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Rapporter et problem med oversettelse
The only issue now is that the Randomat seems to be struggling to trigger:
[[TTT] 100 More Randomats! (Pack 3/3)] lua/randomat2/randomat_shared_stig.lua:561: attempt to perform arithmetic on field 'RoundStartTime' (a nil value)
1. GetRoundCompletePercent - lua/randomat2/randomat_shared_stig.lua:561
2. CanEventRun - lua/randomat2/randomat_base_stig.lua:441
3. GetRandomEvent - lua/randomat2/randomat_base_stig.lua:507
4. TriggerRandomEvent - lua/randomat2/randomat_base_stig.lua:532
5. fn - lua/autorun/_randomat_loader_stig.lua:109
6. Run - lua/ulib/shared/hook.lua:109
7. unknown - lua/ttt2/libraries/gameloop.lua:249
Thank you once again for helping to bring the good ol' Randomat back into our playgroup!
See if it works now after the update.
However, as of late, for some reason when we swap maps or try to load into a new session on one, if any of the three 100 extra Randomat mods are enabled, our games crash. We narrowed it down to these addons through a systematic disabling of them and found that when these 3 were disabled, it worked fine but whenever any of them weren't, the same issue would arise.
Any help you could give on this would be greatly appreciated; thanks in advance!
1. AddClient - lua/autorun/_randomat_loader_stig.lua:41
2. unknown - lua/autorun/_randomat_loader_stig.lua:130
I keep getting these and a few other errors, how do I resolve them?
That makes sense it's incompatible, since my mod already adds all of the randomat events that mod adds (but updated versions of them since I've supported those events for a long while now).
https://sp.zhabite.com/sharedfiles/filedetails/?id=2214440295
Only when the two mods are installed is when the lua error appears... You should put it in the incompatible mods list!
1. fn - addons/ulib/lua/ulib/shared/util.lua:468
2. unknown - addons/ulib/lua/ulib/shared/hook.lua:109
How can I get rid of this error? It's caused by this addon
“Sips Sends His Regards” turning everyone into this playermodel:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2659543412
(The stereotypical Red Surge, of course)
TTT2 actually has its own version of the randomat called "minigames", you might wanna try searching "TTT2 Minigames" on the workshop: https://sp.zhabite.com/workshop/browse/?appid=4000&searchtext=TTT2+minigames
Never would have figured that out with your excellent troubleshooting. Thanks again! :) Some say you're one of the most helpful mod authors out there.
If it’s an issue with a specific playermodel then at least that narrows things down. I’ll get on sorting that out.
Thank you so much for all your help! Especially when it’s not even an issue with your own addon. Cheers!
- Choose and apply a short model, e.g. the night in the woods cat
- Re-join the server
- Choose and apply a normal height model
https://sp.zhabite.com/sharedfiles/filedetails/?id=690007939
https://sp.zhabite.com/sharedfiles/filedetails/?id=167547072
See if removing all of these mods works, you can also try running menu_cleanupgmas on the main menu. Only removing the melee weapons mod will result in anything changing. Everything else was already installed with CR for TTT.
I'm yet to replicate this problem however, the 'BAWK!' randomat for example works fine for me.
Obsolete with CR ULX module, all commands included with this mod are already included with the CR for TTT ulx command mod, will only cause conflicts: https://sp.zhabite.com/sharedfiles/filedetails/?id=127865722
It is built-in to Custom Roles so including it will only cause conflicts
I'm not getting any error messages related to the randomats, though. And I'll need to check to see what mods I've added in the last month or two to see if any of those could be causing issues. But I don't know what the conflict would be.
It never reverts the POV back to normal after the round is over, even if you die. Instead you're returned to full size playermodels but your POV starts at their waist. It's very strange and has only started happening recently. (those same randomats were never an issue before about a month or two ago)
The viewpoints are only returned when the map changes. Changing playermodels does not fix it.
Also, the low grav sniper randomat isn't mine, that's from one of the randomat mods I linked you. Their code is here: https://github.com/Malivil/TTT-Randomat-20
You have both this mod:
https://sp.zhabite.com/sharedfiles/filedetails/?id=1406495040
And this mod installed:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2055805086
You should only have one or the other.
Since you have Custom Roles for TTT, you should use only the one for Custom Roles for TTT (the 2nd one). Don't worry, all randomats that are in the first mod are in the second, they've just been modified to work with Custom Roles.
The original randomat ULX mod will not work!