Arma 3
saroTweakMapFPS
56 comentarios
skottbrojks 3 JUN a las 3:24 
what the fuck is the Hardkill mode
Singis 31 JUL 2024 a las 2:24 
Breaks WL_Rosche map.
ThatSameGuy 30 MAR 2024 a las 20:18 
the option is not showing on eden editor. it only shows when you start a game but the options are grey'd out. you cant edit it
Gru 23 MAR 2024 a las 4:01 
boris_sobaken's info is true. HUGE fps drop on WL_Rosche map, props are flickering.

Use this mod careful. :cleanfloppy:
The omega crazytails 11 DIC 2023 a las 12:27 
Must have
Bendy 21 SEP 2023 a las 10:12 
please add an option to bypass the whole mod.......its time consuming having to go through each option to disable them all one by one....
nanner 4 JUL 2023 a las 14:43 
Your mod was featured in this video! Performance RDLC https://youtu.be/aqn8vraVaZw
JCataclisma 11 MAY 2023 a las 11:01 
Has anyone tried this mod/script for Invade & Annex framework on dedicated servers?
Lezard The Only One 8 ABR 2023 a las 4:57 
Thoes this actually help with fps ?
boris_sobaken 21 FEB 2023 a las 14:28 
mod is incompatable with some maps! Huge fps drops on multiplayer servers when AI is active. It took us about 6 hours to figure it out and delete the PBO. The creator is advised to contact me, I'll show the problem for furher fixes and improvements
SUSOVALORD 7 ENE 2023 a las 2:16 
I got a same situation as RESQUART's.btw the mod itself is super good,thank you for all the work
B1acK Wo1F 28 JUN 2022 a las 14:34 
@Sarogahtyp Would love to have a New Update with a Custom set deletion rates or just more Options for it like 55 60 65 70
A New Quality Of Life Update that only remove terrain objects when it outside 1000,2000,3000 dist
RESQUART 28 JUN 2022 a las 11:29 
I CAN'T SAVE MISSIONS ON MULTIPLAYER LAN SERVER. SAVING GAME IMPOSSIBLE WITH THIS MOD ON MULTIPLAYER. THE PROBLEM IS:

IT STUCK ON INFINITELY "GAME SAVING. PLEASE WAIT..." SCREEN :missing:

BUT IN SINGLE PLAYER MISSIONS THERE IS NO PROBLEM. I CAN SAVE MY MISSIONS IN SINGLE PLAYER. :winter2019happybulb:

SO, THE MOD IS GREAT FOR SP, BUT I CAN'T USE IT FOR MULTIPLAYER MISSIONS BECAUSE OF THIS BUG :winter2019sadgingerbread:
[CPT] Nomad 11 MAY 2022 a las 8:48 
Mod is broken and doesn't show up in CBA or addon options anywhere.
Friendly Neighborhood Retard 20 FEB 2022 a las 3:12 
it isnt in my addon options
Wranderous 12 OCT 2021 a las 18:23 
I don't have an "Addon Options" menu in order to enable this during singleplayer.
RAY Abyssal 9 AGO 2021 a las 15:22 
Keep the work up my friend, I think this mod would benefit alot of people when you got it working at it full potential
RAY Abyssal 9 AGO 2021 a las 15:19 
I tried it I liked the idea but even with the terrain draw distance to show 50% on all didn't work for me and I couldn't find out why the only sort of frames I got were 3fps+ on my 67 which was good but it started doing this weird flicking and made a eerie noise and crashed
Sarogahtyp  [autor] 7 JUL 2021 a las 0:46 
@xray I ve no idea how to track this down. I never had that issue and you are the first one reporting it. Maybe you could post a more detailed description in the bohemia forums thread which is linked in the mod description.
xray 6 JUL 2021 a las 12:16 
Every now and then with this mod loaded, I get the 3fps bug upon mission startup. Could be a compatibility issue
Sarogahtyp  [autor] 2 JUL 2021 a las 22:07 
@gman no it does not. My mod is not adjusting the view distance. It reduces the terrain objects count permanently.
gman 2 JUL 2021 a las 13:29 
Does ace viewdistance not already do this?
Sarogahtyp  [autor] 2 JUL 2021 a las 8:38 
@GunMasterX11 you will always get the best performance if you choose to delete 100 % of all terrain objects. But who wants to play like this?
You have to decide yourself how many objects you delete from map to have more performance and a map where you have a good gameplay at the same time.

Just play a bit with the settings and view different map locations (forests and cities) to get a good balance.
GunMasterX11 2 JUL 2021 a las 7:21 
can you apply some screenshots to show which settings give you the best performance?
Sarogahtyp  [autor] 1 JUL 2021 a las 9:02 
@user2g thx 4 feedback. I m happy to not have to hunt another bug :-)
user2g 1 JUL 2021 a las 7:45 
Update fixed the issue, Thanks! :FIA::cozyspaceengineersc:
Sarogahtyp  [autor] 29 JUN 2021 a las 8:21 
@user2g I ll check it within the next few days. Thx for reporting.
user2g 29 JUN 2021 a las 6:18 
Yeah, doubled checked my addons UAS-Universal Ammo System seems to also cause it to auto refresh when units spawn with Zeus.
Sarogahtyp  [autor] 29 JUN 2021 a las 5:23 
discovered 2 bugs. One throwing an error message the other is settongs related. If u change other cba settings like the ace settings then my mod gets triggered and refreshes the hiding. All of this will get fixed with an update tomorrow...
user2g 29 JUN 2021 a las 4:54 
Yeah., i'll do some more checks on my end and will check if its also the map scripts as well because that's also a thing.
Sarogahtyp  [autor] 29 JUN 2021 a las 0:48 
@user2g I tried to reproduce this but I did not get the effect which you describe. Maybe some more detailed description of what u r doing on which mission with which mods loaded and such informations would help to reproduce it.
Best way to report it that way would be in bohemia forums in this thread:

https://forums.bohemia.net/forums/topic/235080-saros-tweak-for-higher-fps-on-maps/
user2g 28 JUN 2021 a las 14:40 
Hosting on lan using zeus like spawning a unit, seems to refresh the objects on the field making the objects rehide themselves with the text saying controls locked for security reasons, I am using ace and ZEN, anyone else has issues like this?
Cheesy Jesus 28 JUN 2021 a las 9:18 
@Sarogahtyp, thanks for the reply, I will check it out.
Sarogahtyp  [autor] 28 JUN 2021 a las 1:30 
@Adamos12303
the mod hides terrain objects permanently. Its thought to delete trees and bushes to reduce object count.
This way players can use a higher view distance...
Adamos12303 28 JUN 2021 a las 0:46 
So it doesn't update depending of player distance? You just set it, it "hides" objects and no matter how far is player (close to the deletions or far) the object will remain "hidden"?
Sarogahtyp  [autor] 27 JUN 2021 a las 22:17 
@Cheesy Jesus the mod is deleting objects (houses as well) only at start or on the time when its cba settings were changed. After that there gets no object deleted and your AI is safe.

@PMC theoretically it should do no issues on multiplayer but tbh I ve not tested it yet. But I did not yet get any reports of MP issues as well.
KZ 27 JUN 2021 a las 19:05 
Confirming this can be used for MP?
Cheesy Jesus 27 JUN 2021 a las 16:38 
Does this effect how AI interacts with buildings? I'm worried that if I turn around and half of my squad is garrisoned in a house that the house will disappear and the will all fall to their deaths.
Sarogahtyp  [autor] 27 JUN 2021 a las 4:49 
0.3 released (full singleplayer compatibility and setting changes without mission restart)
Tyl3r99 27 JUN 2021 a las 2:49 
ah ignore me! working
Tyl3r99 27 JUN 2021 a las 2:47 
this doesnt work for me, testing in SP to remove 100% buildings, upon restart all buildings are there
Sarogahtyp  [autor] 26 JUN 2021 a las 23:47 
@ChickenMon thx for this advice. I will no longer do this from the next version onwards.

@Inferno this has no special relation to Zeus cam or any other cams. Its not a dynamic hiding/unhiding tool. It would just not work that way. It reduces maps objects count permanent for the mission.
Silence 26 JUN 2021 a las 11:53 
I always thought about doing this, never got around to it.
Inferno | M.D.F 26 JUN 2021 a las 9:57 
Does this work with Zeus, do items get restored when a Zeus camera is near?
ChickenMon 26 JUN 2021 a las 9:56 
hey boss, great mod, but dont put the version number in the name of the mod and change it as you go. every time you change the name of the mod, a copy of that older one is saved in a persons workshop folder.
Josef 25 JUN 2021 a las 9:32 
We who host servers for buddies thank you!
Sarogahtyp  [autor] 25 JUN 2021 a las 3:44 
Next update is aiming Singleplayer savegame problems and to allow to change settings and take effect without restarting of mission needed
Sarogahtyp  [autor] 25 JUN 2021 a las 2:36 
hotfix done :-)
Sarogahtyp  [autor] 25 JUN 2021 a las 1:50 
v 0.2 is partially broken (when deleting fewer than 100 % then nothing gets deleted).

working on hotfix.

sorry for this!
Josef 24 JUN 2021 a las 18:27 
Holy shit, this was waaay more effective on fallujah than I thought it would be, good job sir o7