Stellaris

Stellaris

3.1.x | Xenonion News Enclave
74 kommentarer
FrozenParagon 8 feb @ 6:36 
Polaris, if you're thinking of fixing the mod, you should let me give you my spy orb 3 starbase files so the news enclave can have an appropriate home
Nathaniel Herapen the Third 30 dec, 2024 @ 23:35 
Thanks for thinking about resurrecting this mod. This is one Enclave that definitely doesn't have your best interests at heart, but does have space in it's black site.
PolarisWasInDenial  [skapare] 15 dec, 2024 @ 9:30 
I may try to update this if I have time between work and everything else.
Snakie 7 sep, 2024 @ 20:17 
Not working on 3.12 :stress: I miss this mod so much
jdkocemba 2 jan, 2024 @ 15:38 
Update?
MaulMachine 26 nov, 2023 @ 16:20 
This doesn't work with 3.10. It just loops the first contact cycle every month.
Paradoxwyn 23 nov, 2023 @ 10:30 
LETS GO
Badpiggies9 22 nov, 2023 @ 22:15 
Works in 3.9, have been playing a rollback until all my mods are updated to astral planes
MaulMachine 16 jan, 2023 @ 15:01 
Yes, it does.
Sem 16 jan, 2023 @ 14:58 
anyone know if this still works for 3.6?
Valtiel_The_First 21 sep, 2022 @ 8:57 
update to 3.5?
SMmania123 1 maj, 2022 @ 2:37 
The closest thing we'll ever get to a news mod. I'll take it!
Lord_Daemonar 14 apr, 2022 @ 16:44 
This is way, way, way OP. Can you make a version that's a little more balanced with the other enclaves?
MaulMachine 20 jan, 2022 @ 15:17 
The mod must be installed at game start in order to properly generate the star systems containing the platforms.
Muadiziro 20 jan, 2022 @ 9:36 
Any chance this finally works with saved games?
The Emperor's Chosen 16 nov, 2021 @ 11:04 
You know, it would be hilarious if this mod had the Alerts pop up in News broadcast format like the videos, but animated portraits with the flavor text describing the event, like how Gal Civ 2 did with the robot newscaster.
PolarisWasInDenial  [skapare] 14 sep, 2021 @ 13:45 
Should in theory still work in 3.1.1; haven't had a chance to test it yet.
AlexanderMainHildermann 1 sep, 2021 @ 21:04 
Funny but isnt this a little bit OP? ^^
[GAW] *Insert Funny Name Here* 27 jul, 2021 @ 4:27 
Would subscribe but I need other mods :stress:
JJA726 8 jul, 2021 @ 13:23 
The only trustworthy news source in these dangerous times.
PolarisWasInDenial  [skapare] 19 jun, 2021 @ 12:15 
@MaulMachine With this mod, as long as both SpeedDial and it are present anywhere in your load order, there shouldn't be any impact - no files from either mod are overwritten by each other; they interact via events, which can only occur in-game, at which point in time you will already have both mods loaded fully anyways.
MaulMachine 18 jun, 2021 @ 15:30 
What is the optimal load order with SpeedDial?
PolarisWasInDenial  [skapare] 18 jun, 2021 @ 13:48 
Now with support built-in for @MacAwesome's SpeedDial mod ; as long as both mods are present, a button will show allowing you to easily contact the Xenonion News enclave on the fly.
Valtiel_The_First 16 jun, 2021 @ 18:29 
@GreenKeldeo Thank you
PolarisWasInDenial  [skapare] 15 jun, 2021 @ 11:32 
@ValtusIII No, however, it is possible to manually spawn them around a selected planet with the following command in console:
https://pastebin.com/3CxXCQhG
Valtiel_The_First 14 jun, 2021 @ 13:51 
is there any console command to spawn the enclave?
ShinyNobody 7 jun, 2021 @ 13:42 
aaaaaand now it just works ...... iam confused.
ShinyNobody 7 jun, 2021 @ 13:30 
Sry on a new game it works now. probably bugged with another mod. I canot contact them trough the first conact protokoll with the envoy but bugget because other easons. sry for bothering. is there a command to force contact?
PolarisWasInDenial  [skapare] 7 jun, 2021 @ 12:07 
@Herr Maledictus Made Can you be more specific? As far as I am aware, assuming that you are using the correct load order, it should continue to work - and regardless, as long as the first contact itself is completed, you should be able to contact them via the contacts menu.
ShinyNobody 7 jun, 2021 @ 11:42 
I cannot contact the xenonian news enclae the first contact is bugged
PolarisWasInDenial  [skapare] 7 jun, 2021 @ 10:53 
@Vincenator Not yet; I have been looking into adding one
Vincenator 6 jun, 2021 @ 18:11 
Is there an actual Titan for this enclave somewhere in the galaxy?
PolarisWasInDenial  [skapare] 4 jun, 2021 @ 14:25 
@Valtuslll I plan to add something to spawn in the enclave systems via a prompt if the mod was not previously present at some point this weekend
Valtiel_The_First 3 jun, 2021 @ 18:07 
does it work with saved games?
Princeps 30 maj, 2021 @ 17:51 
"..."~Dave the Limestone boulder
PolarisWasInDenial  [skapare] 28 maj, 2021 @ 7:10 
@N0bbody as that is a simple fix, I'll try and get it out in the next hour before school starts for the day
PolarisWasInDenial  [skapare] 28 maj, 2021 @ 6:48 
@battle1544 I can't reproduce any of the crashes reported to date, so there's not much I can do.
battle1544 27 maj, 2021 @ 21:59 
Can this be updated? I really want to play this mod.
N0bbody 27 maj, 2021 @ 18:25 
How far along is the localization? Is the "ne_xno.100***" the way it's currently is or did I mess up the loadorder somewhere?
PolarisWasInDenial  [skapare] 27 maj, 2021 @ 14:58 
Before submitting a bug report, please check your load order and to make sure that all of your mods function on 3.0.x+
The24thDS 27 maj, 2021 @ 11:03 
This is supposed to fix the first contact crash: https://sp.zhabite.com/sharedfiles/filedetails/?id=2499510790
The24thDS 27 maj, 2021 @ 11:02 
Very good mod. I approve!
PolarisWasInDenial  [skapare] 27 maj, 2021 @ 6:06 
@Kyllian @labowski1 Please file bug reports at the link which can be found in the Discussion
Lycores 27 maj, 2021 @ 4:27 
wtf the youtube channel become a mod???
Kyllian 27 maj, 2021 @ 3:53 
having a ctd on discovery too
labowski1 26 maj, 2021 @ 21:31 
ctd on discovery, single player
PolarisWasInDenial  [skapare] 26 maj, 2021 @ 17:44 
Please see the discussion thread for information on how to submit a bug report
PolarisWasInDenial  [skapare] 26 maj, 2021 @ 17:02 
I've been playing with UIOD myself, although I also have the New Enclaves patch for it alongside this. Unfortunately, as I am running my testing version of the mod, I can't reproduce the crashes you are having
Choo 26 maj, 2021 @ 15:30 
I actually also was having a CTD alongside my friend I was doing modded multiplayer with whenever we, presumably, discovered this enclave and the first communications screen opened. We then disabled the mod and loaded back in and the discovery thing worked as normal
Dukkokun 26 maj, 2021 @ 13:38 
Quite a lot, to be honest :) It's perplexing, though, as I don't see any conflict in Irony Mod Manager that would cause it. My error log also does not help. It appears as if there could be some incompatibility between this mod and something that touches the UI (like Ui Overhaul Dynamic), as it only crashes upon displaying the diplomacy page.