Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
however, there is a bug! So y'know how some of the galactic community (level 3 unchained knowledge and level 3 galactic commerce) resolutions provide a boost to observation posts? this mod renders them completely ineffective~!
It's not a game breaking issue, but its definitely annoying
Gods & Guardians had a clash *I believe* (I stand to be corrected) with this mod, as do mods that change say, the way primitive interactions work (odds).
Did you fixed it? Or did you know it to begin with?
Thanks for your time and for your mod. And thanks for fixing it if you do.
Various events are restricted to only trigger when "years_passed = 25". That should probably be "years_passed > 25"; as is those events can only trigger in 2225, not in any other year.
"set_planet_entity = {
entity = "habitat_phase_01_entity"
graphical_culture = owner
}" in vbp_habitat_systems.txt to:
random_list = {
1 = {
set_planet_entity = {
entity = "reptilian_01_habitat_phase_01_entity"
}
}
1 = {
set_planet_entity = {
entity = "mammalian_01_habitat_phase_01_entity"
}?
Anyway got another bug for you: twice now when I uplift a Voidbound habitat, the first month the habitat has one Habitation module and one Research module. At the end of the first month, the Research module disappears and I've got 3 homeless pops. Presumably there is a monthly check to ensure valid districts and the Research district fails it. It would be nice to get a Leisure or Trade district instead, if the Research is just going to evaporate.
An earlier hive got Uplifted and became a Protectorate (which seems like correct behavior).
There's a mysterious country I was told spawns from my mod, I have no idea what could it be.
It's one of the areas of Stellaris I've always wanted to be able to interact with more, pre-space species have so much potential for remarkable flavor that I wish was more capitalized on.
Sure.
@Spider
Probably not. Most likely G&G will cause extra options to appear. I used to have a compat patch, but I haven't been updating it in a while. I'll look into it eventually.
That is some good flavor for my spice collection...