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①动态人口和人口限制不需要了,因为新版本自带了
②人口管理器将和本mod融合
③栖息地限制采用新的模式
下星期再说!这星期看看能不能把框架修了
But currently with the new version bug the game with empty event windows every day
(a few other mods have the same problems)
hope u can solve it
Cheers!
just this with Production Revolution
UPDATE WIP...
升级准备中...
that's great
@SokushaMT
第一个不知道怎么搞
第二个不清楚
In my foolishness I allowed xeno-compatibility for this game and the AI had a boatload of hybrid species on every world. The mod aggregated them into 2 species per world (not affecting my own worlds, on default settings). This Might have made the biggest difference and the performance gain might have been smaller in a game without xeno-compatibility to begin with.
This will be a great compliment to the upcoming 3.0 pop halving, in terms of late game performance.
Many tweaks weaken the Ai relative to player - but this can be balanced-out with flat fleet power and economy % buffs for the AI, which are much less CPU-expensive than letting them spam the galaxy with habitats with 50 species each, pumping-out corvette swarms.
Thanks for the awesome mod and keep up the great work!
2.AI轨道栖息地的相关修改与Habitat AI colonisation fix重复吗
Yeh, I have the core framework mod (but the descriptive text its lose inside) so Im happy about the mod can work alone without configure it
Backup your save and delete stellaris folder in Mydocument to make a cache cleaning. Then start game again.
①you must have core framework mod
②in the beginning there is a big pop up window to set some start setting
③you can just leave it alone for it has default setting
④in mod setting panel at the bottom of left bar, open the setting of this mod with the button which has a same logo of this mod
It work alone and in automatic? Or does it need to be previously activated in some way from the menu?
Greetings!
Then it doesn't help, perhaps because trade optimization is blocked by other mod that conflicts.
If the population and fleet are relatively small, then optimization is not obvious. First, fleet optimization is a test function, and the effect is not great. Second, if you have a mod that covers country types such as sai, then trade route optimization will fail Of course, disabling residential stations is still effective.
This has nothing to do with sorting, but this mod needs to go back. The main reason is that the mod is not loaded correctly, and the things downloaded by steam will be cached. You need to delete your stellaris folder in My Documents and keep your archive backup. Let the system refresh it automatically.