Space Engineers

Space Engineers

V.M.E modified Liftmaster
28 Comments
nickforgie 11 May, 2024 @ 2:05pm 
@OscarGaming, this is designed for space, not atmosphere
OscarGaming 5 Sep, 2021 @ 2:52am 
One problem I found is that it has too much forward propulsion and can carry away forward/ 8 forward thrusters and 4 backwards.
Also has a really bad lifting capability in atmos, so it can't hold its LG container on full without falling. It needs at least double the amount of thrusters to be able to sustain flight.
Kaito 20 Apr, 2021 @ 10:18pm 
I love this ship. Been using it for a while to move large things around here and there. But I can't for the life of me figure out what the welders on the bottom are supposed to be for.
Taidyr  [author] 11 Jan, 2021 @ 2:13am 
@Taehl: I set my graphic settings to max and capture screenshots 6-8K resolution. The resulting image is much more sharper and detailed, even after scaling them back down to 1080p. If you run a modern nvidea gpu, you can also apply effects to your game, similar to Ansel via the Geforce Experience Overlay.
Taehl 9 Jan, 2021 @ 5:41pm 
@Taidyr: Those screenshots are fantastic! Is there a mod you use to get the game looking that good, or do you use ReShade or something? (I mean beside the 3 mods you list in the credits - my game has never looked as great as those pictures)
Taidyr  [author] 8 Jan, 2021 @ 12:02am 
@BreadstickMan: I'm sorry but I'm not interested in a collaboration, since I already have multiple projects to manage. You can use this ship for your project as long as you provide a link to the original design.
BreadstickMan 7 Jan, 2021 @ 7:45pm 
Hey, huge fan of this ship and id love to use it in my Colony Ship project. I love the style and function of your work and i would love to collaborate with you on said project! Please let me know if your interested. Credits and links will be provided of course on my blueprint.
Mako 22 Apr, 2020 @ 4:42am 
Very Cool design aesthetic. I took it and turned it into an asteroid mining platform, but kept the design aesthetic and color scheme.
tohping_79 15 Feb, 2020 @ 12:57am 
And if you order our Liftmaster today! You also get a workout video on how to train those muscles in SPACE!
Taidyr  [author] 23 Dec, 2019 @ 9:21am 
@Niekjes10: As long as you credit and provide links to this and Doctor Budgies original version, I'm okay with it.
Nixen 22 Dec, 2019 @ 1:10pm 
can i publish my variant of the ship without dlc's
BOPOH_MOHAX 19 Dec, 2019 @ 2:16pm 
йййй:steamhappy:
Carbonschmied 18 Dec, 2019 @ 5:31am 
@Taidyr: yes, you are right, for a working ship it does make a lot of sense this way. Also I really like the feeling of the open bridge.
I'm still not entirely sure if I'll actually seal it, as it doesn't really give me profit in-game anyway. I guess it depends on if I'll take other passengers with me on longer travels.

If I modify it more, I'll post it!
Taidyr  [author] 18 Dec, 2019 @ 4:51am 
@Carbonschmied: Thanks, and I'm happy to hear you enjoy the ships!

The interior of this vessel actually used to be sealed like Doctor Budgies original one, but half way during the refit I decided to leave it open and only have the cockpit pressurized. I use the Liftmaster mostly to either merge large structures together or to push large wreckages into a grinder-wall. This often requires me to get in and out of the cockpit multiple times to check if everything is alligned correctly or to weld/grind something by hand. The interior is much easier to access this way without having to go through an airlock everytime, so this works very well for me. But I encourage you to further modify the Liftmaster to your preferences and maybe even share it, since it's such a great plattform for personal customization.
Carbonschmied 18 Dec, 2019 @ 3:27am 
This ship is incredibly cool. I'm a fan of your work, it's already the third of your ships in building on our survival server (after the Skuld and that tiny atmospheric welder)
I'm thinking about sealing the bridge though, using a modded rotary airlock. That way the couch and decon room would make a bit more sense :)

I've used the Liftmaster to drag the Skuld to a weld-pit for fixing ... looked a bit funny :)
Taidyr  [author] 17 Dec, 2019 @ 2:21am 
@Lt.Starbound: It's a... uhm... legit Decon-chamber! Safety regulations say we're required to have one installed for this ship to be legally operated. :|
Rhea.licious 17 Dec, 2019 @ 12:48am 
I can't help but question why there is a shower and toilet exposed to vacuum xD
Alterae 16 Dec, 2019 @ 2:33pm 
That's basically what I was asking I guess. Cool.
Enpur 16 Dec, 2019 @ 12:18pm 
This isnt on you, because the ship is fantastic, but there needs to be a way to say a bp is truly vanilla, as in you dont need any mods OR dlc's.
Taidyr  [author] 16 Dec, 2019 @ 12:27am 
@AbstractPerson: Well, technically I did not make this. I just did some modifications to it based on my experience with the original piece in survival gameplay.

@Alterae: I haven't done any alteration to the color balance in my screenshot but I use a custom skybox (see credits), which has impact on the lightning. Furthermore I did some extensive postwork to my screenshots including saturation enhancements and highlighting
Alterae 15 Dec, 2019 @ 4:32pm 
Wow, this is gorgeous. Did you do something to the color balance in the images?
Abstract0001 14 Dec, 2019 @ 9:40pm 
Amazing how do you make stuff like this?
MikeOxabigun 14 Dec, 2019 @ 4:55pm 
Looks nice :stoneskin:
Echo Mande 13 Dec, 2019 @ 2:48pm 
Wonderful.

The one issue I have with this ship and its subcraft is that the number of lights and screens is IMO a bit high but that is just my style.

The only thing I really miss is a cargo access in the crew area for people to recharge their bottles without using a cryopod. Replacing the conveyor pipe forward of the toilet or locker should fix this.

Please also consider posting the included Eitri to the workshop as a separate vehicle. I know it's just a reskin of the CW Eitri but I like the paint job.
Lemon 13 Dec, 2019 @ 12:07am 
Now this is what i call an master piece
Osker 12 Dec, 2019 @ 5:09pm 
Nice work!
Dankenobi1 12 Dec, 2019 @ 3:21pm 
awesome