Slay the Spire

Slay the Spire

Bestiary
18 Comments
glennvtx 17 Jun @ 2:33pm 
the mod you download to pick runic dome
neo 10 Jun, 2024 @ 2:46am 
> The interface of this mod should be displayed above the interfaces of other mods.
Made a fix addressing this issue.
jar with the fix [github.com]
Particularly, fixes ui overlap issues with Intent Graph, possibly other modded UI as well.
Original author doesn't seem to be active on github anymore, doubt the fix will be merged to workshop version any time soon hence posting it here.
Roast Potato 13 Feb, 2024 @ 9:21am 
Came here to say LOki's comment. Champ's info doesn't scale with ascension.
Aguroth 22 Jun, 2023 @ 1:28pm 
The interface of this mod should be displayed above the interfaces of other mods. For example, if you use both this mod and the "intent graph" mod, this mod's interface will be masked by the latter one.
Kryndude 16 Jan, 2023 @ 10:01am 
Are there any plans for the InfoMod? Would love to see it on steam workshop.
hi 22 Dec, 2022 @ 4:52am 
any way/plans to fix UI on ultrawide? currently it's completely off the box and looks super jank
sirlouie 5 Mar, 2022 @ 2:35am 
Love this mod! It's so informational. Would you consider adding an option that would allow people to access with a middle-click button? Shift right click and right click only are fine options, I just wanted to suggest another. Thanks!
Zadavaka 14 Dec, 2021 @ 9:27am 
Useful. Helpful. Thanks!
L0ki 9 Aug, 2021 @ 2:18am 
The champ data doesn't reflect ascension upgrades correctly. At asc20 it still says his anger buff is +6 str but it's actually +12.
s-cat 10 Mar, 2021 @ 1:23am 
Found out about this from someone in chat on jorb's stream. Highly recommended! Saves a lot of hassle with tabbing to notes and clean and user friendly layout.
OpalGotMyHeart 15 Feb, 2021 @ 10:26pm 
Is it possible to have a Downfall version that includes the enemies that appear only on boss runs?
anarcher 6 Feb, 2021 @ 8:07am 
>Shift+Right+Click
Shift+Rightclick(mouse2) would be more clear on what you mean here.
ojb  [author] 29 Dec, 2020 @ 7:21pm 
| any plans for cross mod support?

Sorry for the extremely delayed response - been busy with the holiday season! If there are mod authors out there who wish to expose their own monster moveset data into this overlay, please tell them to contact me / get them to start a discussion thread on this page or on the github! I'm willing to expose an API for them to hook into, but so far there hasn't been any interest so I haven't worked on it. They'll still be responsible for constructing the text file necessary for describing the moves, but they won't have to do any of the heavy lifting like UI stuff. If someone contacts me expressing interest in adding Bestiary support for their mod, I'll try my best to make it as easy for them as possible.

Thanks for the feedback!
烟雨何苍人已茫 19 Dec, 2020 @ 5:25am 
very cool
Shanakor 13 Dec, 2020 @ 7:36am 
any plans for cross mod support?
Ronanzo 15 Nov, 2020 @ 1:00pm 
Also, very very cool!
ojb  [author] 13 Nov, 2020 @ 6:45pm 
I just added some experimental controller support. Please let me know if it works out or if I broke anything!
Tanner 13 Nov, 2020 @ 1:47pm 
very cool