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Saldy i get that in my loader :
"Error while parsing vehicle effect definition file(s). Assets will work but may have effects missing. Contact the author of the asset(s).
List of errors:
2294645660.TrailerCitadis Dualis Generic 4-car Tram2: Vehicle Effect Wrapper fallback Remove was needed for d2k5.TailRed but not loaded either!
2294645660.TrailerCitadis Dualis Generic 4-car Tram2 - Effect with name Vehicle Effect Wrapper not loaded.
2294645660.TrailerCitadis Dualis Generic 8-car Tram6: Vehicle Effect Wrapper fallback Remove was needed for d2k5.TailRed but not loaded either!
2294645660.TrailerCitadis Dualis Generic 8-car Tram6 - Effect with name Vehicle Effect Wrapper not loaded."
In game : nothing append... my game and the tram work fine i guess...
I just report the message i get, maybe its usefull.
Or maybe i do something wrong, dont hesitate to tell me what :p
May I create my own livery and upload it?
List of errors:
2294645660.TrailerCitadis Dualis Generic 4-car Tram2: Vehicle Effect Wrapper fallback Remove was needed for d2k5.TailRed but not loaded either!
2294645660.TrailerCitadis Dualis Generic 4-car Tram2 - Effect with name Vehicle Effect Wrapper not loaded.
2294645660.TrailerCitadis Dualis Generic 8-car Tram6: Vehicle Effect Wrapper fallback Remove was needed for d2k5.TailRed but not loaded either!
2294645660.TrailerCitadis Dualis Generic 8-car Tram6 - Effect with name Vehicle Effect Wrapper not loaded.
Unsubbed and then resubbed but still gives the error.
Anyway it might be a loading order issue in which the Vehicle Effects mod parses the VehicleEffectsDefinition.XML right before the Custom Effects Loader has provided the Effect.
In this case you guys should be able to "fix" the issue on your end by pressing alt+v once. This will let Vehicle Effects reload the vehicle definition file and find the now successfully loaded effect.
Later on I will take a look at the effect definition I provided to ensure it's not faulty in this upload.
List of errors:
2294645660.TrailerCitadis Dualis Generic 4-car Tram2: Vehicle Effect Wrapper fallback Remove was needed for d2k5.TailRed but not loaded either!
2294645660.TrailerCitadis Dualis Generic 4-car Tram2 - Effect with name Vehicle Effect Wrapper not loaded.
2294645660.TrailerCitadis Dualis Generic 8-car Tram6: Vehicle Effect Wrapper fallback Remove was needed for d2k5.TailRed but not loaded either!
2294645660.TrailerCitadis Dualis Generic 8-car Tram6 - Effect with name Vehicle Effect Wrapper not loaded.
- Added support for Vehicle Effects mod (wheel flange sound, rear light effect). Thanks to [Delta2k5] for making the config files
As I work on some LRTs too (MBTA Type 8 and Type 7) I did some research on the shaders and got an idea I'd like to share (probably you can use that on an update here too):
1. set the main models shader to "vehicle" - that will enable the use of indicators and brake lights
2. set the submesh of the head and tail lights to additive as you did already
3. use the train shader just to the windows to make them lit at night
This way you could use all features - but ofc. it's up to you if you wanna do so ;) I know it would be a not so easy task if you did not model the windows ;) also it's not that important ofc as the indicators are kinda small on that one :)
Cheers!
Most appreciated!