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Raportează o problemă de traducere
https://sp.zhabite.com/sharedfiles/filedetails/?id=3255137581
Hope it helps anyone!
- Capture all downed enemies
- Option to enable "action" before capture, like "Strip > Capture" or "Strip > Stabilize (tend without bed) > Capture"
Stabilize mod - https://sp.zhabite.com/sharedfiles/filedetails/?id=2023407836
I'm hoping the mod can be updated to 1.5 soon, it's a pretty handy if niche one specifically for Mechs.
Regarding separate job: there is a Personal Work Categories mod, which you could use to manually put the job in any category you wish.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2563157350
(p.s. I consider this an essential mod! Thanks so much)
I know it's an old comment but i agree.
Any chance you could do the same for rescue? Obviously needed more for saving your dumb allies' asses than your own colonists, even better if trained animals can act to rescue designated ones.
If not, all good, figured I might as well ask when you made one for capturing that worked so well :)
I found it conflicting to catch prisoners and go to bed in this mod
The previous version without the addition of "catch prisoners to sleep" did not have this conflict problem
There is a problem with the new update options
problem is "Take prisoner to bed"
Lower overhead when I raid someone.
If opened Capture pawns will be chaotic Keep escorting prisoners