The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

New Weapon Artifacts: Overcharge And Everspark
105 Comments
Helljumper ADB 25 Mar, 2015 @ 4:45am 
cool mod
tsukiouji 28 Sep, 2014 @ 9:51pm 
No, I was just using the dishes thing as an example of Oblivion's wonky physics. I didn't know you had a version for use in homes, honestly. Your weapons are usually something I have with me at all times, though I actually rarely use them; I haven't gotten to a level where they aren't OP yet, but it's nice to have the option of completely obliterating your opponent.
CoNiGMa  [author] 27 Sep, 2014 @ 5:39pm 
Or on the racks thompse412, wait. I think I may have misunderstood you. These two weapons are originally in the hands of the target dummies. Are you referring to those or the ones that are for displaying them in your house? If you mean the latter, then I haven't Ken the time to look into that yet. It's probably a similar issue with plaques. I will need to look at all the weapons once I get some time and see why they don't work on the dummies, racks, and plaques properly. I'll get back to you on that later.
tsukiouji 24 Sep, 2014 @ 1:09am 
Yeah, I kinda figured the physics might be the problem; while it's a lot better in Skyrim than Oblivion, I remember it's still REALLY annoying on occasion (haven't played in 2 years or so). I've been re-playing Oblivion, and moving the wrong DISH in a house resets the collision to the "proper" way it is, so instead of neat stacks, you get stacks of dishes all floating in midair. *Sigh* Well, if you think that's the most likely scenario, then I won't bother getting back to you. Which is a good thing, judging by my most recent install of Oblivion which took a kriffing week.
CoNiGMa  [author] 23 Sep, 2014 @ 8:36pm 
@thompse412, This is probably caused by the havoc engine. If an actor comes close to the weapons, they tend to be pushed out whether they are set to "not settle" or not. This could be the player or an NPC. I will be adding all of these weapons to qasmoke testing hall soon and removing them from Whiterun. They will be added back ingame after their respective questlines are completed.
tsukiouji 23 Sep, 2014 @ 8:16pm 
Hey, Conigma, I have my own issue (though I'm doing a new install of Skyrim; if this doesn't happen this time 'round, I'll tell you). These weapons, as well as Agony & Misery, do not appear in the dummies. However, it's only an aesthetic problem, as they appear on the ground in front of their respective dummies. I'll try to finish my reinstall in a couple hours, but I may not get back to you until tomorrow evening.
Brock 30 Aug, 2014 @ 12:10pm 
yay

CoNiGMa  [author] 29 Aug, 2014 @ 11:06pm 
Fixed issue where Grounded wound activate even if only one of the weapons was equipped. It now requires both weapons to be equipped to work.
Brock 25 Aug, 2014 @ 10:08pm 
:/ not really... have you tryed google?
CoNiGMa  [author] 25 Aug, 2014 @ 9:02pm 
MESSAGE TO ALL: I have been trying for days to upload an update for this mod that fixes the shock cloak glitch where it appears when only one of the weapons is equipped, but I keep getting Steam Error 9. I've tried numerous things to try and rectify this, but it still gives me the same error. Anyone know how to fix this?
Brock 20 Aug, 2014 @ 9:26am 
MAKE more of theas mods they are awsome
Noctopus 31 Jul, 2014 @ 9:27pm 
Hmmm is it very tricky to mess with the files? I have absolutely no modding experience, so what would I have to do? Great mod otherwise. As with your other artifacts :D
CoNiGMa  [author] 31 Jul, 2014 @ 9:25pm 
@Baron Noctopus Esquire, I'll check to see if there's an issue causing the cloak to do that. As far as an unenchanted version, no. They are scripted. So, there is no way to unenchant them. If you want, you could always go in an change the files yourself if you really want an unenchanted version.
Noctopus 31 Jul, 2014 @ 8:59pm 
Either of them. Its a pity, because they are extrmely well made, and I love the design as it fits my character. Is there anyway to obtain an unenchanted version of either of the swords?
CoNiGMa  [author] 30 Jul, 2014 @ 11:32pm 
@Baron Noctopus Esquire, Does it happen with either sword, or just one of the two in particular?
Noctopus 30 Jul, 2014 @ 10:39pm 
For some reason I get the shock cloak when only equipping one sword. this annoys me.
Emixus 30 Jul, 2014 @ 8:11am 
it would be awesome if you do :)
CoNiGMa  [author] 29 Jul, 2014 @ 11:14pm 
@Emixus, I actually thought about having it do that for indoors, but haven't decided yet.
Emixus 29 Jul, 2014 @ 4:15am 
it would be cool if it works like the red blade you get in Dragonborn(dont remember the name) so when you do a power attack it comes lightning from the sword :)
CoNiGMa  [author] 12 Jul, 2014 @ 9:28pm 
@Storm_at_Sea, You may have a conflicting mod or something. Try moving Overcharge/Everspark mod to the end of your mod load order. If that doesn't work, It would have to be something with a conflicting mod or this file may have gotten corrupted. In the latter case, I can try reloading the mod.
Storm_at_Sea 25 Jun, 2014 @ 4:54am 
Have you removed this? I've had this mod a while (and the cinderblaze/ember.), the other is in game and fine, but for some reason the overcharge/everspark isn't. I tried unsub/resub, leaving town for a day then returning, -it's just not there. Has the location been moved? The files are shown as sub and in my list.
CoNiGMa  [author] 26 Mar, 2014 @ 9:45pm 
@lilbutterflyfairy, the limit has been removed.
TattooedFairyxx 26 Mar, 2014 @ 1:22pm 
:( oh well with all the issues I have had with the workshop here and having my mods limited to 50 I am moving to nexus for my mods and really would hate to give up these weapon mods here.
CoNiGMa  [author] 26 Mar, 2014 @ 7:53am 
@lilbutterflyfairy, I do not have any plans on uploading these to The Nexus.
TattooedFairyxx 23 Mar, 2014 @ 5:58pm 
can you get these on nexus mods?
Squeakers 21 Mar, 2014 @ 1:51pm 
k
CoNiGMa  [author] 21 Mar, 2014 @ 9:07am 
@Holypaladon Agony & Misery are the daggers.
Squeakers 20 Mar, 2014 @ 5:10pm 
i found the darrer mod
Squeakers 20 Mar, 2014 @ 4:51pm 
do you have dagger ones? if you do what is the name
CoNiGMa  [author] 19 Mar, 2014 @ 9:09am 
@Schattenläufer, No. These are unique blades.
Neash 18 Mar, 2014 @ 10:49am 
this is the sword of oblivion from shivering isles right?
CoNiGMa  [author] 28 Feb, 2014 @ 5:37am 
@The Lunar-Exlipes, you can download it through Steam for free if you have Skyrim by looking under "Tools"
@robster95, I am aware of this. I think it's the same for all of the weapons. I haven't added that function yet, but I will once I get the time.
robster95 27 Feb, 2014 @ 6:08pm 
Awesome weapons, however they don't mount on weapon racks or display cases. Awesome mod though
Azmyth Hawkin 24 Feb, 2014 @ 2:18pm 
i dont have Creation Kit.
CoNiGMa  [author] 24 Feb, 2014 @ 12:46pm 
@The Lunar-Eclipes, If you would like an unenchanted version, you can feel free to remove the script and enchantment from them in Creation Kit if you like.
Azmyth Hawkin 22 Feb, 2014 @ 6:15pm 
can you make an unenchanted verson?
CoNiGMa  [author] 11 Feb, 2014 @ 6:22am 
@Skyrimmaster21 I do plan on making questlines for each of these artifacts, or one large questline, but that will be after I finish releasing the series as a whole.
@RainMeadows Thanks for pointing that out. I will look into it. It may be a bug in the script for Overcharge/Everspark.
@TFSion You can feel free to remove the script and enchantment from them in Creation Kit. Because of the script, the charge will be pretty much infinite.
@drakacc Just hit an enemy with one of them while you are outdoors. If you are indoors, the lightning will not work.

Also, thanks all for the great compliments! =)
gearmenta2 20 Jan, 2014 @ 5:44am 
you make great weapons:)
( ͡° ͜ʖ ͡°) 6 Jan, 2014 @ 11:38am 
my mx 17 lets me have loads of mods with high textures everyone who sees dees subscibe shit best weapons mods ever gr8 textures and CoNiGMa replies to comments keep goin bro
drakacc 13 Dec, 2013 @ 10:42pm 
how do i call the lightning down?
Archon 4 Dec, 2013 @ 9:17pm 
Just wondering, is it possible to have just these blades without the enchantments on them? I like using weapons without enchantments and would love to be able to use these like so.
[KOTA] Quantum 26 Nov, 2013 @ 6:16am 
Hi CoNiGMa,

When using Everspark and Misery together (No Overcharge pairing required) I get Shock Cloak active. Just FYI. :D
ZeginXX 26 Nov, 2013 @ 12:12am 
great mod but i think its too easy to get such powerful weapons maybe place them in a dungeon it would be more realistic you know like most daedric artifacts are in tough dungeons or maybe add quests to them other than that i like the mod
[M] Blackice 25 Nov, 2013 @ 6:01pm 
Your mods are boss
AngelBoy 25 Nov, 2013 @ 11:27am 
oh thx :)
AngelBoy 25 Nov, 2013 @ 11:23am 
oh ok thx anyway
CoNiGMa  [author] 25 Nov, 2013 @ 11:20am 
@FlamingPizza23. The Buster Sword has been done to death already, and I'm not a big Final Fantasy person.
AngelBoy 25 Nov, 2013 @ 11:18am 
do you take reqeusts? well anyway i was thinking of a thing a bit like the buster sword from FF
CoNiGMa  [author] 24 Nov, 2013 @ 10:58pm 
@Killer Kitty As Itami Akuma stated, there is a bow mod I have called "Rainbow" @Itami Akuma However, I do have another bow mod planned for a future release, and I'm thinking I may do a completely new mesh and textures for it as well as arrows and not just retextures.