RimWorld
Dubs Mint Minimap
633 opmerkingen
Nishe 12 jun om 23:17 
the GOAT
󠀡󠀡Bolaum 12 jun om 16:12 
Thank you!
frame 12 jun om 15:38 
Thank you!
ZE 12 jun om 15:32 
it was so hard the one day before the map came back....... it was like a real struggle lol
polat.cal 12 jun om 15:10 
Oh mighty Dubwise, thank you kindly for update!
Ryukotsei 12 jun om 14:51 
Wooh 1.6, thanks.
Dubwise  [auteur] 12 jun om 14:50 
updated to 1.6
Agron™ 11 jun om 14:45 
just need to say. after custmizing it. its one of the best mods that helps you to know what happens on map
noszbytouj 23 mei om 4:46 
Would love a better support for non uniform (non square) maps. I often challenge myself with small or "weird" maps like for example 195 width x 39 height.

The map is drawn OKish (got empty spaces on top and below the map like panoramic movie on 4:3 tv) but the pawn positions are a little messed up as if the position is drawn based on % not actual x/y

htt ps:/imgur.com/a/5EBdDhF

here's what I'm talking about - the pawns are misplaced and the view frame is out of proportions too :)
Zedd 11 apr om 7:01 
Don't know how anyone lives without this mod! Does anyone get a blue exclamation point that can't be resolved? I don't see how to get rid of it in options either...I don't appear to have as many options as the screenshots show
benke 25 dec 2024 om 17:37 
ready
Mimrax 28 nov 2024 om 13:40 
seria bom se o mapa fosse redondo
Xeonzs 3 sep 2024 om 16:58 
Also thanks for adding the option for the minimap to only work once you have a comms console, and it going offline if you lose power (like a solar flare) very cool and immersive.
Reminds me in command and conquer where you had to build a radar tower if you want your minimap to work.
Xeonzs 3 sep 2024 om 9:19 
If anyone else runs into the issue, just restart the game
Xeonzs 3 sep 2024 om 6:20 
Is there somekind of hotkey that makes the minimap not interactable?
I don't know what I did but I can't click on the minimap anymore to teleport my cameraview there.
It also doesn't show the box anymore that reflects where you are currently looking.
I've tried reloading the save.
Xeonzs 3 sep 2024 om 6:19 
@slink click the cog wheel for settings, there is a resize slider.
Slink 18 aug 2024 om 19:01 
Can you resize the map? I can't figure it out
VelxraTV 3 aug 2024 om 3:36 
I believe the error relates to SOS2 and ship battle maps.
VelxraTV 1 aug 2024 om 8:43 
I keep getting this error

Exception filling window for DubsMintMinimap.MainTabWindow_MiniMap: System.IndexOutOfRangeException: Index was outside the bounds of the array.
[Ref B8CC23DA]
at DubsMintMinimap.MainTabWindow_MiniMap.UpdateMapTex (Verse.Map map, System.Boolean forced) [0x00116] in <dfa89bc772e24f5699448f88ce02d2c4>:0
at DubsMintMinimap.MainTabWindow_MiniMap.DoWindowContents (UnityEngine.Rect inRect) [0x0001c] in <dfa89bc772e24f5699448f88ce02d2c4>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
VelxraTV 1 aug 2024 om 8:43 
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
- TRANSPILER Uuugggg.rimworld.TDS_Bug_Fixes.main: IEnumerable`1 TDS_Bug_Fixes.FixWindowDragInsteadOfReorderable:Transpiler(IEnumerable`1 instructions)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
CaiMacCass 31 jul 2024 om 21:41 
Seemed to cause a crash for me on loading a map
-
Destroying GameObjects immediately is not permitted during physics trigger/contact, animation event callbacks or OnValidate. You must use Destroy instead.
(Filename: Line: 1765)
-
this was repeated several times in my log
removing this mod fixed the problem.
SamuraiBoomey 30 jul 2024 om 15:50 
separate color option for slaves?
Atomik Doctor 9 jun 2024 om 4:14 
@nepcoha THANK YOU lol I had noticed this while I was testing my new modlist and had no clue where this came from !! also thank you @ruth for bringing this up !!
James Cougar Mellonballer 19 mei 2024 om 3:50 
thank you!
Персона нон грата 18 mei 2024 om 13:21 
@Ruth Baader Meinhof Ginsberg this is a camera+, can be disabled in the settings
James Cougar Mellonballer 18 mei 2024 om 1:20 
did this mod just add a lot of little marker dots around the edges of the screen for animals? if so, how do i turn that off?
'Zee Kat 17 mei 2024 om 2:53 
@VitaKaninen Click on the cog icon, there should be a option there.
PMC_Zero 5 mei 2024 om 15:59 
BUG ERROR DISAPPEARED...
VitaKaninen 2 mei 2024 om 15:10 
The minimap shows areas behind fog, such as ancient complexes, the Labyrinth, enemy bases, etc. This used to not be the case.

Any way to prevent the minimap from showing these areas until they are revealed?
Lord Zero 30 apr 2024 om 18:41 
if anyone like me is seeing the squares instead of the new icons while zoomed out, its not this mod its camera+ just turn it off on its settings
Bizzaro 24 apr 2024 om 9:16 
I don’t know how people play without this mod
Epic Mushroom 16 apr 2024 om 14:38 
You absolute legend you. Your mods are among the most essential to optimal enjoyment of RW, this one in particular. Stay awesome (or don't, whichever you'd prefer)
Crafty 14 apr 2024 om 3:00 
For some reason all of my colours are wrong. Caravans are red, colonists are blue, enemies are yellow
1trickPwnyta 13 apr 2024 om 19:49 
Is there a way to disable showing invisible enemies while still showing hostiles on the minimap?
ThronedRock 3 apr 2024 om 14:41 
How do i toggle on and off. I logged on today and my minimap was completely gone
JoeOwnage 29 mrt 2024 om 8:39 
I dont see the little square on the map representing the field of view, and I cant click on the minimap to move the point of view. Is that just a setting I've missed or a change to the mod?
shawyer 27 mrt 2024 om 9:22 
Thank you! Essential mod.
Seanbeag 26 mrt 2024 om 3:05 
A vital mod if ever there was one. Thanks
frame 26 mrt 2024 om 0:53 
Thank you!
Pos 4/5 25 mrt 2024 om 22:29 
Thanks for the update!
Calmf 25 mrt 2024 om 14:59 
After updating rimworld to 1.5 I noticed that I don't know how to play without this mod anymore
Luchtbakker 15 mrt 2024 om 1:10 
Not working in 1.5 (testing build v1.5.4034) :-(
Pvt. Conscriptovic 21 jan 2024 om 13:22 
Love the idea but absolutely KILLS fps.

colony of 16 mid-ish game went from avg of 92fps down to 15fps
Senior Peter 1 nov 2023 om 5:20 
U a chad man!:hunterprofile:
Sudo Modding 4 sep 2023 om 11:10 
I didn't notice a huge impact on performance, and it's really, really handy, thanks
NotNitehawk 31 aug 2023 om 15:05 
There's a weird incompatibility with the map and Camera+

If the minimap is closed, and I change the config for Camera+, the minimap is werdly broken, with most colors replaced with black, when it's reopened.

If I adjust Camera+ with the minimap open, the entire minimap and game (except for UI) becomes a gray square.
ShinUon 19 aug 2023 om 16:49 
Awesome, thanks @Enrico
Enrico 19 aug 2023 om 16:29 
Scroll down with cursor over the minimap to zoom out
ShinUon 19 aug 2023 om 16:11 
Really cool mod, but is there a way to make it so the minimap scales and shows the entire map at once?

Right now it only shows part of the map with the minimap centered on your camera. In traditional RTS games, the minimap shows the entire map at once.