Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
I first turned all Triangle faces into Quad faces, then subdivided all edges once.
Then I bought an addon called "Volume Preserving Smoothing" on Gumroad and used that to do the smoothing.
I made it using the default textures, which works.
So far +2k users are using it without me getting flooded with messages about missing textures.
My mod looks smoother, but it has at least three times as many polygons as the other mod.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2011562089
https://sp.zhabite.com/sharedfiles/filedetails/?id=1283754981
i don't have the time to tell you how to find an addon and how to install it
10/10 very cool
Of course, that only works if you don't actually use the workshop
Yeah, there's no difference but what about mod list? For example, a person has more or less 150 mods, if you add 17 Smoothened Survivors plus 15 Smoothened SI will be a lot. If you make them in pack as 1 only it will become more or less 151 mods.
Note: It will only apply to a person who has many mods (fx particles, Skyboxes, 4k graphics, custom player models, Common and SI models, weapon models, fixes and custom map,