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Reminder that permanent snapshot of Aggressive Crisis Engine 3.11-3.14 exists. ACE will require minor code update for Stellaris 4.0 and that will be done on Stellaris patch release day (whenever that may be).
No plans to develop new features at this time, this includes Cetana support (and it does not touch Cetana event files).
Salv: Hi, drop them in ACE channel on Stellaris Modding Den discord [discord.com]. I suspect this is a game issue, though.
I can send the save file to you, if you'd like. I am also using a bunch of mods too though.
This file: https://github.com/OldEnt/stellaris-aggressive-crisis-engine/blob/master/common/static_modifiers/acemod_static_modifiers.txt
Any questions join Stellaris Modding Den, linked in the description here.
Oh that was from this mod? I was noticing the unbidden jumping absolutely massive distances across 1k star galaxies, I felt like I was going crazy!. It was weird because the unbidden and aberrant would often jump into the same systems, just killing each other over and over.
- Updated ACE to 3.11 (will work on 3.10 too now and for some time after 3.11 is released), below updates are rolled only to the current version:
- Fixed Extradimensionals jumping into the system far outside its edge.
- Army transports will now ignore systems with Infested and Contingency worlds as those cannot be invaded.
- Updated from the The Merger of Rules ACE's own triggers can_jump_drive and can_enter_system_by_jump.
- Removed redundant starbase_level_exd overwrite.
- Updated some syntax and removed obsolete script, reducing error.log output as a result.