFoolish  [author] 22 Jun, 2023 @ 9:49am 
No Big Truck, Barges seems to be not working, but the game with the modlist is loading and running without exceptions or errors for me, so I keep these on the list. I know that Big Truck along with Services Vehicle Selector 2 has no impact on trucks coming from outside of the map, so have warehouses at the edge of the map and get things stored first and the control the flow with TM:CE.

Vehicle Stop Controller and Area Cost Adjuster work OK, even though these mods were titled as "non-compatible".

See the screenshots here: https://sp.zhabite.com/profiles/76561199164691880/screenshot/2059881968837277379/
StayHungryStayFoolish  [author] 21 Jun, 2023 @ 7:25am 
The loading was OK and Vehicle Selector was saying that it was unable to patch. Anyway, the game was loaded fine, so I am happy and I was investigating the vehicle selector function and it was working fine. Please do a separated gamesave, just to make sure that you can return back to the status before the new patch. I see no harmful issues, just the usual ones. See here: https://sp.zhabite.com/profiles/76561199164691880/screenshot/2059881968831686937/
StayHungryStayFoolish  [author] 21 Jun, 2023 @ 6:45am 
No Big Truck shows again as non-compatible with the recent patch. It seems, that Algernon Commons has thrown a system exception.

A Mod caused an error [System.Exception] Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. It also seems to be a VehicleSelector.CargoTruckAIPatches issue
StayHungryStayFoolish  [author] 19 Jun, 2023 @ 12:02pm 
@Postmoderno I spent some time about SKYVE. I wrote the Hungarian translation, I was asking kindly modders to add their source codes and description to their great mods and I was in contact with Chamëleon TBN to polish the collection. I am still would like to replace RI with RIR.
Postmoderno 19 Jun, 2023 @ 11:52am 
Sorry I meant the warning flagged
Postmoderno 19 Jun, 2023 @ 11:52am 
Anyways disactivating all te caution flagged mod through Skyve now the game loads up