Cities: Skylines

Cities: Skylines

Two-way Road with Parking Spaces and Protected Bike Lane - Vanilla Texture
18 Komentar
latepets101 2 Feb 2022 @ 4:04pm 
A game-changing asset. Great for connecting bikers between bike highways and close to their destination on connector roads.
Pexal 7 Des 2021 @ 11:54pm 
Hey, i know you may not see this, but is it theoretically possible to make a tram road like that? Two lane/two way road on one side and tram tracks on the other?
squirrel_coat 24 Mei 2021 @ 8:25pm 
Could you make this with trees on the sidewalks and just one car lane? Would be nice for narrow neighborhood streets converted from two lanes down to one plus a bike lane.
Phoenix-D 20 Apr 2021 @ 7:41pm 
Hey, finally some PBLs! Very nice, thanks
BiniTheMighty 4 Apr 2021 @ 6:49am 
Cycling and parking on the same road, love it!
Chamëleon TBN 3 Jul 2020 @ 12:01pm 
Maybe we can have a chat? Send you a friend request
BlueHawk  [pembuat] 3 Jul 2020 @ 11:52am 
Hi @Chamëleon, I had a look and it seems that the flickering is due to a glitch of the game itself (I've used the same road and pavement map of vanilla roads) and apparently you just have to save and restart the game (I hadn't noticed the flickering until you told me).

This "vanilla" version actually uses the same _r and lod_r map for every segment in the same elevation, so in theory Loading Screen Mod should load them as a single item (I'm not entirely sure how the Loading Screen Mod works to be honest). Let me know if you still have any issue.
Thanks 😇
Chamëleon TBN 23 Jun 2020 @ 3:43am 
Thank you for your explanation - i agree that it is good to have all elevations - please keep this also for the red version. I think you have created a complete own texture, or? If yes, is it optimized in general and in ideal to be shared for all your roads you plan to supoort Loading Screen Mod and save a lot of RAM?

Additionally i found a flickering pavement issue - maybe you can solve this?
BlueHawk  [pembuat] 23 Jun 2020 @ 3:11am 
Hi @Chamëleon , thanks for your feedback. The main reason why this street is 28.5MB is because it requires a lot of segments due to its asymmetrical nature. The ground level requires 7 segments (main, bus left, bus right, bus both forward, bus both backward, switch lane forward and switch lane backward), 3 segments for the elevated and bridge and 2 segments for the slope, for a total of 15 segments and 4 nodes times 2 for the LODs. I was aware of this problem so I initially planned to only do a ground version but I then decided to give a complete asset.
I'm currently working on a red bike lane version as suggested by @aku, so what I can do is to publish it on the ground level only. This will reduce the file size but it will give us the opportunity to place bus stops at the same time.
I hope this helps, please let me know if you have any idea and thanks again for your positive comments!
Chamëleon TBN 22 Jun 2020 @ 6:12am 
Hi @ Blue Hawk. Good idea. I like it. But the file size is quite large... if i compare to many other roads made by clus, delta 5-1 or others... any way you may reduce the file size?
BlueHawk  [pembuat] 21 Jun 2020 @ 3:03am 
@Lukas Yes, I'm actually about to publish one with trees and grass and one-way. I'm glad you like it ;-)
BlueHawk  [pembuat] 21 Jun 2020 @ 3:02am 
@Aku I could do a Dutch version! You mean with red bike lanes or did you have something else in mind?
BlueHawk  [pembuat] 21 Jun 2020 @ 3:01am 
@Kenneth Thanks! I'm glad you like it !!!
Lucas 20 Jun 2020 @ 6:39pm 
Do you plan on doing an one-way version of this? It's a pretty nice road! Thank you for sharing. :Kolobok:
Aku 20 Jun 2020 @ 4:08pm 
I love it!! Is there a chance of us getting a red dutch version? :o
Vinolik 20 Jun 2020 @ 6:58am 
This is great!
BlueHawk  [pembuat] 19 Jun 2020 @ 12:02pm 
@jeremy.thunder Thanks, I'm an avid biker myself and I always try to build a good cycling infrastructure in my city. I hope your citizens in Vogelstad will love it too!!!
jeremy.thunder 19 Jun 2020 @ 10:27am 
Fantastic! Always love to see more bike infrastructure options on the workshop!