Left 4 Dead 2

Left 4 Dead 2

Boredom's L4D2 Finale Fixes
20 kommenttia
RedBigEvilDevil 6.5.2024 klo 8.04 
gaugezilla06 20.7.2023 klo 19.36 
Maybe add a witch and tank spawn on chapter 4 of swamp carnival before the plantation
Pootis 12.12.2022 klo 18.46 
anyway you can make a mod where you only add the final nail so it can work online and not just single player.
True_Boredom  [tekijä] 14.8.2022 klo 7.49 
@Markie Dark Carnival already has unique finale music, and Final Nail feels really out of place. The Parish and Cold Stream also lack Final Nail because they are gauntlet finales, and as far as I know there is no way to add the Final Nail music to such finales.
Markie 12.8.2022 klo 21.08 
Why did you not add the "Final Nail" music to Dark Carnival, The Parish, and Cold Stream? And what about the rest of the campaigns?
True_Boredom  [tekijä] 6.5.2022 klo 19.04 
They require a local server -- so either singleplayer or if you're hosting a multiplayer server.
raJze_R 6.5.2022 klo 10.46 
Does it work online or only on a local server?
True_Boredom  [tekijä] 29.4.2022 klo 16.56 
No -- Cold Stream already has horde music; and it isn't missing or bugged
IDLE: Poopy Joe 29.4.2022 klo 16.53 
so u added the scrapped cold stream theme?
True_Boredom  [tekijä] 29.4.2022 klo 16.47 
Cold Stream's horde theme isn't missing, I dunno who told you that
IDLE: Poopy Joe 29.4.2022 klo 15.47 
The current one I found is broken and conflicts with model mods even though its a sound mod
IDLE: Poopy Joe 29.4.2022 klo 15.46 
Add missing cold stream horde theme?
PeopleLikeStuff 30.1.2022 klo 21.53 
Wish these fixes were official tbh, maybe some day we'll get another community update that adds in another batch of fixes and QOL stuff lol
PoorPocketsMcNewHold 29.1.2022 klo 1.39 
@GI1TcH!mg G@M3R
Pretty much self-explanatory.
1. It had the FInal Nail music to most other L4D2 finales (Which are the end of the campaigns, where the survivors have to battle out) This music is specifically made for such purpose.
2. It fix some ambiance music during the Hard Rain campaign which were missing
3. Correct some witches placement in the Cold Stream campaign, which weren't able to spawn before.
4. Correct miniguns & 50cals turrets, to allow players to more effectively turn them. Explanation in the comments.
GI1TcH!mg G@M3R (R.A.Sudios) 28.1.2022 klo 17.19 
I don't understand what this Fixes can someone describe what he means?
Roon, the Eternal Mage 29.9.2021 klo 22.26 
You missed the one campaign in the Number 1, Cold Stream
PeopleLikeStuff 19.5.2021 klo 22.18 
Think we could get a version without the knife change btw?
True_Boredom  [tekijä] 4.4.2021 klo 23.11 
@PoorPocketsMcNewHold I haven't changed the positions of the mounted guns themselves, however, I have made their movement standardized. For example, the minigun on Crash Course had a full range of movement (180 degrees horizontal, and able to aim downward), but the guns on Death Toll and Swamp Fever had more limited movement. With few exceptions, all of the mounted guns in the game will now have the same range of motion.
PoorPocketsMcNewHold 4.4.2021 klo 14.20 
How does it improves the mounted turrets ? Like, tweak their position or overhaul stats ?
Sergi338 29.3.2021 klo 8.32 
knife