Cities: Skylines

Cities: Skylines

Wasserkaskaden
17 kommenttia
kpv8 15.3.2023 klo 2.56 
Is there a possibility of making a single animated jet prop from this fountain?
rnealj62 27.1.2020 klo 18.54 
Thank you!
AmiPolizeiFunk  [tekijä] 27.1.2020 klo 7.12 
That's the Residential Building 009 by vladalexsh: https://sp.zhabite.com/sharedfiles/filedetails/?id=772045218
rnealj62 27.1.2020 klo 7.01 
In picture number 4, in the upper right corner, you can see part of a building. Do you know the name of this building?
benutzung 19.12.2019 klo 7.13 
Sehr gut, fast wie das Original. Vielen Dank!!!
MaT 18.11.2019 klo 11.24 
only -> WOW ;)
AmiPolizeiFunk  [tekijä] 31.10.2019 klo 14.57 
Heh glad you like it. I can say that I did go a bit overboard with the animations on this one... I was experimenting, learning, having fun. But to add those animated bits that look like splashes in the pools, I added a ton of triangles. This fountain has way more animated triangles than the original fountain by neinnew. So I wouldn't be surprised if it put a ton of stress on an already heavily active scene in your build
growpool 31.10.2019 klo 10.00 
This looks fantastic, this is a beautifully animated fountain! I do have an issue with it when putting it into my mod-heavy workshop-enabled game, however. The animation works flawlessly when I drop it into my basic no workshop version but for some reason it stays on a single frame with my heavily modded game. I have 네인 | neinnew's "Fountain 12.23 (Animated)" which does work on my workshop-enabled game and was wondering if there are any known incompatibilities with this fountain and other mods/etc. without having to dissect my mod setup. Thanks for your contributions to the community!
AmiPolizeiFunk  [tekijä] 22.10.2019 klo 4.54 
there is also a rotor-shader LOD mod by TPB that you could try: https://sp.zhabite.com/sharedfiles/filedetails/?id=922939393
AmiPolizeiFunk  [tekijä] 22.10.2019 klo 4.52 
@LemonsterOG I haven't noticed any flickering (usually "z-fighting"...two textures on top of each other) at any range and I check my LODs. But this asset has 3 sub-meshes so it may introduce new problems. To try to debug this we would need to look at your entire mod setup. A first step that you could make is to try it in vanilla and see it has the same issue
LemonsterOG 20.10.2019 klo 7.47 
FYI - Parts of this flicker when viewing from a distance. I think this means there's a issue with the LOD. I'm not a modder, by any means, but that's what I've seen mentioned when other assets flicker from a distance.
호표 19.10.2019 klo 17.57 
Thank you for mentioning Moder 네인 in Korea!

my english is poop. sorry
Silicon14 19.10.2019 klo 10.17 
Fantastic
AmiPolizeiFunk  [tekijä] 17.10.2019 klo 5.58 
:steamhappy::steamhappy::use:
sebesams 17.10.2019 klo 5.39 
You make me crazy! Excellent job!
rlas 16.10.2019 klo 10.29 
Looks great
AstroCleric 16.10.2019 klo 5.33 
Wonderful addition to the workshop. Excellent work, as usual, and collaborative. Thanks so much!