Stellaris

Stellaris

Plentiful Traditions 3.x - Civics
25 則留言
Resetium 2022 年 12 月 7 日 下午 4:40 
@ORAA Make the cheat mod yourself, copy this mod's code.
ORAA 2022 年 3 月 1 日 下午 2:47 
if only it was 1 civic with all the effects aaaaah:steamsad:
Abominus [GER]  [作者] 2022 年 1 月 25 日 下午 3:26 
@DeeDee
Those will be gone with the next update.
DeeDee 2022 年 1 月 25 日 上午 6:25 
Hello, there is a glitch in the mod when selecting starting conditions
https://ibb.co/xSxWT7H
Beast-Storm 2022 年 1 月 23 日 下午 2:10 
The Dev have change the mod coding in effects, localization, modifiers, scopes and triggers as of 3.2

In layman's terms Origins, Civics, Species, Traits, modification to planets and events are affect by this new version of Stellaris while graphic for ship set's, rooms and city sets are not affect

Here's the link to the change logs for modding on Stellaris @Abominus [GER] its at the end of the Dev Diary page: https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-232-3-2-balance-changes-and-performance-improvements.1497227/
Abominus [GER]  [作者] 2022 年 1 月 22 日 上午 11:30 
OK, what aspect "wont work"?
Fetfrumos96 2021 年 12 月 12 日 下午 12:51 
Please, is it possible to fix your mod, the mod does not want to work correctly in the new version 3.2
Abominus [GER]  [作者] 2021 年 6 月 8 日 下午 9:22 
It shouldnt matter.
Beast-Storm 2021 年 6 月 5 日 下午 6:34 
Does it matter where this mod goes on the list order??? should it be below Plentiful Traditions???
Abominus [GER]  [作者] 2021 年 5 月 5 日 下午 1:13 
"Update" to 3.x, did nothing, wasn't necessary.
AncientGatekeeper 2021 年 1 月 27 日 上午 6:41 
It's the German Language dude. Not "Nazi Language"

You don't call American English the traitors language or the confederates language.
Mad Cow 2020 年 5 月 18 日 上午 9:52 
Does this work with 2.7.2?
Abominus [GER]  [作者] 2020 年 4 月 18 日 下午 12:11 
Right, and one gives you 5% for workers.
Nova Solarius 2020 年 4 月 18 日 上午 9:08 
Based on the pictures and my limited understanding of German, it looks like there are civics that increase the production of technicians, miners, farmers, metallurgists and artisans by 25%. One gives you three extra slots for defence platforms, and I think the last one increases specialist output by 5%.
Abominus [GER]  [作者] 2020 年 4 月 17 日 下午 10:35 
Okelydokely... I will see what I can do. Or would it help to write down, what civics will be added and what will they do?
5ColouredWalker 2020 年 4 月 16 日 下午 11:27 
I think he means for the display pictures, which only show German. Which is a PITA for English only people because we can't gauge whether or not your mod is one we want to use without installing it to see what the civics are and then uninstalling it if we decide against it.
Abominus [GER]  [作者] 2020 年 4 月 16 日 下午 4:17 
Isnt the description for the civics working in english?
mayonnaise 2020 年 4 月 16 日 下午 12:42 
could i bother you to put up English descriptions of these civics?
Malice 2020 年 4 月 12 日 下午 4:41 
I would like to see some more origins that are game changers for certain playstyles too. Like lets say Fanatic purifiers, if they are spiritualist, get a bombardment stance that lets them bombard planets in a manner that gets energy per pop killed, like the unbidden
Devouring swarm getting one that allows them to invade a planet and after it's taken convert it into a ship producing hiveworld
Determined exterminator getting one that allows them to reprogam a machine empire they are friendly with into being a exterminator
Things like that
Abominus [GER]  [作者] 2020 年 4 月 12 日 下午 1:39 
Good idea, I plan to me an origin that is kind of nurgle: you have fought diverse diseases and now are prepared to inflict those on other species.
Other one could be slaanesh-like: High kind of reproduction and temple of lust.
Your idea could be khorne: Fight your right through those bloodfilled places
And last but not least: Tzeentch, something with fire and magic and stuff...
Malice 2020 年 4 月 12 日 上午 2:41 
Imagine an origin that gives you a system full of planets but every planet is covered in armies of some sort that have to be cleared before you can colonize them
Abominus [GER]  [作者] 2020 年 4 月 11 日 下午 3:17 
You dont have to be sorry, everything is fine :)
Heavy 2020 年 4 月 11 日 下午 12:19 
sorry im not german
Abominus [GER]  [作者] 2020 年 4 月 11 日 上午 11:51 
You dont have to, it's also in english.
Heavy 2020 年 4 月 11 日 上午 10:18 
i don't speak german