XCOM 2
Additional Vest Types
87 Comments
Shuri-Sama 30 May @ 8:18am 
bubble weaves somehow not working propaly. even if all my units use them only a few have them activated. i cant figure out the reason what cause this. if sb has time can he check this?
4rrakis 26 Jan, 2024 @ 8:37am 
Short answer: Bad news for your soldiers. Long answer: https://sp.zhabite.com/sharedfiles/filedetails/?id=2094672450
Ignasi 26 Jan, 2024 @ 8:32am 
Sorry for the noob question, what is a custodian?
4rrakis 28 Dec, 2023 @ 12:20pm 
Mod Jam changes the tech tree to include modded enemies. For automend weave you need custodians.
Ignasi 28 Dec, 2023 @ 10:25am 
Yes I do
4rrakis 21 Dec, 2023 @ 7:23am 
@Ignasi are you using Mod Jam?
Ignasi 21 Dec, 2023 @ 3:46am 
@Mitzruti I have the same issue that RAAMPEAK has. How can we fix it?
4rrakis 1 Dec, 2023 @ 11:20am 
In mod jam you need custodians to build automend weaves.
Mitzruti  [author] 30 Nov, 2023 @ 4:59pm 
@RAAMPEAK
modjam might be changing the cost to something from another mod you don't have.
RAAMPEAK 30 Nov, 2023 @ 4:25pm 
the automend weave cant be bult because i have turrets but it show that theirs none also it shows just a 1 instead of the turrent corpse
KieranReed 18 Sep, 2023 @ 6:51am 
blast weave + gla voice pack is awesome
Beefcake 4 Sep, 2023 @ 6:36am 
how do i change the mobility to be the standard -1 for vests? The config doesn't have these properties
DelSapri 20 Mar, 2022 @ 6:42pm 
Guys any idea for a reason to Automend Vest dont recognize the Turret Corpse?
4rrakis 21 Dec, 2021 @ 10:07am 
Yes, if you use Mod Jam.
the peoples champion 21 Dec, 2021 @ 9:58am 
Does this work with long war of the chosen?
Aks 9 Oct, 2021 @ 1:43am 
Russian Translation
Thanks for this cool mod! I made a Russian translation of the mod. Please add it!

Русский перевод
https://drive.google.com/file/d/17n0plohxhUwS2E9UIrAQU9cQKtC8uBLP/view?usp=sharing
Распаковать в папку локализации мода (...\steamapps\workshop\content\268500\2092390254\Localization)
Cúchulainn 7 Oct, 2021 @ 7:55pm 
Can someone explain to me the point of Blast Weave? Like is the whole point of it to just put it on a ranger and just run in and detonate it?
XpanD 27 Aug, 2021 @ 2:36pm 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up.
dotori242 19 Aug, 2021 @ 5:23am 
I can't believe you didn't name it the kamikaze weave for purifier vest. It's such a missed opportunity!
Dragontamer997 8 Aug, 2021 @ 2:24pm 
How would I go about changing the ability of the Spectral Weave to add something like Wraith? I didn't see anything in the ini for that vest except its costs.
Icarus 7 Aug, 2021 @ 5:19pm 
@Kakroom That is evil. You and I have very different ways of playing XCOM
The Greater Good 3 Jul, 2021 @ 2:46am 
We need more ini setting options. If we can change the health , will or mobility of each vest......
Kakroom 1 May, 2021 @ 9:20am 
> BlastWeave_TriggerOnTeamChange

Have my children.
Kakroom 1 May, 2021 @ 9:13am 
> BLAST VEST
> BLAST VEST

Thanks.
RustyDios 31 Mar, 2021 @ 2:06pm 
This mod doesn't add a Vest Slot, it adds numerous different vests after basegame autopsies, buildable in engineering...
Slapnutz 31 Mar, 2021 @ 1:47pm 
Still not seeing any vest slots at all. Ah well, guess I'll unsubscribe from this mod. :(
Simenvh 31 Mar, 2021 @ 7:49am 
blast weave.... just call it the jihad weave
reddsbaron 25 Mar, 2021 @ 6:54am 
this is on my Top 20 list (out of 801 mods) so thanks
Shady Suspicious Smiling Man 19 Mar, 2021 @ 10:42am 
Ohh so its inside modjam, thanks, I was planning to play with the additional enemies later on after I get the hang of the other enemies first, but I guess i'm doing it now
thanks
Mitzruti  [author] 19 Mar, 2021 @ 10:05am 
@Shady Suspicious Smiling Man
Mod jam changes some of the corpses used, so if you're using that but not the mod that adds the corpse it got changed to that might happen.

you could tweak modjam's config for this if you don't want to use the other enemies.
Shady Suspicious Smiling Man 18 Mar, 2021 @ 11:01pm 
Sorry if i'm asking in the wrong place. am I missing something, or do I have to change something in the inis? (similar issue with additional ammo and bitterfrost)
or am I just missing some additional mods

currently the proving grounds have the vests but they cost some unnamed "1" of something which i assume where the corpse slot is supposed to be, so I cant do them. (eg. 1, 20 supplies, 1 elerium core)

i'm using LWOTC and a bunch of other mods, so if there's some known clash do let me know
Deadput 18 Mar, 2021 @ 2:25am 
Thank you, credit will be given.
Mitzruti  [author] 17 Mar, 2021 @ 7:08pm 
@Deadput
sure. it's basically just a tweaked version of the vanilla health regen effect.
Deadput 16 Mar, 2021 @ 2:54pm 
Hi by any chance would you be alright if I made a mod that used the same regenerating shield system from Bubble Weave, not the exact same vest or any other from this mod just idea and code/scripting to make my own regenerating shield items.
Slapnutz 24 Feb, 2021 @ 11:00am 
I'll check that, thanks!
RustyDios 24 Feb, 2021 @ 8:04am 
Do you have a 'vest items limited to vest slot' mod ?
Do you have Musashi' Vest Slot mod, or Augmentatons, or Dress for Success ?
Slapnutz 24 Feb, 2021 @ 7:48am 
So, installed the mod, seeing the new vests in my subscribed mods (after research) yet they're not appearing in my soldiers' loadout screens. Thoughts?
Mitzruti  [author] 6 Feb, 2021 @ 11:16am 
@lolcatjunior
not really. the mod's original design for some vests was built around an effect that's no longer present in the sort-of-required mod. haven't gotten around to a new design for the affected vests yet.
lolcatjunior 6 Feb, 2021 @ 10:36am 
Do I need LW2 Utility plating?
Kiruka 5 Jan, 2021 @ 9:00am 
@GATC For the Bubble Weave, go to XComMZVestMod and find the line BubbleWeave_MaxHeal . Change the number there to anything other than 0, and that will be the maximum amount of shield it can regenerate per battle.
GATC 24 Dec, 2020 @ 2:17am 
Currently, bubble vest regenerate ALL source of shield. I got a soldier with a balistic shield, an ablative vest and Iridar armor overhaul that when from 15 point to 2 to 15 again...
Is there even a way for the shield to only recharge 2 points "maximum"?
(Depending on how the game can handle it, creating a buff when the soldier is damaged that last only two turn that grant shield regeneration can prevent the whole shield to regenerate, no?)
Also, does the armour vest also repair all the armour points the soldier got? (I encounted a grand total of 3 turrets in the whole campaign and 2 went into the defense facility...)
RustyDios 27 Oct, 2020 @ 5:21am 
@Rtma Eros Paragon
"Technically works without Iridar's overhaul, but they were designed with it in mind."
Rtma Eros Paragon 27 Oct, 2020 @ 3:11am 
What do we do now that the required mod is abandoned?
Mitzruti  [author] 25 Sep, 2020 @ 8:57am 
@SkyTNT
Shadow is vastly superior to Phantom, so there's really no point to giving a Reaper a spectral weave. It's more valuable when you don't have a proper scout available.

The costs and magnitude of the effects are configurable.
빚의 세례를 받아라 25 Sep, 2020 @ 6:41am 
The mod is really good, but there are some bugs and efficiency issues.
The Ripper class wearing a spectrum vest expands the detection distance to the level of stealth in the shadow state. Also,'Aim' an enemy does not unlock the Reaper's'Aim Screen'.

And the vest, which is often used like faceless, arcon, and chrysalide, uses too much body.
And there are items that overlap with the existing one.
Can I change the mod items more differently?

I really like the mode, but I'm sorry.
RustyDios 25 Aug, 2020 @ 2:34pm 
This is a collection of modded vests, it should not conflict with any 'slot mods', but I would advise using Musashi's Vest Slot and Iridars Defensive Items Overhaul alongside this one, as I use those myself and know they work very well.
Shale 25 Aug, 2020 @ 1:14pm 
anyone know if this conflicts with the armor slot mod? havent played for awhile so not sure what mods are out of date and such
ZiggyTouyeul 14 Jul, 2020 @ 8:39am 
@VoidLight > Wow, great idea !
VoidLight 12 Jul, 2020 @ 11:29am 
would be cool to have a armor mod with different alien like attributes to go along with the vests. Like a suit of armor that gives you spectre abilities+animations sounds epic and fun.