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I need your help.
For some reason, this mod of yours conflicts with this other mod called "Riotshield Unlocker w/ HUD Icon."
LINK: https://sp.zhabite.com/sharedfiles/filedetails/?id=2109489322
Where the mod only makes the riot shield HUD have a new HD (since I use the mod called "Urik Color Icons," and for some reason this mod doesn't have a HUD for the riot shield).
So, I wanted to ask you if I should be worried about the "Riotshield Unlocker w/ HUD Icon" mod conflicting with your "Cold Stream Zombat Restored" mod.
incase anyone wants it
link
epic
That explains it, trading a conflict for another conflict.
Since it was patched though, are you reconsidering the mission file?
Loading sound caches outside of specific missions causes problems? Huh, that's the first time I've heard of potential problems, I thought sound.cache files can be loaded by L4D2 from multiple addons without conflict.
Mod I used is this:
https://sp.zhabite.com/sharedfiles/filedetails/?id=3449409896
But still this can happen to other mods too again Idk why its happened first place. I spend my 2 day to find what problem is in my modpack and I found it.
Or can others hear it too?
One: For the people having trouble with this, make sure you have NO other mods that have their own sound cache. It will not work
Two, question for Cuba, does the sound cache universally make horde danger sounds louder? I've noticed my custom Death Toll horde theme seems to be much more audible on my local servers than on official servers
i really wanted to slay some son of bitches to this song :(
What campaign music is played in Cold STream?
Yes
// The Last Stand - Lighthouse
//----------------------------------------------------------------------------------------
//----------------------------------------------------------------------------------------
// --------------------------------------------------------------------
// Note: All the "dotd" sounds are borrowed from SFM
(dotd was what the tls zombat WAVs were named)
tf this mf on