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Not sure if this is possible, but if it is, I would like to see this done, with both authors' permission of course.
Also, could you make another center and sided metro station that is 6 squares longer so I can fit any 8 car train? I tried stretching it in the editor so you can still see the station when you pull in but when I do that, it appears to break so I cant place a stop at the station. Right now im stretched it to the actual limit so it fits any 8 car train but you cant see the station because its soo long you see the tunnel when its stopped.
The only thing you could do is to "unlock" the tracks/networks via a mod and then move them in to another position ... although I won't suggest that, because it'll most likely break the used invisible ped connections of the station.
How do I adjust the height of the station?
If I lower the station with Move it, the middle ground will sink.
@dgrad598 Well, as I said before ... the stations are finished already... (in short) but I am currently not motivated enough to go through the whole upload procedure ...
1. Any luck with creating double island platform metro stations? You probably would just need to put 2 center platform stations together and take out the center wall and replace with steal beams like your bypass stations.
2. Also can you make an underground statin station??
But, the base stations as released have nice ped paths on them that absolutely work so that's good enough :)
Thanks for your hard work getting these out there! If you ever do manage to make some that have ped connects at both ends though I'd be over the moon. Understand the depth issues now too. So many base game limitations :(
The ped paths at this station are connected via the "invisible internal pink ped" connections ... without these, nobody would enter the platforms. (underground ped path + pink path)
Creating these connections in the asset editor is an absolutely painful procedure ! In most cases, they re beeing disconnected during the saving process of the asset ... you then have to do it again and again and ... etc. That could take ages and might drive you crazy ;P
Thats the reason why I haven't released more of these stations so far ...
Changing the stations depth isn t possible (at least not without destroying the ped connections). Cities skylines comes with clear height /depth "regulations"... an underground pathway has to be at least at a depth of -12m in order to work properly. Thats why I had to create these stations the way they are... I think the tracks are at -18 m and the pathways at -12m.
Additional connections are theoretically possible ... but only if you c8nnect the "ground version" of a ped path to the platform ends. Thats also a game limitation :/
@OkapiJohn Many thanks :) ... the whole reason why I started all this is, that I wanted to have a highly flexible system to play with. ;) Its nothing for the masses i know, but at least there a some players who like to do it the same way as I. ;) Therefore it was worth the effort to publish all the stuff. :)
@dgrad598 Idk whats going on ... I didn't change anything at/with the station/track etc...
Same issue as gamebori
Screenshot: https://sp.zhabite.com/sharedfiles/filedetails/?id=2625727811
Other stations (including your BM - FTP - Station Center #01) can use both tracks, so I'd guess it is a issue with this specific asset rather than a mod conflict.
Idk what happend at your end, but it has nothing to do with the asset/station. This metro - stop works just like the vanilla metro station, plus I even haven't done any updates. Sry, but there is nothing I could do ...
@freelifeofgi
Thx ... Idk if there are fp-mods that show the stations names ... but you could search in the ws to find a station display which could be po-ed for example.
@friesen
Ha .. no. :) Its the same process as with all other assets ... create what you want and then put it together in the game editor. ;)
@dgrad598 Well ... I haven't had the time nor the motivation to prepare everything for the ws over the last weeks ... hopefully that'll change withing the coming weeks ....
2. Do you also have 4 track subway stations with express tracks in the middle? I really like the stations you have created so far. Great work!
@dgrad598 ... read above ;) and yeah... there's a 4 track station included. ;) and some other types as well.
Second question ... no. These networks/buildings are exactly designed that way to work with the enviroment given by the game ... sadly, they have to be exactly as they are. If you want more flexibilty, then I suggest using MOM. ;)
2. Can you make a 4 track station for express bypass and express stops just like New York City?
Now i am of course hoping to the two or three more of these great stations to come, no big changes required, just different wall textures (Berlin offers enough examples). That would make a First Person Drive through the Metro a great experience.
Great stuff. Many thanks to clus for making this - for free!