Counter-Strike 2

Counter-Strike 2

cs_agen
111 comentarios
dongyen 20 ABR 2022 a las 4:17 
VERY fun map. So many places for enemies to hide or attack you from. rlly good job man
Mr Magoo 27 JUL 2020 a las 9:27 
looks good
Darth Durai 20 JUL 2017 a las 13:07 
EXCELLENT!!!
[OE] VarCryne  [autor] 12 NOV 2016 a las 12:41 
Hey there Meurglis3! Thanks for the kind words! :)
Meurglis3 12 NOV 2016 a las 3:13 
Very fascinating map with a detail realistic design and an intense gameplay. Bots play very decently despite a set enough difficult paths! Great Thanks to VanCryne for his Great Work!
LegGOD2k ☭ 9 ABR 2014 a las 7:15 
Really good map :)
[OE] VarCryne  [autor] 16 MAR 2014 a las 17:30 
Hey, no problem! If you guys find any more problems just let me know! :B1:
caRn 14 MAR 2014 a las 22:51 
Thanks, will throw this on our server now!
[OE] VarCryne  [autor] 14 MAR 2014 a las 19:23 
Ok, went ahead and updated quantity of spawns, and fixed some collider defects, and texture problems. :)
Magic 7 MAR 2014 a las 14:26 
nice one
Lie 5 MAR 2014 a las 23:48 
good
[OE] VarCryne  [autor] 5 MAR 2014 a las 15:35 
I will be uploading some better updated screenshots with the appropriate skins in a little while.
[OE] VarCryne  [autor] 5 MAR 2014 a las 15:25 
Updated!

- Terrorists now have the 'Separatist' skin.
- Counter-Terrorists now have the 'GIGN' skin.
- Colliders added in various areas to prevent exploitation.
- Some areas in the Navmesh revised and edited.
- Chicken added! See if you can find it :gordon:
XoRyZ_ 5 MAR 2014 a las 11:41 
good
演员silence 5 MAR 2014 a las 10:34 
good
bash 5 MAR 2014 a las 9:01 
awesome
`фuKyc:D 5 MAR 2014 a las 6:40 
cool
Terracot 5 MAR 2014 a las 4:11 
poidet
★ ♥♥♥♥ U ★ 5 MAR 2014 a las 3:55 
fixe
[OE] VarCryne  [autor] 5 MAR 2014 a las 1:40 
Jackpier génial! :B1:
jackpier 4 MAR 2014 a las 23:23 
J'habite à Villeneuve, c'est assez ressemblant à Agen :)
[OE] VarCryne  [autor] 4 MAR 2014 a las 20:19 
Yes, I have been super busy lately working on another project, but I promise to get a nice update for the map tomorrow! :B1:
Pietas 4 MAR 2014 a las 19:00 
Good to see the update!
[OE] VarCryne  [autor] 4 MAR 2014 a las 15:36 
Thanks!
yokki 4 MAR 2014 a las 12:46 
Good work! :)
turkish failure 4 MAR 2014 a las 11:38 
cool
sinemaad 4 MAR 2014 a las 11:30 
OMG Cool
AWERR 4 MAR 2014 a las 8:34 
cool
Potato!!! [Baked] 4 MAR 2014 a las 7:46 
looks sick...hopefully not to many awp spots!
R2D2 4 MAR 2014 a las 6:53 
map cool
ghettq- 4 MAR 2014 a las 5:47 
nice
kvazmatik 3 MAR 2014 a las 7:08 
nice map

and If you want rate my skin ty http://sp.zhabite.com/sharedfiles/filedetails/?id=233931940
logvicton 3 MAR 2014 a las 0:25 
no problem dude. so fckn real awesome map. keep it real mate. good luck. hope valve will add this amazing map in next operation
[OE] VarCryne  [autor] 2 MAR 2014 a las 20:46 
Hey thanks FourZer0 and logvicton!
bloodborne pc!!!!!!!!! 2 MAR 2014 a las 20:10 
This map deserves an :csgoa: :D (I've never used that emote before and wanted to, but really this map is awesome)
logvicton 2 MAR 2014 a las 19:36 
ахуенная мапа :csgoct:
[OE] VarCryne  [autor] 2 MAR 2014 a las 18:56 
Oh ok! Thanks for the clarification Azet!
Glein 2 MAR 2014 a las 16:50 
please join facebook group for sharing of skins and other workshop related stuff
https://www.facebook.com/workshopcsgo
http://sp.zhabite.com/sharedfiles/filedetails/?id=234062323
Azet 2 MAR 2014 a las 16:13 
I mean that when you're about to update THIS map in steam publisher, simply replace it (choose another .bsp) and do upload. When it finishes - upload this updated map.
mutto 2 MAR 2014 a las 6:54 
Nice. ;)
cobeeeeee 2 MAR 2014 a las 0:27 
Супер):csgox:
Pietas 1 MAR 2014 a las 20:44 
Really good map, I think-- like, it seems to play really well. Not everybody likes more visually cluttered designs, but I think the need to constantly be checking your corners fits the tense/claustrophobic T-sided feeling of Hostage Rescue Mode pretty well.

A couple of things:
1: HDR too stronk. nerf plox. It's pretty, but I think it would be just as pretty and easier on the eyes if it wasn't so hard on the eyes. Everybody has to put up with it though, so I guess it doesn't really put anyone at a disadvantage . . .

2: On the other hand, the flowerbeds around the house that serves as the far left route (from a CT perspective) to the office provide a good spot for enterprising Ts to shoot the CTs from while being pretty hard to hit-- the flowers aren't blocking bullets or anything, but it's much easier to see over them than through them. Maybe scale them down a bit?

Other than that, I wouldn't be sad if this got into an Operation. :)
[OE] VarCryne  [autor] 1 MAR 2014 a las 16:57 
I will try that Azet, thanks!
Azet 1 MAR 2014 a las 16:30 
Try tu upload some small random map, then upload your updated map. It works for me...
[OE] VarCryne  [autor] 1 MAR 2014 a las 15:31 
Yeah, I made the .Kv file to make GIGN for players (huge mistake on my part when I noticed it after uploading that I had ST6). I fixed it, but I can't update my workshop ):
hoodiedeer 1 MAR 2014 a las 15:08 
Looks good, though it would've made more sense to use the GIGN (which originate from France) as the Counter-Terrorists rather than the ST6 (Which originate in America).

If you are not sure how to change the look of the Terrorists and Counter-Terrorists, look at this Valve Wiki article:
https://developer.valvesoftware.com/wiki/Choosing_Player_Models
[OE] VarCryne  [autor] 1 MAR 2014 a las 14:00 
Thanks everyone!
Also, thanks for pointing out defects in the level Ruben, I will start fixing those.

I just need to find out why Workshop is bugging out and not letting me update the map ):
[Ankh].Atef 1 MAR 2014 a las 13:49 
Nice!
JIN HYUN 1 MAR 2014 a las 12:29 
good
Soebergz 1 MAR 2014 a las 11:50 
Epic :D