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I highly recommend using ulx
Unknown command "ttt_occul_enabled"
Unknown command "ttt_occul_pct"
Unknown command "ttt_occul_max"
Unknown command "ttt_occul_random"
Unknown command "ttt_occul_min_players"
Unknown command "ttt_occultist_announce_revival_by_epop"
I'm not sure about the last one, but the first five appear to have a spelling mistake. "occul" should be "occultist".
Thank you very much for the fast response and fix! I'm really looking forward to playing with this role in a session with my friends soon.
Best regards,
MinusK
I thought maybe my massive amount of mods had something that conflicted with it, so I limited the amount of mods I was using and tried it again, to no avail.
Here's a list of the mods I was using in the second test in case you attempt to recreate this bug:
TTT2 - Occultist
TTT2 - Weapon Statistics
Randomat 2.0 ULX Menu
ULX
ULib
TTT/2 Utility plugin
TTT2 Animations
TTT2 Round Info
TTT2 ULX Role Info
TTT2 Easy Custom Bindings
TTT2 Glowing Teammates
ULX Commands for TTT2
TTT2 Base
It's a shame that this role isn't working for me, going by the comments it seems like it's working fine for other people. I'm really not sure what could be causing it, and other respawning roles such as the Wrath and Pharaoh don't have this issue. I would appreciate any help in this regard.
Thanks in advance,
MinusK
sollte bei deaktivierung das itemicon trotzdem angezeigt werden?
--CreateConVar("ttt_occultist_always_spawn_inferno", 1, {FCVAR_ARCHIVE, FCVAR_NOTIFY, FCVAR_REPLICATED})
local cv_always_respawn = GetConVar("ttt_occultist_always_spawn_inferno"):GetBool()
1. clear your cache (it is possible that this bug is clientside)
2. if the error is spammed into the console mutiple times, there must be another above. The first error is the important one.
[[TTT2]Occultist [ROLE]] lua/terrortown/entities/roles/occultist/shared.lua:145: attempt to index a nil value
1. fn - lua/terrortown/entities/roles/occultist/shared.lua:145
2. unknown - addons/ulib-master/lua/ulib/shared/hook.lua:109
Der Sinn dahinter is der, dass wir wieder ein bisschen das alte ttt feeling haben, innos gegen traitor. Damits aber trotzdem nicht zu lw als „normaler inno“ is, sind die jetz einfach alle survivalists. Das einzige problem dabei war der shinigami, da der dadurch sofort wusste dass er shini is; deswegen wärs jetz mitm okkultist und wrath, da bei denen dann auch innocent zuerst steht, nicht sofort klar was man is xd
I would have had 'Match Case' enabled, while searching for and quickly replacing all occurrences of "occultist" with "diabolist"; since I (foolishly) trusted myself to remember to do a second search once I was done, for any occurrences of "OCCULTIST" that should become "DIABOLIST" instead.
Thanks Tim, you're an absolute treasure.
Well, well... I know for a fact that I Ctrl+F'd my way throughout this .lua file, replacing every instance of 'Occultist' with 'Diabolist'...
... And yet, despite ( langs = { English = "Diabolist" } ); you're absolutely right, you're spot-on.
I had, indeed, managed to somehow miss one remaining occurrence: Class.AddClass("Occultist",
Next chance I have, I'll update, check in-game, and report back to confirm that my "bug" is now fixed. To think I spooked the everloving shit out of myself over this...
My jimmies are a distant memory. My soul shall never become unrustled. Hopefully, this will fix itself organically... But didn't it just have to happen to happen to a Role and a Class that are (now) named 'Occultist' and 'Diabolist', respectively?
This isn't a formal bug report or nothin'. I'm home from work, I'm tired, so I'll look closer this phenomenon properly some other time. But I thought you'd be interested to hear about it anyway.
Me and my folks played some TTT(2[c]) for the first while, in quite a while, a couple of days ago. Not enough of the regulars were around for a real game, so I disabled winning, and those who were interested in being there were mucking around with new additions, and getting familiar with TTTc, while I showered everyone with credits and revives.
I was shooketh to my very core when I happened to receive the Occultist role at the start of one round. I don't know how this can have occurred- I'm certainly no luascript savant, but I'm fairly sure there is no reasonable explanation.
Somehow, in renaming my 'Occultist' class to 'Diabolist', I have managed to also relabel the Occultist role. In the bottom-right of my screen, if my role should be Occultist, it says my role is Diabolist.
If anything, 'Diabolist' is more appropriate for the class, since one of their main gimmicks is that they receive LeBroomer's 'Demonic Possession (Passive)' perk.
I have to admit, this is ever-so-slightly bittersweet for me... I'd already prepared both a working 'Phoenix' TTTC class for our server, and a separate custom class that just happens to share the same name as this role, an 'Occultist'. We haven't even had the chance to try either of these classes out in play yet...
No biggie, of course. Obviously, I'll just come up with a different name for my 'Occultist' class, and my 'Phoenix' class can remain as it is. There's no harm at all having a reviver class on our server alongside a reviver role.
Once again; lovely work with the Occultist, they sound fascinating. Can't wait to take them for a spin.