Cities: Skylines

Cities: Skylines

More Advanced InfoViews
11 Comments
Dvasong_***** 9 Mar, 2023 @ 6:52am 
⚠️Broken, breaks game⚠️ THIS and More Advanced District Snapping⚠️ Broken⚠️
macluk 3 Dec, 2022 @ 2:09am 
Yeah it works randomly - some info views have the button to close their panel, some don't
but ToggleIt does not do what this mod was doing. I think better option might be Extended Game Options
Sid 10 Nov, 2022 @ 3:31pm 
The mod does not force the window close button
StayHungryStayFoolish 14 Jan, 2022 @ 11:03am 
It does the same as ToogleIt! mod does, toggling Info Views. ToggleIt! can be switched off easily if you need to see Info View (ie. when you build a tunnel)
Atreidex 19 Mar, 2021 @ 4:36am 
@stmSantana : to enable all info views buttons, you can use Extended Game Options
stmSantana 19 Mar, 2020 @ 1:05am 
Good mod!
Can you add a function that turns on all buttons at the start of the game to this MOD?

SAMPLE https://sp.zhabite.com/sharedfiles/filedetails/?id=409809475
DocNo 17 Mar, 2020 @ 6:43am 
"...when you want to build a school - for example - to not be disturbed by giant panels you don't want to be open."
Yes! Thank you so much!
Dendraspis  [author] 1 Jun, 2019 @ 8:18am 
@Sp3ctre18 We mean the same 'thing', but this mod won't prevent the InfoViewPanel from hiding when you select a 'submenu'. This mod is meant to show/hide the InfoViewPanel when you want to build a school - for example - to not be disturbed by giant panels you don't want to be open.
Sp3ctre18 1 Jun, 2019 @ 8:11am 
Ok.... after 5 months I thought I had the terminology down. What's the info view then? You might want to clarify in the description or another screenshot for people unfamiliar with the term(s).
Dendraspis  [author] 1 Jun, 2019 @ 7:55am 
@Sp3ctre18 Nope, this mod won't help you doing that. This is a complete different story.
Sp3ctre18 1 Jun, 2019 @ 3:47am 
Does this help situations such when I open public transport info, and I think click a line or something and the original windows closes, forcing me to re-open the main transport window? Will the force behavior keep it open?