Half-Life: Alyx

Half-Life: Alyx

Weapon: Tau Cannon
57 opmerkingen
cod4415 28 dec 2024 om 11:10 
you should recreate the 357 magnum from half life 2
BruceWillis235 26 okt 2024 om 1:30 
would i be allowed to use this in a mod?
gold 30 sep 2024 om 9:57 
please
Inkredible 20 sep 2024 om 21:19 
TUAH CANON? AS IN HAWK TUAH??
T-TaaN 13 jun 2023 om 10:10 
Is it possible to move it to a new location in a weapon wheel, so it would be possible to have both SMG and Tau Cannon?
<width=1>Pacman09 5 mei 2023 om 19:42 
Wait so you can have this and the regular smg?
T-TaaN 25 jan 2023 om 11:19 
Is there any map utilizing this?
unlikeaboss 4 nov 2022 om 12:24 
overcharge? whatdoya mean overcharge?
Lehy (Topo di Legno) 12 sep 2022 om 12:50 
Tau cannon?...For the greater good (of our benefactors)
ModderOfGames 9 apr 2022 om 16:45 
is it possible to do a charged shot?
Skummeh 4 feb 2022 om 12:15 
I featured this and many other custom weapons here: https://youtu.be/tS3dtOwh5b0
Kinerf 11 dec 2021 om 18:22 
Reloading the Tau Cannon is cursed. Ill get it once my headset arrives
Dr. Keyes 16 sep 2021 om 13:31 
pls add a SPAS-12 shotggun reeplacement
wim.buytaert.1988 31 jul 2021 om 23:45 
we stil have about 1 month time bevore release of 20 new levels bioshock. we allready have custem weopons but we stil could use your help my man
Kana 31 jul 2021 om 17:14 
is it possible to not make it as huge as it is?
NeoCroma 9 mei 2021 om 15:45 
Woooooooo. Thanks !!!!!
Arthur Rose 4 mei 2021 om 4:41 
good work! (although no) AWESOME work!:steamhappy:
gmanink8 1 mei 2021 om 13:09 
AAAA i love it so much! thank you!!

Purified Water 22 apr 2021 om 13:43 
"Why aren't we using this thing?" "its much too unpredictable! Don't let it overcharge?" "wha- what do you mean overcharge-" BOOM
🆂🆆🅾🆁🅽 31 mrt 2021 om 8:50 
can you change firemode?
0ddly 30 mrt 2021 om 12:14 
Oh sweet, I just found those comments, thanks. Once I have something working I'll most likely comment on the Utility Menu on how to spawn in said weapon(s)
Krotter  [auteur] 30 mrt 2021 om 11:48 
I've described it somewhat here in comments on the previous page. It's technically a pistol with different animations and a different grip attachment position.
0ddly 30 mrt 2021 om 11:29 
Do you have a guide on how to make 2 handed weapons? I'm currently porting some weapons from past half-life game.
cute pink pig or balloon 9 mrt 2021 om 13:51 
seconded. an AR2 would be mind blowing, if you can hold it with both hands like the tau cannon
goosevader09 8 mrt 2021 om 15:09 
i had an idea that i HAVEN'T seen yet, and ar2/pulse rifle model for the smg, maybe working energy ball launcher. yo if ya can i would like to see this
ImDrinking_Coca 25 feb 2021 om 17:08 
Damn great job man!!!! Im really excited to try it out!
sexy intermediate 18 feb 2021 om 8:38 
Good job, I really liked the idea. But it still needs some improvments. 1)I think it's better to use original Half-Life gauss sound or anything that sounds more powerful. 2) Aiming is not very comfortable. Most of the times I just don't understand where will shoot. I know, it's model from Black Mesa and you probably can't change it, but it will be perfect to add something to improve accuracy.
Best of luck, really good addon :gordon:
Krotter  [auteur] 14 feb 2021 om 14:35 
You can spawn it using the Spawn/Utility Menu addon .
Nulsis-9, Lost To Winter 13 feb 2021 om 1:03 
Is There a console command i can use to spawn this in so i can use it in custom maps
Binge Eating λ 12 feb 2021 om 12:49 
the sound is very quiet and not powerful enough though, i highly recommend you use the remade tau cannon sounds from BLACK MESA, i can even send the improved sound if you like
Binge Eating λ 10 feb 2021 om 13:12 
imagine the half life 2 loadout made by this master
wim.buytaert.1988 10 feb 2021 om 7:16 
developer from bioshock campaign and lost case. wil you become part from this campaign ? i would like a custem weapon from bioshock . the shotgun maybie? i already send you friend requist
Gvarados 9 feb 2021 om 21:08 
WOW
Abstraction 9 feb 2021 om 14:02 
well hope a pump shotgun comes next
Krotter  [auteur] 9 feb 2021 om 3:23 
I overly simplified it here though and left out a bunch of details. I'd recommend looking at the default assets for reference and maybe following some tutorials loosely (some of them might overcomplicate things), mainly to try to understand how things work, since that's the most important part.

I've managed to hit the character limit.
Krotter  [auteur] 9 feb 2021 om 3:23 
The vmdl is mostly about matching up some data to the pistol's, mainly attachments. You can export the default pistol model in ref pose to place the hands' rig on your weapon - it's possible to disable the mesh in modeldoc and to only keep the skeleton (using bonemarkups).
When the model is somewhat done, you can use SFM to animate (make sure the session is set to at least 30 fps). When done, the the taunt animation exporter can be used to save your animations. Placing the two glove models into the scene and locking them to the gun may help.
You'd also need an animgraph, which you can actually use to make your gun behave a bit differently, especially when paired with vscripts (tags are also kinda important).
And - of course - you need to use the generic pistol entities, and map extensions to place them into the campaign.
small packages 8 feb 2021 om 16:34 
also how in the world did you manage to do this? i have some ideas for custom weapons i wanna make but i have no idea where to start
small packages 7 feb 2021 om 16:43 
this is soooo sick, i really just wish the firing sounds were more dramatic, other than that, it's incredible!!!
Krotter  [auteur] 7 feb 2021 om 16:36 
You have to press the slide unlock button on your controller (menu button by default on the Vive controllers).
Grunga 7 feb 2021 om 16:32 
I understand how to load it, but how do you actually make it fire, like is there a random slide or a custom way of actually cocking it?
vandujr 7 feb 2021 om 16:06 
@KuloVapor probably the same chapter as the SMG, because they said it replaced the SMG's weapon slot while using the pistol's frame as a base.
Lester 7 feb 2021 om 11:12 
yoo, this is sick. how long did you take to make it?
KuloVapor 6 feb 2021 om 20:41 
what are the locations of the tau cannon? or what chapter does it show up on
StrainZex 5 feb 2021 om 23:46 
Bruuuuh sick, love this, can we get more please?
Owlbyte 5 feb 2021 om 20:40 
what's the command to spawn it?
Ungol 5 feb 2021 om 20:01 
Can you increase the reserve ammo from 150? Through the entire campaign my reserve ammo was topped off and i always found myself reloading by ejecting a partially empty magazine, then picking up a fresh one that the map spawned.
KuloVapor 5 feb 2021 om 17:18 
where is the gun?
Pr|cedisman 5 feb 2021 om 16:47 
@Glitch you cant grip weapons like that in alyx, its just not part of the game
Г.О i3 5 feb 2021 om 16:05 
good
Nulsis-9, Lost To Winter 5 feb 2021 om 14:49 
could you make a version that replaces the smg so it can be used in other maps than the campaign