Stellaris
Extra Buildings - All in One
187 件のコメント
TheAshenHat 5月21日 14時25分 
any word on a 4.0 update?
Thane-Stus  [作成者] 2024年8月14日 6時40分 
@phillip_benoit I actually had plans to do those and a few other buildings but never got around to it since i quit modding.
phillip_benoit 2024年8月14日 1時45分 
I'm in the middle of making a mod to add a building for alloys and consumer goods. That's the only thing I've found that this mod is missing.
https://sp.zhabite.com/sharedfiles/filedetails/?id=3308786581
Thane-Stus  [作成者] 2023年12月31日 5時43分 
@half god Like i told the last guy, I consider all my mods to be free use so do whatever you want with it.
half god 2023年12月30日 12時09分 
Hi. I'm writing, because I gladly would implement part of your work into my mod. If you don't mind of course. You will be in credits for sure. Thanks
Wyv3rn 2023年12月26日 8時50分 
cool Thanks :3 i just ask , in reason the most creators doesnt update her Description and a time ago i used a "free to use" one and got the msg he forgot to change it ^^"
Thane-Stus  [作成者] 2023年12月26日 8時36分 
@Wyv3rn I consider all my mods free use, so you can do whatever you want with the it.
Wyv3rn 2023年12月26日 8時04分 
Heyho i am a Little Mod Creator and wanted to Ask: i create actually a Merged Mod what will be created with Own custom Stuff and Parts of Other mods, can i merge your Upgrade Mod into my Mod ? i will Write an Credits file with Link to the orginal mod and Put the List on the Workshop page later. if its okay pls tell me :3
Yeye 2023年12月24日 14時14分 
is it still safe to use in 3.10?
if not if you dont mind please try to update it
Beast-Storm 2023年10月21日 23時52分 
If you decide to update this mod can you leave this one as legacy version (unchanged and left as it is)???
Thane-Stus  [作成者] 2023年7月6日 6時02分 
That bug is also present in all languages that use the english localisation lol
Thane-Stus  [作成者] 2023年7月6日 6時01分 
@Sindusk wow i cant believe i never noticed that
If im right that bug has been there since November 2021 lol
Ill add it to the list of stuff to fix if I ever pick up my mods again.
Sindusk 2023年7月6日 0時48分 
Minor localisation issue. The mining building is named "Mining Facilties" in English when it should be "Mining Facilities" - It's missing an "i" after the "l"
Theis 2023年6月21日 22時22分 
tested with 3.8, works without issue!
Thane-Stus  [作成者] 2023年4月22日 20時29分 
@Kaiser Youve probably got a mod conflict this works fine as is for me.
Post your mod list and I can tell you whats causing it.
Kaiser 2023年4月22日 20時23分 
I also can not build hydroponics or food processing.
Thane-Stus  [作成者] 2023年4月9日 1時45分 
@Deglorath I havnt personally had any.
Deglorath 2023年4月8日 18時52分 
I'm surprised by the lack of comments given the new patch, but I'm going to assume that means the mod is functioning fine with 3.7? Or has anyone seen any issues there?
Thane-Stus  [作成者] 2023年1月27日 12時07分 
@Astrobiology Youve got a mod conflict then.
If you post your mod list I can tell you whats causing your issue.
Astrobiology 2023年1月27日 9時48分 
@Thane-Stus I can't buuld the hydroponics farm in the first place is the issue. I honestly don't know what I'm doing with Irony beyond the absolute basics, so I guess I'll just go without the hydroponics farm this playthrough. Thanks for clarifying.
Thane-Stus  [作成者] 2023年1月27日 6時27分 
@Astrobiology Not sure what conflict youre talking about.
This mod edits the vanilla Hydroponics Farm building in order to be able to add the upgrades to it, any other mod that touches the Hydroponics Farm building can cause those upgrades not to show.
You can patch any conflict with Irony as long as you know what youre doing.
Astrobiology 2023年1月27日 0時37分 
Is the conflict relating to the hydroponics farm something I could fix through Irony or no?
Bluegills 2022年12月11日 21時51分 
Can confirm, doesn't crash with 3.6
alongside several unupdated mods, people just see "not up to date" and go "oh yeah this causes the crash :)"
HUTIN PUILO 2022年12月11日 2時19分 
Play on 3.6, still working for me.
Ozulus 2022年12月8日 7時17分 
All working fine for me, it's true I don't use all buildings (the housing ones), so aside from that issue that @greensniperhat said, that is a minimal thing that basically we can just ignore and not upgrade (over itself).
Quin_D 2022年12月5日 14時51分 
ive never gotten any crashes from this mod
Thane-Stus  [作成者] 2022年12月5日 14時43分 
@Ozulus I have no idea, the people claiming it causes crashes didnt provide any actually useful info but thats workshop comments for ya lol.
I havnt had time to test this at all on 3.6 so I dont know what does and doesnt work atm. If my week goes well ill have an update up at some point.
Ozulus 2022年12月5日 10時25分 
I'm not getting any crashes, what part is crashing?
Exocomp 2022年12月2日 15時53分 
Can confirm, crash with 3.6
Asherah 2022年12月2日 5時18分 
Currently causes ctd on 3.6
Thane-Stus  [作成者] 2022年11月24日 15時03分 
@greensniperhat Noted, ill fix it next time i get around to updating mods.
greensniperhat 2022年11月24日 6時59分 
bug: eb_hydrofarm3 has an upgrade to itself, might want to look into that
arieviloj 2022年10月24日 6時06分 
got it tnx!
Thane-Stus  [作成者] 2022年10月24日 3時31分 
@Arievilo This mod will conflict with the changes to Hydroponics Farms from EUTAB, other than that they should work fine together.
arieviloj 2022年10月23日 18時42分 
Can i use this gem whit the EUTAB updated version from FirePrincee? Tnx
Thane-Stus  [作成者] 2022年10月5日 15時19分 
@Ozulus Thanks for pointing out the problem and finding the fix.
Im pushing an update that should fix all the unbuildable buildings.

I dont have time to properly test everything so if anyone else finds another issue please let me know.
Ozulus 2022年10月5日 5時23分 
Checked the base buildings and they removed buildings_simple_allow, not sure if they did anything else, but removed it from eb_buildings.txt (on eb_mineral and eb_energy) and on ebu_buildings.txt (from building_hydroponics_farm, eb_energy2 and eb_energy3) and they started working apparently properly. Not sure if Paradox did more changes on the base ones but didn't find anything else.

Just putting it here if others want to do it themselves locally until Thane-Stus has time to take a look at it and patch it.
Ozulus 2022年10月2日 3時12分 
seems buildings_simple_allow was removed, 00_scripted_triggers_buildings_ai.txt from base was removed (where that was)
Thane-Stus  [作成者] 2022年9月30日 1時30分 
@Quin_D Known issue ill update soon
Quin_D 2022年9月29日 17時54分 
completely unable to build any of the basic resource buildings. hydroponics, power plants, and mines are all grayed out like my planets capital isnt upgraded enough, but not listing any missing requirements for building
Shy Guy 2022年9月28日 17時37分 
このコメントは弊社の自動コンテンツチェックシステムによる分析待ちです。有害なコンテンツ(情報を盗もうとするWebサイトへのリンクなど)が含まれていないことが確認されるまで、一時的に非表示になっています。
The Francesco 2022年9月28日 9時07分 
Thank you:Blessing:
Thane-Stus  [作成者] 2022年9月26日 18時47分 
@The Francesco Soon
The Francesco 2022年9月26日 18時35分 
update?:KOh:
Thane-Stus  [作成者] 2022年5月20日 2時15分 
@Scream Vaffanculo I already have. it used to be nearly double what it is now.
I have no plans to decrease it further.
Scream Vaffanculo 2022年5月19日 21時41分 
did you decrease the housing on dark matter housing buildings?
Thane-Stus  [作成者] 2022年5月14日 10時04分 
@Touch Me Might eventually, depends on if I actually play it much or not.
Touch Me 2022年5月14日 9時29分 
anyone know if there will be an update for the overlord patch?
UknowitsE 2022年5月1日 9時56分 
I dont think it is fully compatible with additional vanilla buildings. Either way, the main problem I am having is I cannot get gas/crystal/mote buildings on any mod to get to the higher tier with the new game update, I am going to try something else, but its weird because none of the other buildings seem to have a problem with the upgrade line, just the strategic resource ones.
words 2022年3月19日 8時56分 
I made a Chinese version of your mod