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I will thank you very much if someone updates this mod again
I've messed with all three settings individually but can't seem to totally isolate the problem without spending an hour or two doing it.
Do the new settings transfer to new games?
Anyone having issues with this mod, try the following:
1) Unsubscribe from the mod and resubscribe to see if that resolves your issue(s).
2) Subscribe to the Skyve mod, then...
- - - check its built-in compatibility report, which also identifies broken or outdated mods and suggests replacements for you.
- - - resolve all conflicts and select proper replacements
3) If you're getting errors or crashes, share a link to your game log.
If the above still doesn't resolve your issue(s), please share a link to the LogReport.zip that's generated by the Skyve mod for someone to review.
Will attach an output log this evening if its helpful at all. I don't see the DivisionByZero exceptions in my log, only on my screen in game.
Put the source on GitHub.
Details:
System.NullReferenceException: Object reference not set to an instance of an object
at CustomizeItExtended.Helpers.CitizenHelper.GetDefaultJobTitle (uint) <0x000bf>
at CustomizeItExtended.Extensions.LoadingExtension.InitializeCitizenJobData () <0x00156>
at CustomizeItExtended.Extensions.LoadingExtension.OnLevelLoaded (ICities.LoadMode) <0x00177>
at (wrapper dynamic-method) LoadingWrapper.LoadingWrapper.OnLevelLoaded_Patch5 (LoadingWrapper,SimulationManager/UpdateMode) <0x000b9>
oh, and mod wortks fine like ever.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2902889121
I use AVO for vehicles and Realistic Population for population related. for other things I guess you can either change the budget, create new asset or use dublicate assets with find it 2 "cheating".
You are not a customer of the modders. You're a player of the game. That's it.
Maybe you could learn to code so people could complain about you doing work for free and deal with people complaining all the time.