Stellaris
Stellar Map Extenstion
24 comentarii
PLMMJ 10 febr. la 8:29 
This might be a bit wacky...
Aetherum  [autor] 1 nov. 2024 la 6:21 
I think the maximum is the same as in vanilla game, when you set the Galaxy size to Huge. However, personally, I never used such sizes due to the end game lag. Hence why the nano size with 100 stars was added, which allows you to have decent games even when you enable xeno-compatibility and have 100500 types of pops.
Fetfrumos96 1 nov. 2024 la 4:50 
What is the maximum number of stars your galaxy generates?
Draconia Empire 4 iun. 2023 la 6:23 
wow, one of mijn cloud drive's broke, have a new one now. and it is working as of now.
:steamthumbsup:
Draconia Empire 4 iun. 2023 la 5:38 
i wil have a look at it
Aetherum  [autor] 4 iun. 2023 la 5:06 
If you want, you can also contact me via Discord if this issue remains
Aetherum  [autor] 4 iun. 2023 la 5:06 
Have you tried to unsubscribe from the mod and resubscribe back?
I have also tried the Steam worksop version of the mod myself and it ran perfectly fine.
Draconia Empire 4 iun. 2023 la 4:17 
it indicates that it is not compatible with the latest version of the game. where me and someone else can't spell a series of game plays. this is a pity though, as we are extremely far along with gameplay using the mod.
Aetherum  [autor] 3 iun. 2023 la 9:01 
Hey! The mod should already be updated for 3.8.* versions of the game. Are there any issues?
Draconia Empire 3 iun. 2023 la 6:55 
hi, doe plan on updating dis mod to 3.8.3? so yes, when can we aspect it to be available?
Aetherum  [autor] 24 febr. 2022 la 15:02 
yes, go to stellaris_map_extension/map/map_scenarios/ There you will find .txt files. Open them and look for line num_empires = { min = 0 max = 50 } #limits player customization.
EnigmaV 24 febr. 2022 la 14:20 
Love the mod, is there any way you could increase the maximum ai empires on huge sized maps?
Aetherum  [autor] 21 nov. 2021 la 3:50 
Yes… but I do not plan to active develop this mod, unless some suggestion will be provided. So it will be updated only with vanilla Stellaris updates.
Amadeus 21 nov. 2021 la 2:53 
Thanks! If I do it manually, will Steam re-download it automatically to "fix" it or if mod is updated?
Aetherum  [autor] 21 nov. 2021 la 0:41 
Yea, you need to go to the mod folder and delete the habitat file. I think it is the only file in the common folder.
Amadeus 20 nov. 2021 la 19:55 
@Aetherum Is it possible to enable back construction of Orbital Habitats or make it an option? I would love to use this mod but several of my custom empires are voidborn and they would not be able to expand in these conditions :(
Aetherum  [autor] 21 sept. 2021 la 14:50 
Thanks for noticing)
Nicanor 21 sept. 2021 la 14:03 
The title is spelled incorrectly. It should be "Extension," not "Extenstion."
Aetherum  [autor] 15 apr. 2021 la 10:31 
Yea, this mod is pretty simple, so it should wotk now.

But I have still updated it to 3.0.1
Druso 15 apr. 2021 la 10:19 
It seems still works on 3.0.1 Dick Update + Nemesis
Aetherum  [autor] 28 ian. 2021 la 1:11 
50 is the max number - look at screens - there is slider bar
Snickle1980 27 ian. 2021 la 16:29 
The description makes it seem as though you'll have 50 civs regardless of choice. :KOh:
Aetherum  [autor] 17 nov. 2020 la 10:24 
You decide on your own how many empires you want to spawn on the vanilla maps. The maximum size of 50 AI was set due to perfomance limitations of the game, similar to maximum of 1000 stars per map - week PCs won't be able to launch such game. Of course, on the tiny map not all 50 empires will spawn, because I have also set the spawn to be on +/- equal distances. However, even in such case their amount will be higher, then with the vanilla settings. If you want to give each AI Empire 2-5 stars put all 50 AIs on tiny map, if you want to have other proportion - decrease the AI amount.
Kepos 17 nov. 2020 la 9:18 
Err....50 AI empires on a tiny map, did I get this right? No slider, no likelihood to spawn considering the size?

Evenly spreaded empires seem to be quite interesting, as well as for multiplayer games.