RimWorld

RimWorld

Vanilla Furniture Expanded - Art
380 kommenttia
blackrave 27.1. klo 19.41 
Small issue- it seems I can't sell rugs to anyone.
Is it intended mechanic or there is something wrong with my modpile?
✨Darkeasterbunny 24.1. klo 12.20 
I can't remember seeing archotech art for the past 2 years (not in game years, rl years) and thinking back I've only ever seen them in ruins of other people their bases in some mod?

Do they actually still drop in Quests/Traders or is this part of the mod broken like I think it is?
Kaschey 19.1. klo 22.46 
The rugs (at least the large one) seem to conflict with the plant pots, making them unavailable for planting.
Uncovered_Jager 19.1. klo 0.19 
Would it be possible to make the wallpaper structure something placed ontop of walls like the wall lights? Struggling with 1 wall separated rooms and wanna have different wallpapers for them all :(
Dragontamer997 27.11.2024 klo 14.03 
How does one set up the wall relief? My pawn just finished one and dropped it right next to the art bench and now I only have an option to deconstruct it and nothing else.
InsideOutFace 10.10.2024 klo 0.20 
None of the art pieces from this mod seem to link up with other nearby art pieces to amplify meditation focus... I tried the obelisk, monument, pillar, relief, and all three sizes of statues. The base game sculptures link up with each other as normal, but the art pieces from this mod do not link with anything, either from the mod or from the base game.
ephemeraltoast 5.10.2024 klo 11.23 
Hello, am I understanding correctly that the small, large, and grand statues are identical to the small, large, and grand statues in the base game except that they have the depicted new art in their finished forms? And if so, is the new art used even if you have an Ideology style that affects statues? I'm asking because I'd love to have the thrumbo statue for my animalist style colony.
Angelo di Morte 17.9.2024 klo 20.09 
I'd love to be able to use some of these as ideology buildings or relics. :steamhappy:
Davidted56 6.9.2024 klo 6.18 
I have an issue where for some reason a small rug can't be moved, it's stuck where it was stored. I only have the option to destroy it.
arnolddr 2.9.2024 klo 15.50 
@King DaMuncha I used the plinth in my game with no issue. Are you setting the allowed storage content, like a standard storage spot? Also check to make sure any other mods that affect storage, like filter mods, also allow the item in question.
King DaMuncha 1.9.2024 klo 17.51 
I cant get the display cases to install any item for display
Adoris_FadAiRao 19.8.2024 klo 10.32 
I've played for many hours, but I've never seen a quest where the reward is an archotek sculpture. Some kind of error?
bl1tz3n 2.8.2024 klo 21.50 
Hey fellas. Currently the holograms added by this mod don't work as meditation focuses. Any chance this could be changed?
1627748053 28.7.2024 klo 4.13 
Can you add the statue of colonist function to this mod, because the colonist statue doesn't seem to be updated anymore. I think this is amazing works.
Meyar 27.7.2024 klo 19.04 
My understanding is that Statue of Colonist isn't being updated, is there a way to make a statue of a colonist with this mod?
arnolddr 14.7.2024 klo 17.11 
I wanted to let you know of an issue with the rugs that I had. For some reason, when any decorative plant pot or vanilla plant pot is placed on them, pawns will not path to them to sow the plants in them for some reason. Once I moved them off the rugs, they path to them with no issue.

Another issue that is minor, but if you place an obelisk inside, for some reason it shows the animation what whatever is happening outside over it, despite being covered by a roof. For example it looked like it was raining over the obelisk despite it being roofed over. This one isn't terrible, just wanted to let you know.
Leggy 18.6.2024 klo 2.46 
I'm having some ridiculous problem with the Wall Reliefs, as the moment they are finished crafting, and they are hauled off towards the stockpile, and 'built' in place.

I forced my pawn to drop a wall relief, and it actually dropped right in place, blocking the door and destroying the floors under it.
Alexander Zagirov 7.6.2024 klo 10.19 
Pillars ain’t accepted by ideology room as a valid “column”. I remember they were working fine in 1.4.
stellar_kitty 13.5.2024 klo 7.06 
Not even orbital traders. I got so many, I want to sell them…
A New Player 28.4.2024 klo 5.08 
No settlement appears to want to buy rugs
xMizuki 14.4.2024 klo 13.15 
OH that kind of cover, thank you for the response!
Oskar Potocki  [tekijä] 14.4.2024 klo 13.09 
Because they act as cover. They are essentially like barricade.
xMizuki 14.4.2024 klo 12.37 
what does "can act as a cover" mean for the carvings? I cant place them on walls, and they dont act as walls if i place them instead of a wall :x
Sarg Bjornson  [tekijä] 12.4.2024 klo 23.13 
Will fix
setarium 12.4.2024 klo 18.34 
hmm, wallpaper wall and fine wall doesn't support vanilla wall light apparently. so far i can only install wall light on vanilla walls. is it intentional?
River The Sheep 19.3.2024 klo 14.14 
Let us paint rugs?
Sithril 18.2.2024 klo 10.57 
I feel like I'm being blind - is there no way to select a color for your rugs?
Rooty Tooty 11.2.2024 klo 17.05 
I have used this mod basically sense it came out, and I never once got offered archetech sculpture as a reward. I didn't even remembered it until today cause I am looking up all the old vanilla extended stuff.
Oskar Potocki  [tekijä] 24.1.2024 klo 3.26 
Shelves don't project the beauty of items on them onto the room. Plinths do. Placing an incredibly beautiful sword on a shelf will not make the room prettier.
Gregor 24.1.2024 klo 0.09 
Question: can plinths only hold one item as opposed to Shelves who can hold three items per cell they're in? Because that would make them quite useless for their intended purpose as a combination of statues and shelves can hold more items than a combination of plinths while also producing the necessary room beauty.
Gregor 23.1.2024 klo 11.34 
Plinth can't be rotated to better accomodate to the wall, making it look odd in some places.
Джоли Роджер 19.1.2024 klo 12.54 
I think the wallpaper could have better been executed as some kind of add-on to already constructed walls, like the wall-mounted coolers were, considering thats what wallpaper is, though I'm guessing they're their own thing to force you to build them out of wood for balancing purposes
Zigzidu 26.9.2023 klo 23.57 
I doubt this is intended, but Grand Rugs are capable of spanning multiple rooms if placed correctly, thus multiplying their effectiveness.
acar 3.9.2023 klo 22.17 
Re: Rugs not being tradeable. Here is a small patch that makes traders who trade in art to trade rugs as well. Make a new mod, put this in the Patches folder, and it works.

This is trivial to incorporate into the mod; I guess it was intentionally left out?

<?xml version="1.0" encoding="utf-8"?>
<Patch>
<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[@Name="RugBase"]</xpath>
<value>
<tradeTags>
<li>Art</li>
</tradeTags>
</value>
</Operation>
</Patch>
Koikat 3.9.2023 klo 14.08 
@Sambal Did it get fixed?
Spicy 29.6.2023 klo 2.56 
Wallpaper masking is bugged, east-facing end pieces have a little white line where the wallpaper material doesn't show. Same issue with cross pieces but only on the top right.
west-facing end pieces and some corner pieces have the material show a bit too far, overlapping the wood colour and making it very dark.
This is best seen on devilstrand wallpaper.
LittleJP 24.6.2023 klo 20.10 
Wait so other people can't sell rugs? I had like two dozen piling up waiting for a trader.
Metzger 19.6.2023 klo 16.49 
Am I missing something or are carvings just more expensive versions of small sculptures? Like why would you spend 70 mats on a carving if you can spend 50 mats on a small sculpture that has the same stats?
Komyeta 30.4.2023 klo 14.11 
It seems that many of the art pieces do not add their "psyfocus bonust" to other nearby art pieces when wanting to enhance meditation speed for psycasters.
A Pet Cat 16.3.2023 klo 16.10 
Oh, this selling rugs probably has been around for a while now. Weird.
Kenpari 29.1.2023 klo 9.54 
Do pillars count as columns for rooms that require them?
Nettle 3.1.2023 klo 20.54 
So, I cracked open the mod and there isn't anything in it that I can see that would cause rugs to be unsellable. If there's an issue, it likely isn't with this mod. Which means a weird interaction with another mod or a change in vanilla might be to blame.

I've yet to attempt to sell rugs, so I can't speculate one way or another.
Richard 28.12.2022 klo 16.13 
for some reason, pillars no longer count as columns to items that require columns. is this intended?
TheologyOfDeath 12.12.2022 klo 2.20 
Short story: SRTS Pelican full of legendary Tyrian rugs looking for buyers :)))
The_Kid_27 26.11.2022 klo 16.02 
The small statues are pretty underwhelming....
dthednonator 24.11.2022 klo 20.06 
Do statues have quality and if so what skill does it use
Rezu 10.11.2022 klo 9.28 
Been having the same problem as @RNGesus. No factions around my base are willing to buy my rugs, all of them at industrial level.
Morphic 5.11.2022 klo 10.08 
Would it be possible to make reliefs draw as part of a wall, like any other wall would in it's place? As standalone pieces they're great but I'd like to integrate them into walls to create artistic hallways. Right now they look a bit dumb, especially if you have double-thick walls.

Case and point; https://imgur.com/a/2G8G9yv
RNGesus 3.11.2022 klo 8.37 
did 1.4 do something to faction bases buying rugs? I've been looking for a while now, trying to find a base that will buy my rugs. Does anyone know if there are faction types that consistently buy them, or what category they appear in, in the "show what will buy" tab? ty.
DjungelKorven87 20.9.2022 klo 12.58 
When using MinifyEverything mod and choosing to reinstall the hologram it will just get duplicated instead. Rimworld version 1.3.3389.