Stellaris

Stellaris

Planetary Assault Army & Ship
346 Comments
WRXKiller-GM 25 May @ 2:15pm 
Does anyone know if anyone else has updated this mod for the current version of the game or are we still unable to play with stuff like this?
BaBoFantasy 19 Mar @ 4:42am 
잘지내심? 디스코드도 탈퇴하시고 스팀아이디도 쪽지 막은 것 같아서 여기다 씀. 다른건 아니고 함선 모드를 하나 새로 작업해보려고 하는데, PAS 모드의 코드와 아이콘 같은 것들을 좀 가져다 써도 되려나 해서 허락받으려고... 가능하겠지?
Killzone 20 Sep, 2024 @ 2:07pm 
I do wish it was just one, upgradable component tho. Sacrificing multiple slots for armies hurts.
Killzone 20 Sep, 2024 @ 12:26pm 
Seems to be working. More details in the discussion.
Openly Retro 26 Jun, 2024 @ 5:58pm 
Skull Man and others who say that this is broken.. could you provide some details?
I am wondering if there are mod compatibility issues going on with this mod and other mods.
I tested just this mod on 3.12 and it is working as expected. Ships with drop pod modules are dropping armies onto hostile planets.
I am asking folks for details as I am maintaining XVCV's "Machine & Robot Expansion" mod and if it turns out that there are game-breaking issues with this, then I will look into making an updated copy of this mod that is compatible.

I started a bug report thread here in the discussions for this mod so we can have conversations with replies: https://sp.zhabite.com/workshop/filedetails/discussion/2017870391/4411920485714910302/
Jetsky 9 Jun, 2024 @ 3:10pm 
The mod is outdated and will crash your game.
Kafs 22 May, 2024 @ 9:07pm 
update pls
Skull Man 11 May, 2024 @ 5:00am 
Broken in 3.12
Tal'Raziid 29 Mar, 2024 @ 4:31pm 
Anyone else able to confirm if this still works?
thedreadpirateroberts 26 Mar, 2024 @ 11:05am 
For Super Earth!
Von Bocchini✓ˢᵉⁿᵖᵃᶦ 22 Feb, 2024 @ 4:28am 
mod compatible with mod space marine company?
PFC D. Wells [29ID] 12 Jan, 2024 @ 3:01pm 
Works for me!
moss 3 Jan, 2024 @ 9:11am 
Does this still work though?
mjolnirCSOcarrier 15 Dec, 2023 @ 3:55pm 
@Devil pyro the author retired sadly. So no more updates unless someone else does the work.
Devil pyro 18 Nov, 2023 @ 6:57am 
Are you going to update this mod soon?
XVCV  [author] 29 May, 2023 @ 10:45am 
@Starfoth The Burgundy Silk Rug
I will check about this. Thanks for the comment.
Inerael 29 May, 2023 @ 10:29am 
does it works ?
Starfoth The Burgundy Silk Rug 29 May, 2023 @ 10:22am 
No it has defenders. In fact both the planetary defense armies and occupation armies both sit together in tenuous tension on the same planet.
It's also not orbital surrender because that givers a popup when it happens and I do get a "planetary invasion successful" notification implying the armies dropped and occupied the planet without fighting.
XVCV  [author] 29 May, 2023 @ 6:07am 
@Starfoth The Burgundy Silk Rug
https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-295-armies-sectors-messages-and-more.1578373/

This or the planet doesn't have any defenders. I'm not sure.
Starfoth The Burgundy Silk Rug 28 May, 2023 @ 8:16pm 
Whenever I try to use the army modules they just instantly occupy the planet without fighting
Tal'Raziid 21 May, 2023 @ 10:15pm 
How likely is the game to break if i remove this mod?
XVCV  [author] 20 May, 2023 @ 9:27pm 
@Tachtra
When you start a new game or open the mod menu (look for edicts), you will see the option 'mod ship types'. Enable it will allow to research mod ship classes techs.
Tachtra 20 May, 2023 @ 1:46pm 
hey, I am currently playing on the most recent stellaris version with only this mod enabled, and I am not seeing the new ship types appearing in the game. Is this for now supposed to be like this, or is it a bug?
Damion Wolf 25 Apr, 2023 @ 10:00pm 
This is pretty cool.

Unrelated but sorely desired; can you do anything (or have you already done anything) with alternate ship sections? Titans are boring with just large slots and a mega cannon.
XVCV  [author] 22 Apr, 2023 @ 8:40pm 
Jesus christ! I now noticed that I replaced the description of this page to my machine mod. I reverted it.
XVCV  [author] 21 Apr, 2023 @ 5:27am 
@Rahl81
Thanks. I've added the link in the mod description.
Rahl81 21 Apr, 2023 @ 2:49am 
Hello, I have translated your mod into my language (Italian)
https://sp.zhabite.com/sharedfiles/filedetails/?id=2965091461
Escanor 29 Mar, 2023 @ 9:05am 
@XVCVI tested the mod alone a test run using cheats, just to make sure that it was NOT another mod I was using that was causing issues, but nope still not working as intented so I removed it. 100% sure that for machine it is not working, I have NOT tested for hivemind, but then again I only play in 3.2.2.
Tal'Raziid 29 Mar, 2023 @ 8:24am 
Cool! I know it wasnt your mod, but do you know what happened to that PAAS: Expanded submod? The one that added the little auxiliary troop modules?
XVCV  [author] 29 Mar, 2023 @ 8:07am 
@Escanor
That's for Machines. As far as I remember.
Tal'Raziid 29 Mar, 2023 @ 7:49am 
what is the 'Artillery Drone Unit' available too? is that an option for machines/hives?
XVCV  [author] 28 Mar, 2023 @ 11:05pm 
@Escanor
"it seems that the pods are not working as if since the pods " designations " are NOT the same as the machine empire army troop " designation " it does NOT work."

I would like to see some screenshots about this. Also, this mod is updated for v3.7 and I don't know how it would perform on v3.2. (It may be fine but it may not.)
Escanor 28 Mar, 2023 @ 11:50am 
I am playing on 3.2.2 by the way maybe that have an impact !
Escanor 28 Mar, 2023 @ 11:29am 
@XVCV Hello there I just tested your mod and I am hyped, I have a question tho, I tried to use it with machine empire and it seems that the pods are not working as if since the pods " designations " are NOT the same as the machine empire army troop " designation " it does NOT work. I have goes far into the game thinking that maybe I needed another research but I did all researches on the pods, so am I missing something ? Cheers :))
Tal'Raziid 18 Feb, 2023 @ 6:49pm 
Anyone know what happened to the 'Expansion' submod for this?
calledThird 13 Feb, 2023 @ 11:02am 
Seconding the Raiding question. I just popped in to ask.
Teuchter25 13 Feb, 2023 @ 10:32am 
How does this work with the raiding bombardment stance?
shilum_nehum 21 Jan, 2023 @ 1:42pm 
so question, is there a way for you to set the ships from your mod to use other army's
✭Panther ♂ 6 Jan, 2023 @ 9:23am 
nsc compatible?
Milsika 29 Dec, 2022 @ 9:15pm 
바닐라 제국 함선셋 선택 시 행성 강습함 모델링이 3등분되어 있는데 해결이 어려울까요?
al <3 29 Nov, 2022 @ 4:54am 
can i use this mod in the 3.6?
XVCV  [author] 13 Nov, 2022 @ 12:52am 
@Starfoth The Burgundy Silk Rug
Just credit me, and you're good to go!
Starfoth The Burgundy Silk Rug 12 Nov, 2022 @ 11:12am 
Ayo! Is it alright with you if I make a submod to this that lets you train armies that are abstracted to a flag that are required for deployment from the ship modules?
A bit of a whimsy with my current scheduling but I wanna give it a whack!
John Shepherd N7117 9 Oct, 2022 @ 9:56pm 
@XVCV

Playing without NSC2:

Your mod is before any shipsets, and then also loaded at the very end of the load order (bottom).

The entities for the ships do not show, except for the planetary drop ship Core template. That I can tell it is the transport ship entity. Every other template shows nothing. I can build the ship, modify etc but it literally is a ghost. For all 3 types.

Loaded prior to shipset mods and all the way at the bottom. Same issue. Any idea why?

I somewhat managed to get around it by changing all of the lines
to
entity = "transport_ship_entity"

So all 3 ships look like transport ships but they can be modified differently. Not sure what is happening that the cruiser template and the destroyer template you placed do not show a ship.
XVCV  [author] 2 Oct, 2022 @ 9:31pm 
@John Shepard N7117
Right. I forgot to update the description. Thanks!
John Shepherd N7117 2 Oct, 2022 @ 8:00pm 
The new NSC2 mod update disabled the drop pods, so does that mean this is now once again needed if I want the simplicity of drop pod armies?
Neverminder 28 Sep, 2022 @ 1:40am 
definitely should've been in the base game
DrXtale 14 Aug, 2022 @ 12:08pm 
Interesting
XVCV  [author] 6 Jul, 2022 @ 8:18am 
@Zooasaurus
That's not possible.
Zooasaurus 6 Jul, 2022 @ 8:00am 
Is it possible to attach leaders to the dropped armies?