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Whatever. I'll just between them.
I was wondering if there was a way you could fix that?
I was wondering if there was a way you could fix that?
Unless DMG supports fading in a burn texture over time ('Heavy' .vmt version?? I haven't tried) and setting the burn texture to be that of the l4d2 scorch, i unno
Also no Sacrifice Tank it seems, unno if that one has funky bugs or Ellie missed it
Q: Why the blood textures on the tank has to be "blood splatters" instead of "multiple bullet holes with blood flowing down on the skin"??
Sure it is hard at this point trying to do textures like that and that the decals have some ramdon rotation porperties, but For this situation, blood flowing down will look more fitting and realistic in my opinion. Thanks for reading!