Stellaris

Stellaris

Galactic Market Location
32 Comments
SpaceNavy 16 Jul, 2019 @ 7:38pm 
It doesn't work because its vanilla now. Look at the top of the market screen.
Zakalwe 24 Jun, 2019 @ 11:46am 
This doesn't work.
Ulon 11 Jun, 2019 @ 5:35am 
Not for me either
RED-Life 25 May, 2019 @ 1:48am 
Can confirm, does not work.
xor 14 May, 2019 @ 12:26pm 
Did a new playthrough with this actived from the start, but sadly it didn't work for me.
JayBee 🔰 11 May, 2019 @ 4:08pm 
Hasn't worked for me, looking forward to painting a big target on the Galactic Market. :)
The Dadinator  [author] 5 Mar, 2019 @ 6:12pm 
It has worked fine on my save games. I am traveling this week so cannot do any troubleshooting unfortunately.
Gapen 4 Mar, 2019 @ 5:35pm 
does not work on save games
The Dadinator  [author] 2 Mar, 2019 @ 1:56pm 
It is more for when you don’t control it. I will consider adding a filter to not report on it if owned by the player.
AlienFromBeyond 2 Mar, 2019 @ 1:46pm 
I would argue that you do need to know the location of the Galactic Market if you control it, so that you can always easily remember which planet it's on to defend, and also what to retake if you lose control of it. Just my two cents on the matter. Great mod otherwise.
The Dadinator  [author] 2 Mar, 2019 @ 11:04am 
You can join the Stellaris Modding Den Discord... there is a channel to discuss modded gameplay, maybe someone can help solve your issue. Link for it in the description.
sam8519 2 Mar, 2019 @ 10:40am 
@Dadinator
ty... that's what I thought, but wanted to check anyway as it is frustrating me.
The Dadinator  [author] 2 Mar, 2019 @ 10:25am 
This mod doesn’t touch deposits or any other trade data. It simply fires an event after the market is founded and adds it to the situation log.
sam8519 2 Mar, 2019 @ 10:00am 
I'm having an issue w/ one of my mods, this is my only trade specific mod though I think its unlikely this one...trade deposits are extremely rare (I might find one after surveying 25-30 systems.)

Has anyone else had this issue? Thanks
The Dadinator  [author] 1 Mar, 2019 @ 2:34pm 
I have made large and small mods... this was in reference to a particular request on Reddit.
edri 1 Mar, 2019 @ 2:31pm 
no offence but

Dadinator: *makes a small mod*
Stellaris community: HOLY SHIT
The Dadinator  [author] 1 Mar, 2019 @ 10:20am 
@Confucius - I have never tried spawning colonies but join the Stellaris Modding Den Discord (click on the link in the description) and hopefully someone there can help.
Mamtk 1 Mar, 2019 @ 9:51am 
Another great mod from Dadinator.

And unrelated, but, do you, Dadinator, happen to know a working code for spawning one single colony inside the players borders?

I'm trying but can't get no where with my own code. I can spawn colonies on every habitable planet but not in a single one within a acceptable habitability for the founder species.
KETTLEPHONE 28 Feb, 2019 @ 2:10pm 
:)
Brumm Bär 27 Feb, 2019 @ 7:40am 
true (thx and good luck with your mods)
The Dadinator  [author] 27 Feb, 2019 @ 7:38am 
Well if you rule the market then you don't need it's location :)
Brumm Bär 27 Feb, 2019 @ 7:37am 
if i rull the galactic trade hub and go to the menu i go to the system with the trade hub (not my capital)
The Dadinator  [author] 27 Feb, 2019 @ 7:26am 
All the trade hub menu gives you is the current owner of the market. While the market is usually in the capital system of the holder, it is not always the case, either by chance or war.
Brumm Bär 27 Feb, 2019 @ 7:06am 
this mod is not necessary becouse you can simly go with the Galactic trade hub menu to it
wildspongy 26 Feb, 2019 @ 9:12pm 
This is the single best mod on the entire workshop.
The Dadinator  [author] 26 Feb, 2019 @ 5:37pm 
No it just makes it easy to find it. If you want to control the market you need to own the system it is in.
Journeyman Prime 26 Feb, 2019 @ 5:09pm 
So this mod adds the ability to let you "buy" control of the market?
The Dadinator  [author] 26 Feb, 2019 @ 2:57pm 
It should show up within about a month of the founding of the galactic market. You can try running event gml_events.1 from the console too to force it.
Zoe, the Bad Wolf 26 Feb, 2019 @ 2:52pm 
Is there anything that should be done for it to show up? It isn't showing up for me.
(I started a new game)
Peter34 25 Feb, 2019 @ 6:08pm 
Nice!
The Dadinator  [author] 25 Feb, 2019 @ 5:02pm 
Sorry. Any mod that changes game play, even trivially like this one, is not achievement compatible.
Dr.Alphabets 25 Feb, 2019 @ 4:57pm 
Achievement compatible?