Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
this is a variant of the gamemode with mapvote content removed
this is not suppose to be a replacement just a fix for the issue a user may have if they're a custom mapvote plugin espeically one made for multiple gamemodes
https://sp.zhabite.com/sharedfiles/filedetails/?id=298088171&searchtext=quake
i use leadbots on my server to make the fights more exciting. I saw changes about the weapons in relation to the NPCs.
How can i make the leadbots switch weapons?
Do i need to create a script for that?
What types of NPC were you referring to in the changelog?
@Maksman not sure yet, probably not
Besides, it is a good alternative if I can't buy Quake III Arena! And it surely feels like I am playing a real Q3A, but except that it runs on Source Engine rather than on its own Quake engine anyway.
Keep up the good work! ^^
11 years without quad damage
Where are the super powerups like Protection, Quad Damage?
I know that some maps try to loead them, but my server console always warns me by saying:
"Attempted to create unknown entity type q2_item_quad!"
Well i discovered this gamemode recently so i had no idea...
"Added Quake 2 Maps in the map vote"
We have Q2 maps too now!? :O
or are they a separate addon?
lol