Stellaris
At War: Starbase Improvements 2.8.1 Update
33 件のコメント
Spiritouspath 5月22日 18時04分 
Does this mod still work?
ValDeDragon 2021年5月18日 7時20分 
@ludi Ive always had that problem so I just never buily heavy platforms at all IDK why but it has never worked for me
Beast-Storm 2021年5月9日 15時32分 
When can we expect an update?
[OG] CervicalSpear 2021年5月5日 8時46分 
@ludi, probably because it needs an update
ludi1989 2021年5月4日 6時08分 
@maltheal I see that after building heavy gun battery I have empty slot for weapon size X in starbase but i have particle lance aviable and this slot is staying empty. Any idea why?
pie_of_doom_2000 2021年4月27日 15時45分 
Atm it seems the At war mods are broken as when I use them I get continues blank pop ups. Could use an update.
Vimes 2021年4月25日 8時22分 
Please update, this is one of my favorite mods
Nokta 2021年4月22日 3時28分 
I miss this mod so badly...
初雪 2021年4月19日 16時45分 
Update
Azona 2021年4月19日 7時32分 
as my sad knowlage non of At war works with 3.0.1 I hope it will.
XxxPr1CklYP3n1SxxX 2021年4月18日 5時12分 
stupid question here, does this mod work in Dick update?
Dominic4630 2021年3月16日 12時52分 
Don't know if you are aware of this but the heavy weapons platform of the necroid ships doesn't display properly.
Luisian320 2021年3月12日 9時44分 
How about Solar Panel Arrays for Non-Machine Empires? The Trade Hubs serve a similar purpose, though sometimes a SPA will be more valid to build when you dont know what else to put there - especially if you got crap like a gigastructure shipyard lying around and additional shipyards just arent really worth it.
Or how about a "Broadcasting Array" - Module that gives you +2 to unity for every Module of this kind, optionally maybe a building that gives you +X (dunno what seems balanced there) Unity for every Colony in a range of this system +2, upgradeable to +3 through a tech maybe (only applicable once per Colony)
For something Combat-like you could do a "Fighter Division/Armada/Fleet"-module that works only on Star Fortress and Citadel and gives you basically double the amount of normal Fighter Hangars in everything.
Ultradad 2021年2月16日 9時38分 
FWIW, I do not have any texture issues with the spinal mount section (or any other)... so probably a mod conflict
lochmere 2021年2月15日 10時36分 
Thanks for keeping the At War mods updated, was sad to see the originals out of date when I started playing again, so it was a nice surprise to see someone is keeping it going! Just wanted to report a quick visual bug:

The heavy defense platform spinal mount section is giving a missing texture error when adding the mega cannon to it (it looks fine on its own when the slot is empty). HOWEVER, it may also be due to a conflict with Sins of the Prophet mod, which I'm also running, since that does have its own textures for stations when using their special ship sets. Not sure if it shows up fine if the Starbase Improvement mod is the only one running or not, but figured it would be worth a mention just in case it was a bug and not a visual compatibility issue between mods.

Just an fyi, I know visual stuff is low priority and it doesn't seem to affect gameplay apart from being funny looking lol thanks again for all your great work!
Master Rhokai 2021年2月6日 1時50分 
:smile:
maltheal  [作成者] 2021年2月5日 21時30分 
@master Rhokai I'll check that out I have kinda a large list of stuff to do now and minor visual errors are a bit low on the list but I will get to it lol
Master Rhokai 2021年2月5日 20時53分 
Everything seems to be working fine except for the heavy platforms not displaying correctly around the starbases. They look like half a disc with a small cube in the middle.
maltheal  [作成者] 2021年1月31日 16時04分 
@tinezZz99

that sounds like a mod conflict check irony mod manager to find conflicts

@Mythrantar

it should be but its possible there's a conflict check irony mod manager for conflicts

@Droiyan7

ill look at shifting it to that because i hate filling the massive amount of modules and buildings each starbase has
tinezZz99 2021年1月31日 3時57分 
I have an error when i try to build starbase outposts, they simply don't get build. any tip of how to solve it?
Mythrantar 2021年1月30日 20時12分 
Hi! Is your mod compatible with Tovius' Expanded Starbases? Thanks!
其实我是来躺赢 2021年1月29日 6時43分 
goodjob
Aus1rathia 2021年1月28日 23時34分 
One more thing, it seems better to give ship_engagement_range_mult = 0.50 to the hanger module like BSW 2.3.
https://sp.zhabite.com/sharedfiles/filedetails/changelog/2284117117

Currently, Starbase's battle recognition range is narrow, so even if a lot of hanger modules are attached, it is not used well because strikecraft is not dispatched until the enemy approaches within a certain distance.
Aus1rathia 2021年1月28日 23時19分 
In my opinion, rather than incorporating increasing the number of slots, it is better to extend the logic of Heavy Starbase defense modules to other modules and buildings as well (make them 1.5~2 times powerful depends on how the nature of the module/building affects the balance).

Shipyard, Anchorage, Trade Hub, Hyperlane Registrar, Resource Silo, Defense-Grid Supercomputer, Fleet Academy, Listening Post, Naval Logistics Office, Offworld Trading Company will be especially useful.

Solar Panel Network, Hydroponics Bay, Nebula Refinery, Curator Think Tank, and Art College will also be able to take benefit.

It may seem like a somewhat compelling logic, but I think it can be applied to Deep Space Black Site, Target Uplink Computer, Disruption Field Generator, Communications Jammer, Command Center, and Trader Proxy Office.
maltheal  [作成者] 2021年1月25日 5時16分 
@Rogueone

yes theres no conflict
Rogueone 2021年1月16日 21時30分 
Is this compatible with starbase slots?
Theoden 2021年1月14日 11時59分 
Awesome work dude
maltheal  [作成者] 2021年1月14日 10時14分 
I'll be intergrating what I can to this one while keeping full compatibility I'll likely make that a separate mod an all in one starbase pack and it would likely need a patch for any starbase changing mods
LordOfLA 2021年1月14日 9時41分 
If you mean the one by DrBlood then yes it will but it's outdated, NSC2 has integrated an updated version of it so you'll want to grab that if you haven't already.
ุReshy 2021年1月14日 9時35分 
Does this work at all with the Starbase Extended? The one that gives more Building and Module slots?
maltheal  [作成者] 2021年1月7日 14時41分 
*** updated***

graphical fix has been implemented
maltheal  [作成者] 2021年1月7日 4時47分 
I did not I will check it out tonight and if it does not hinder anything I'll add it in :)
LordOfLA 2021年1月7日 3時55分 
Did you include the graphics fix from https://sp.zhabite.com/sharedfiles/filedetails?id=1771259320 at all?