Cities: Skylines

Cities: Skylines

BIG Angled Parking Road 2 Lane
16 則留言
wheatlyguy127 5 月 17 日 下午 4:58 
yeah lol, we miss you
ruffi-ho 2023 年 4 月 30 日 上午 10:59 
we miss you
hockenheim95  [作者] 2021 年 11 月 17 日 上午 7:34 
@Snacko Thanks I corrected it
Snacko 2021 年 11 月 16 日 上午 7:01 
What does [STALE] mean? Don't use it??
BevansDesign 2021 年 7 月 29 日 下午 3:40 
I know I'm kinda spamming this thread, but I was thinking about ways to make this road visually distinct from a regular road. I know you said you can't do stripes, so I went looking to see how they do it in all my favorite tourist traps.

Here's one in Estes Park, CO. There's a rain gutter between the parking slots and the drivable part of the road. Also, on one side there's red brickwork. https://www.google.com/maps/@40.3773956,-105.5213786,3a,89.4y,57.63h,62.45t/data=!3m6!1e1!3m4!1sL6Q5-p0bKGDHyS3iv1UKeA!2e0!7i16384!8i8192

Wall Drug, SD has a curb with a green stripe.
https://www.google.com/maps/@43.9930727,-102.2419099,3a,60y,10.45h,67.32t/data=!3m6!1e1!3m4!1sprzbe2GKjEHQdIh30_R6Ag!2e0!7i13312!8i6656

Mackinaw City, MI has a white stripe between the drivable road and parking spots.
https://www.google.com/maps/@45.7816193,-84.7270383,3a,60y,300h,64.2t/data=!3m6!1e1!3m4!1sMUI7A_dg_6ThPyXNl04YKA!2e0!7i13312!8i6656
BevansDesign 2021 年 7 月 29 日 下午 3:04 
Oh yeah, that's exactly what I've been doing. They're pretty handy. I've been putting them in front of shopping areas.
codewitch 2021 年 7 月 28 日 上午 10:27 
@BevansDesign - soft requirement of Zoning Adjuster. This is a labs version, but generally to use non-standard road lengths (1U - 8m, 3U - 24m, >4U, etc) and you want to zone them or just turn zoning off for them and allow the nearby roads to accomadate zones, or place ploppables from RICO or regular ploppable buildings.

I imagine @hockenheim95 might list that requirement in an out-of-labs state.

I admit it will unzone initially without using move it or RICO, but if you plan it right it works great. The zones don't get all mangled for me because I can set them more precisely with a tool.
BevansDesign 2021 年 7 月 27 日 下午 5:11 
I just tried it, and I can confirm this is awesome.

However, it's hard to use because it's a 3U road. If I try to fit it in somewhere, I have to either widen a 2U road or narrow a 4U road, either of which causes zone changes.

I really hope you do 4U versions someday. It would be cool to be able to do something like this: https://www.google.com/maps/place/Mackinac+Island,+MI+49757/@45.7815617,-84.7277199,195m/data=!3m1!1e3!4m5!3m4!1s0x4d35f189aad9ae85:0xdfba14915cd6c1f7!8m2!3d45.8491796!4d-84.6189339

Also, maybe a 2U 2-lane would work, with the parking rows only on one side?
codewitch 2021 年 7 月 20 日 下午 3:48 
Works great, is great, no issues. Keep it up.
BevansDesign 2021 年 7 月 12 日 下午 2:55 
Whoa, wait, so cars will park on this WITHOUT having to screw around with manually-placed markers? If so, that'll be incredible.
ExecutableFiles 2021 年 7 月 10 日 下午 6:12 
Finally a road I can use for my downtown area. Shame that the parking markers don't work, but I can simply use Intersection Marking tool.
hockenheim95  [作者] 2021 年 7 月 10 日 上午 7:48 
If the concept is right they will be updated so that the Work with and without AR
Señor Mustacho 2021 年 7 月 10 日 上午 7:26 
Are the old roads also gonne be converted to AR? or just the new ones?
Chris6d 2021 年 7 月 9 日 下午 8:02 
Eh, maybe in the future technology will advance enough where they will be possible! Lol
hockenheim95  [作者] 2021 年 7 月 9 日 上午 9:51 
Thanks! If you would have read the description you would know why parking markers are not a good Idea for this kind of roads :steamhappy:
Bonovision 2021 年 7 月 9 日 上午 6:09 
SO EXCITED TO SEE MORE FROM YOU!