Stellaris

Stellaris

Animated Silicoid Portraits: Revisited
12 Comments
Breadmond 29 Jul, 2024 @ 7:47pm 
wish someone would revisit this revisit
Artemis 3 Jan, 2024 @ 5:40am 
do you think we'll get a change to the Citadel type to be more in line with shipset ?
Milton 14 Jun, 2022 @ 4:25am 
Unfortunate. I don't have the skill, knowhow, nor time to maintain a submod for compatibility. Thanks for responding and clarifying that however.
corsairmarks  [author] 13 Jun, 2022 @ 9:35pm 
@Milton there is unfortunately not a way to check a whether a Pop's environment preference is cold or dry (for the species_potential_add) - I opted for "safety" there by excluding only the 3 cold/dry classes as appropriate. The habitability bonuses do apply on cold/dry worlds:

triggered_planet_growth_habitability_modifier = {
potential = {
exists = planet
planet = { is_cold = yes }
}
pop_environment_tolerance = 0.5
}

Furthermore, the allowed_planet_classes section requires explicitly listing planet classes. I don't want to add support directly to this mod due to the error log spam it generates, but feel free to make a submod yourself. Traits require a full-file overwrite.
Milton 13 Jun, 2022 @ 5:32pm 
Can you please make a separate patch or directly update this mod for the silicoid traits Molten and Cold Pulse to work with planetary diversity world types? All that should need changing is instead of tying the traits to specific planet types instead tie the traits to the world categories Dry and Cold.
corsairmarks  [author] 11 Jan, 2022 @ 7:27pm 
@Drachenor https://sp.zhabite.com/sharedfiles/filedetails/?id=2578037235

I did all of them. There's a combo mod too (check my workshop page).
Drachenor 11 Jan, 2022 @ 6:46pm 
Oh I hope the eldritch one gets updated.
corsairmarks  [author] 25 Aug, 2021 @ 4:54pm 
@shaw42 no, but it's already been done - check here: https://sp.zhabite.com/workshop/filedetails/?id=2581706838
shaw42 25 Aug, 2021 @ 2:59pm 
i wonder if you going to do robot.
Beast-Storm 21 Aug, 2021 @ 3:31pm 
Thanks for the reminder @corsairmarks I saw it in the description :)
corsairmarks  [author] 20 Aug, 2021 @ 8:53am 
@Beast-Storm don't forget that this mod requires you to have Silfae's original mod installed.
Beast-Storm 20 Aug, 2021 @ 12:19am 
Thanks @corsairmarks

Now I have to uninstall the old ones to install yours XP