Space Engineers

Space Engineers

Rich HUD Master
104 kommentarer
FEEÐBACK 8. nov. 2024 kl. 3:50 
Any chance to add an option to change UI size to fix issues on economy screen store contracts screen and faction creation on 32:9 (5120x1440) ? :/
HawkyHawk 24. okt. 2024 kl. 12:19 
Update, said bug has been encountered when disconnecting any grid w. merge blocks.
HawkyHawk 23. okt. 2024 kl. 8:30 
@Dark Helmet

Currently, this mod will cause a bug when a "pseudo" connected merge block is connected.
The error occurs, when a projected small grid contains a merge block which is turned off, facing a another merge block upon which it is printed. When the merge block from the small grid blueprint is toggled on, an error "Missing blueprint" or similar will be spammed to the client.

The error can be avoided by saving blueprints with merge blocks on, but thought it might be nice if it was fixable. I believe the new update changed some file destinations?

Thanks for the mod btw, cool stuff
ForkSamurai 14. okt. 2024 kl. 23:53 
I keep changing the values but they keep resetting. Can Some one give me some insight please?
Clockwork The Painfully Ok 14. okt. 2024 kl. 23:47 
looks like the latest patch borked something?

getting this error

2024-10-15 13:46:10.820 - Thread: 1 -> Exception occurred: VRage.Game.ModAPI.ModCrashedException: Mod crashed! ---> System.Exception: Types of ApiModule cannot be instantiated before RichHudClient is initialized.
at RichHudFramework.Client.RichHudClient.ApiModule`1..ctor(ApiModuleTypes componentType, Boolean runOnServer, Boolean runOnClient)
at RichHudFramework.UI.Client.BindManager..ctor()
at RichHudFramework.UI.Client.BindManager.Init()
at RichHudFramework.UI.Client.BindManager.get_Instance()
at RichHudFramework.UI.Client.BindManager.GetBindGroup(String name)
at Sprays.Math0424.SpraysMod.UnloadData()
at Sandbox.Game.World.MySession.UnloadDataComponents(Boolean beforeLoadWorld)
--- End of inner exception stack trace ---
at Sandbox.Game.World.MySession.UnloadDataComponents(Boolean beforeLoadWorld)
at Sandbox.Game.World.MySession.Unload()
at Sandbox.Game.World.MySessionLoader.Unload()
✠✠!The Creek Stands!✠✠ 7. juli 2024 kl. 14:19 
funny, broke my game cant connect to any online instances
Palric 1. maj 2024 kl. 15:10 
So how do I access it? Tried everything in the comments, also deleted it and let it reinstall but still not wirking; any tips?
daheque16 12. mar. 2024 kl. 2:06 
I don't understand very well, what is it for? what is your function?
[BR]SharkStrike 8. mar. 2024 kl. 10:08 
I have the same need for {BB} Mr.Tinkertrain.
I need this for my cross dedicated server.
g. 4. nov. 2023 kl. 2:28 
RH basicly workss, but the command
/rhd toggledebug
doesn't do anything. F2 open Rich HUD Master which only contains "Binds" with ToggleTerminal
Not Applicable 3. aug. 2023 kl. 12:25 
How do you open the interface?
{BB} Mr.Tinkertrain 20. juli 2023 kl. 15:15 
Hello is there a way you can release a mod.io conversion for crossplay. pls
<#690b04>0micron 7. juni 2023 kl. 14:48 
Can't get it to open. I even tried unsubscribing and resubscribing. Deleting the folder, exiting the world then reopening it didn't work either. Help?
🅂🄸🅂🄺 13. apr. 2023 kl. 23:29 
I just released a UI for one of my mods and I wanted to say thanks for this awesome library. It saved me a lot of time!
dRuPpI 5. apr. 2023 kl. 13:04 
looks very promising ...is there somewhere a Collection / List of mod witch use this? ... yes i know build vison3 ... but else?
Dark Helmet  [ophavsmand] 27. feb. 2023 kl. 12:33 
No, this mod doesn't affect GPS or the marker rendering in any way.
Teckrin 27. feb. 2023 kl. 3:20 
so we updated this today but all my gps marks have dissapeared and ore detectors no longer show ore deposits. is it possible this was caused by the update?
kinngrimm 3. feb. 2023 kl. 1:48 
thats ok and thanks for the effort
Dark Helmet  [ophavsmand] 2. feb. 2023 kl. 19:35 
I don't maintain a list of mods using this framework, no. If you're looking for examples, (other than BV and the example mod), off the top of my head, Math's Sprays mod and Configurable Parameters by The _Itch use it.
kinngrimm 29. jan. 2023 kl. 0:06 
Would you have a link to a list/collection of mods that use your framework?
Dark Helmet  [ophavsmand] 30. juni 2022 kl. 13:39 
No.
dRuPpI 30. juni 2022 kl. 9:43 
will this conflict with Text Hud API?
anthony.flury 19. juni 2022 kl. 3:18 
Doesn't seem to work on Linux using proton - is thare something in the mod that is windows specific ?
Slimeradio  [udvikler] 3. maj 2022 kl. 7:14 
Great job!
<†>Baigle1<†>™ 23. apr. 2022 kl. 8:45 
This mod needs to be a vanilla feature, supported with ModAPI / VRAGE enhancements. You will have to ask the few mod developers with private SVN access since the game source was removed from GitHub in 2017.
Funty McCraiger 22. apr. 2022 kl. 23:19 
Thank you. I deleted the folder as specified and it re-downloaded, and it was fixed. Thanks a bunch.
Dark Helmet  [ophavsmand] 21. apr. 2022 kl. 15:11 
Try using the "/rhd open/close" chat commands. If that works, you might need to reset your binds using the terminal. If those commands don't do anything, you may have a corrupted mod install. In that case, you'll need to manually delete the folder at "Steam\SteamApps\workshop\content\244850\1965654081", reload the save and let it reinstall.
Funty McCraiger 21. apr. 2022 kl. 11:10 
I'm self-hosting a game, and when I enter chat and then press F1, nothing happens. However, if a friend joins and they do the same, they do get the HUD. Not sure why that's happening.
Dark Helmet  [ophavsmand] 22. feb. 2022 kl. 9:45 
BuildInfo and the compass mods use Text HUD API for drawing UI, not RHM. If Build VIsion and the Rich HUD Terminal are back to normal, then you should inform Draygo on his page so he can address the problem on his side as well.
ramsesd 22. feb. 2022 kl. 7:33 
Much improved with patch. but still not back to normal. With Mods that have a billboard? up while moving, I'm getting a second window that is ghosting away relative to my speed. If I stand still everything is good, as I accelerate, a 2nd window pushes out in front of me, its distance relative to speed. Both Hud Compass and BuildInfo are doing this.
Dark Helmet  [ophavsmand] 21. feb. 2022 kl. 22:07 
Pushed an update that should address any billboard flickering.
ramsesd 21. feb. 2022 kl. 7:43 
I'm having a strange draw distance/flicker issue on all mods using Rich HUD since the last WAR2 update, Including the main RHM menu window (F2). They don't stand still, they wiggle on screen. Build Vision is almost unusable because the window jumps around so much you cant read anything. HUD Compass flickers between where its supposed to display, then way off in the distance.
JarutheDamaja 20. feb. 2022 kl. 7:00 
I noticed the same, for example I've added middlemouse to Select/Confirm and it's not working anymore both in radial and list menu - both Left Click and MMB click, even when I reload the game. Need to reset settings and play around to fix it.

Additionally, there seems to be a bug with "Max visible properties" increasing is working, but when I decrease I need to restart the game to reflect the change in the list menu. (Guess this setting doesn't affect the radial menu)
Dark Helmet  [ophavsmand] 14. feb. 2022 kl. 12:25 
I've noticed rebinding can be a bit finicky at times. I'll have a closer look to see if I can't figure out what's going on.
Bigos72 14. feb. 2022 kl. 11:38 
I'm having a problem saving my BulidVison settings, the ctrl key assignment cannot be changed or the shift key is saved. In addition, it partially stops working. After reloading the save, it goes back to normal for a while.
Dark Helmet  [ophavsmand] 10. feb. 2022 kl. 14:20 
It's the built-in terminal with the debug options enabled.
Flintier 10. feb. 2022 kl. 12:03 
What’s the mod used in the screenshot?
Dark Helmet  [ophavsmand] 17. dec. 2021 kl. 13:58 
Ah, so it's an issue with language support. Thanks for reporting back. I'll have a closer look at it and see if I can't find a workaround.
RichardLuo 17. dec. 2021 kl. 1:18 
For Chinese users and maybe other language users, if you are suffering from text box input issue, plz switch to English. Otherwise this buggy game will not allow you to input anything into text box. 如果你用中文,碰到到无法输入任何东西到这个mod输入框的问题,你可以试试换到英文,这个睿智游戏开中文还有其他很多bug,建议全英文游玩。Also, thanks @Dark Helmet. Excellent work!
Dark Helmet  [ophavsmand] 15. dec. 2021 kl. 14:15 
I've just done a quick test with a couple of different client mods, and it isn't giving me any trouble. To be clear, once you've selected a text box and open chat (or vice versa), it should start accepting input. A selected text box should be highlighted when the cursor is moved off of it.

https://sp.zhabite.com/sharedfiles/filedetails/?id=2683400440

Not all text boxes will accept any input, some will only accept numbers, others might accept only characters, depending on the configuration used by the client mod. In this case, you can see this text box only accepts numbers, in spite of the letters showing up in chat.
RichardLuo 15. dec. 2021 kl. 2:36 
I can't input anything into text box. Anything I input just goes to chat box instead.
Dark Helmet  [ophavsmand] 8. okt. 2021 kl. 12:29 
7 PM EST is 3 and a half hours from now.
[TGG] DoctorHeisenberg 8. okt. 2021 kl. 12:18 
nevermind found a way
[TGG] DoctorHeisenberg 8. okt. 2021 kl. 11:50 
yeah cursor is not there
Dark Helmet  [ophavsmand] 8. okt. 2021 kl. 7:05 
I'll be uploading a patch that addresses the input issues reported in the last update around 7 PM EST. If any of you that previously encountered problems would be willing to test and report any problems, I'd really appreciate it.
michaelcarno 7. okt. 2021 kl. 5:14 
Works fine now.
Dark Helmet  [ophavsmand] 7. okt. 2021 kl. 4:50 
I'm going to just revert the last update until I figure out what's going on.
michaelcarno 7. okt. 2021 kl. 4:48 
Broken just from yesterday. I cant press any button in richHudTerminal. Just ignore all inputs
Ridiculisk 7. okt. 2021 kl. 4:45 
I'm having the exact same problem as wyggles6. I can't interact with the rich HUD menu after opening it and build vision doesn't work using the normal ctrl + MMB keybinds. It was working fine yesterday but no luck today. I've tried resetting the config files and all that, keybinds are default as well. It works fine using the chat commands, just not with the keybinds. Something in the recent update most likely broke it for a select few people, maybe it's another mod we both have or something. I can give you the full mod list if that helps but it hasn't changed since yesterday.
wyggles6 6. okt. 2021 kl. 20:51 
Nope, all default binds. I checked with several people in the MP server I'm on and no one else is having the issue. I have a strong feeling this is either a one-off or very rare. Either way, I figured I'd let you know what fixed it for me in case it comes up later. I can just use the older version for now. So I'm good.