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回報翻譯問題
was this intentional or a bug?
I have validated game files and deleted the shader cache and it still has not resolved the issue.
Unfortunately, I do not recommend this mod in its current state.
For some people, verifying the game's files has helped, or deleting the shader cache.
building a small grid cockpit feels borderline useless as it is because so much of the view is obstructed.
as a side note i just want to express how much i enjoy your AQD collection, it covers almost all things i find lacking in the base game. absolutely brilliant and lovingly made
Aside from this the mod does not have any progression to it outside of the vanilla one, which I'm assuming you've turned off.
Could there perhaps be a version where the windows are cut into smaller pieces which could then allow for smaller bounding boxes and as such control seats that are a bit closer to the windows?
I will give this a try!
Keen has advised me to have people delete their shader cache and let it regenerate. Unfortunately that hasn't been entirely reliable either. But if you wanna give it a try, you'll find it in %APPDATA%\Roaming\SpaceEngineers\ - the folder is called ShaderCache2
The only fix to this is hit F5 or paint them a different color along with just replacing the blocks.
Is there a way this info can be used to fix this problem?
Thanks.
I can bypass this by using copy paste but it's still annoying
Any idea what could cause this behaviour?
Try unsubscribing from the mod, then restarting steam and resubscribing. It helps in some cases.
out of the ones that have problems, i use this one the most. From recent comments it seems like others are too, so fret not, im about 60% sure its an SE problem and not a mod problem
Then created a copy of my current playthrough world in creative so I could test copy/paste, I had phased the windows out of my designs in game due to the annoyance of having to grind/weld every load so had to switch back to them; they stayed visible through save and load but strangely the first window I placed while re-adding was placed invisible.
Wish I hadn't removed the ones I had had placed when I was having the issue so I could troubleshoot this better for you. Was unable to test copy/paste on an affected grid, though I do remember them being invisible regardless of angle or distance, didn't seem to be view culling or whatever it's actually called getting confused and not rendering them.
Could you see if the angle you look at it somehow makes a difference? Also, does copy + pasting the grid make any difference?
On loading a world all reinforced window blocks that were placed in it, of any shape, are invisible. Newly placed blocks are fine till the next load, and grinding down a stage then welding back up un-invisibles effected blocks.
I've just received a report about this from someone else as well. Could you give me more details? Is it specific blocks or all of them? And is it when you're at specific distances from them or does distance not matter?
There will be an update for this which will include the 1x1 and 1x2 triangles missing from the set but I haven't started work on that yet since I decided to take a break from modding for a while to recharge.