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Hi! The problem with the blue voids seems to be back.
But you don't have to worry abou5 that anymore in a few days, because the cause of the blue voids have been found and the next AN update should fix everything.
I saw 2 road lane and 1 tram lane, so it's 3 lane, isn't it ?
Normally, we don't count the pedestrian lane, don't we ?
So, where is the 4th lane ? Maybe is stupid question but I would like to understand.
Thanks for your hard work.
... and sry for the late replies, i again wasn t subscribed to the comments :/
@schwenkbnsf thx .. yes, but Idk if I am going to release it. We'll see.
@Mornach yep, that would be possible. ;) btw. BP released such a road already, but as a vanilla variant.
@Overlord yes, stops are possible on elevated segments... What I meant in the description is, that the game only allows the change from a "normal" segment to a "different segment/mesh", in case a bus stop is created etc., on ground level. On all other elevations, the creation of a stop won t trigger a "segment/mesh/model" - change. My bad... I am obviously no native english speaker ;) and sometimes I fail to find the right words/correct description... sry.
quote from description:
added support for stops on elevated segments
added bus stop segments (ground only because the game doens´t allow these on elevated segments)
Ah ok. Anyway, thank you for your answer.
@VeeTHis You can use this road along with all other (tram-) roads as long as you own snowfall. The same goes for every road in the workshop. ;) Only the needed dlc s are needed for some function in general... eg snowfall for trams, after dark for bike lanes (I guess) etc.
Is it possible to add tree ? Then I can use with or without by changing them - Street light/tree replacer mod (I do no remember excatly the mod name, sorry) - will do it if your road have already them. (You can choose to get tree or not and change them and change the light too with this mod).
Thanks and very nice job.
@MaT... fun fact, the first version of that road was with a grass median which changed after setting the stops. But as you can see, that was changed during the creation process. :) So, I won´t do this road with trees, but I am going to release at least one different version with grass medians etc.