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Because of how the Source Engine Tools addon works, I have to basically eyeball the intensity and manually implement them. It's not perfect, as what's provided by the tool doesn't let me have the freedom when dealing with multiple flexes being used, I.E: making the sad brow using right_inner_raiser + right_lowerer.
(Also, did Steam remove the GIFs?)
At the time, I had no idea that wrinkle maps only worked with DMX models.
Oh well, better late than never.
its a proximity thing!
ok im sorry.
Ever since tf2 allowed you to play with potato settings now the l4d2 community had to do that too and ruin the game.
Louis: O_O
Ellis: -_-