Stellaris

Stellaris

!! Planet View 2 [7D|45B|10C] for 2.3.+ (Outdated!)
176 Kommentare
Crashtastic 15. Apr. 2021 um 16:48 
Dick broke this mod.
MechaShadowV2 17. Nov. 2020 um 15:38 
And well, yeah, I guess that's the thing, I really don't agree with that. And I only saw one person ask for an update. But, like I said, it would have been better to just ignore it and move on. I have a bit of a hard time doing that but it's something I should work on.
Thauma'  [Autor] 17. Nov. 2020 um 4:29 
I am going to be brash when people don't read
MechaShadowV2 17. Nov. 2020 um 4:14 
But I guess it would Have been better just to let it go and say nothing, sorry.
MechaShadowV2 17. Nov. 2020 um 4:11 
Well mostly because almost all of the posts I saw you seemed very angry, and name calling. That's all.
Thauma'  [Autor] 29. Apr. 2020 um 4:23 
so entitled to be sick of people constantly asking for updates on a legacy version of a mod that is open source
MechaShadowV2 28. Apr. 2020 um 17:24 
Gotta love entitled authors.
Thauma'  [Autor] 27. März 2020 um 2:31 
... are you special? This is the 2.3 version, it's even older than any other, no I am not updating a LEGACY version
Instant Caulk 1. Jan. 2020 um 2:14 
Thank you for having a 2.3 version alot of my other mods havent made the jump to new versions and the game is such a pain to play without this mod!
Thauma'  [Autor] 11. Okt. 2019 um 1:50 
IT HAS BEEN REVERTED, FUCK PARADOX
Thauma'  [Autor] 11. Okt. 2019 um 1:28 
THE MOD HAS BEEN UPDATED ANYONE WHO ASKS FOR AN UPDATE IS SIMPLY PUT A LITTLE BIT SPECIAL
Thauma'  [Autor] 11. Okt. 2019 um 1:17 
My mod is open source, why don't you try to update it yourself?
Alice 11. Okt. 2019 um 0:01 
Update plz!:steamfacepalm:
Ares37901 6. Sep. 2019 um 17:00 
"!!District Diversity" did that for me, had a red "!" beside it too, check your district mods :3
Thauma'  [Autor] 16. Aug. 2019 um 12:46 
Well my mod literally cannot cause it so please go consult anything else.
punkboy_sp 16. Aug. 2019 um 11:37 
no its not that just test it without it it still dose that
punkboy_sp 16. Aug. 2019 um 10:12 
But am thinking it good be the belt mod am useing that messing it up.
punkboy_sp 16. Aug. 2019 um 9:36 
There are some District that disappering from the Ai witch leave them only 1 to work with its driveing me crazy when that happens.
Thauma'  [Autor] 7. Aug. 2019 um 5:52 
My mod doesn't affect anything related to that, you must have something else.
Thauma'  [Autor] 7. Aug. 2019 um 5:52 
That... has nothing to do with this mod...
Wild 6. Aug. 2019 um 21:01 
BUG: Since the workshop update of this mod, every non-vanilla planet is now invisible and uninhabitable. Is there a fix or a patch soon? I'd hate to abandon this mod and this playthrough.
Thauma'  [Autor] 31. Juli 2019 um 4:23 
Oh? Is that so? Well that's good...
サナー「Sanah」 31. Juli 2019 um 2:09 
It isn't necessary to edit your save files anymore, paradox changed the format that disabled buildings are stored in.
Thauma'  [Autor] 23. Juli 2019 um 1:47 
I'm not sure.
D4/Mralexs 22. Juli 2019 um 21:45 
Is there any fix for the AI not building buildings after they get to the vanilla limit?
Thauma'  [Autor] 22. Juli 2019 um 9:32 
Unless you want to dabble with savefile fixing, it requires a new game.
|Nick 22. Juli 2019 um 5:01 
Can you activate this mod midgame? OR does it require a new game?
Thauma'  [Autor] 21. Juli 2019 um 23:31 
@Dragon If you are using Planetary Diversity, you may have encountered the issue I had to deal with where a patch of some sort destroys the modifiers of planets
NyMpHoBoNsAi 21. Juli 2019 um 14:59 
ah ive only had them spawn without min/food/energy not totaly empty ive also had it change a perfectly good planet to a city only planet after terraforming...
CarsonChills 21. Juli 2019 um 8:24 
Anybody found a fix for all the districts disappearing on the home planet?
Thauma'  [Autor] 21. Juli 2019 um 4:15 
Some planets spawn without ANY districts
NyMpHoBoNsAi 20. Juli 2019 um 18:17 
which patch exactly cus i think im encountering it also, some planets spawn with no districts other then city is that the one you are plauged by?
Thauma'  [Autor] 20. Juli 2019 um 3:35 
Nah, it's a patch for Ascendancy Ringworlds.
djamesds 20. Juli 2019 um 3:30 
But i dont have that. Or its in PD mod?
@Ŧauma
Thauma'  [Autor] 20. Juli 2019 um 3:16 
I have found the issue! Ascendancy Ringworlds Planetary Diversity Patch is extremely outdated.
Thauma'  [Autor] 20. Juli 2019 um 1:43 
That isn't the issue I've got. I have got these weird modifiers appearing on planets that just delete all district types even without district overhaul
djamesds 19. Juli 2019 um 12:19 
@Ŧauma I GOT IT! Just tryied to do simple thing - run District Overhull and other mod for 6 district visability
After generating map used command to see all galaxy. All precusor already fkd up. DO mod isnt working right way
It took me 6 hours... a good lesson for me :)
Thauma'  [Autor] 19. Juli 2019 um 10:55 
I have no idea what causes it, really, its just an empty modifier that deletes everything, I have been plagued with it for quite a while, but I talked to Gatekeeper, and it seems that it isn't PD
djamesds 19. Juli 2019 um 8:21 
Well as for me its OK then i colonize planets
but AI got hit by this bug, having a lot of problems with districts after it colonize world - only city districts, or half districts spawn other not even if planet get modif for that districts
That wierd and brake AI power.
I try to use another mod for galaxy generation + remove all mods that add desicions to get more districts on planet - not working
I will try to test more
Thauma'  [Autor] 19. Juli 2019 um 6:55 
I have too encountered a similar problem in my games, planets generate with this weird "empty" modifier, and that just deletes districts entirely, not even city districts are present if you are using any of the district patches. I do not know what is causing this, I assume it may be Planetary Diversity fucking up in some way, but I am not sure.

Biggest reason I think it is Planetary Diversity fucking up is because of the fact that this modifier occurs on PD worlds exclusively.
djamesds 19. Juli 2019 um 6:50 
@[AReV]Nomed I have same problem buddy, did you fix it?
TickTockBent 11. Juli 2019 um 16:01 
lol @Ŧauma damn right
Thauma'  [Autor] 27. Juni 2019 um 2:53 
I don't care.
NickolasName 26. Juni 2019 um 13:01 
The GUI is too big. At standard settings, it makes it so that if you open up the features tabs it gets cut off
felidaette 20. Juni 2019 um 23:10 
The game crashes (sometimes) when I click on planet view. I don't use AlphaMod. I believe it is caused by this mod.

Just noticing, the chance of crash is less than 5%, so it is bearable ;)
Izanami 20. Juni 2019 um 16:07 
@Ŧauma Be the first to admit I am one of those lacking file awareness. But am learning bit by bit. I wish that there was actual more mod support in games that allowed mods. (From the game itself) i.e. Compatibility alerts, ability to save mod sets, File Modification list on mouse over, etc.

My favorite thing to do of course is to add like 20 mods, forget which I just added, and game crashes on load, then spend all day troubleshooting an issue that I just created. (Which is exactly what I just got done doing. LOL)
Izanami 20. Juni 2019 um 16:02 
@[AReV]Nomed

Try doing a game file validation see if the issue persists beyond that.
[AReV]Nomed 20. Juni 2019 um 15:28 
Yeah, I'm not sure what would be causing it then. I'm not running anything else that modifies districts, District Overhaul is the only one. I haven't added any new mods in 2 weeks and everything was working fine just a couple days ago before the load order changed around. Maybe there's something else I'm missing, or maybe someone else updated their mod in a way to conflict with districts or planet generation like you said. Maybe it's the 2.32 patch, even though things were working fine in the beta version.

It's weird too, when you check the features of the affected planets, you'll see things like "Underground Caverns" or w/e that is supposed to be adding mining districts, but then there will be no option to build anything other than city districts.

If your mod only modifies the GUIs, then you're probably right, I guess something else is causing it. Thanks for replying either way, I'll keep looking into it. :happymeat:
Thauma'  [Autor] 20. Juni 2019 um 15:04 
The only cancer here is people with no file awareness.