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NSC + something (might even be NSC by itself) produces that issue. You can make a new design and overwrite the existant one with it. this usually works.
I suppose if each FE were to use a different resource, they would use the transdimensional vortices...
- updated for 2.3 and new version of base mod.
Expensive as all hell but when ya got 3+mil fleets running around it really is the only way to survive...
I was told that there were some bug fixes in energy weapons file, but I haven't had time to check it yet
I know it's marked as 2.2.*, but were the files updated for any possible 2.2.5 stock changes?
When it crashes, look at the stacktrace for references to localization. If so the "fix" seems to be localisation files not having a BOM. I discovered this with Expanded Stellaris Traditions. Here is how I fix it for mine:
adding-bom-to-mod-localisation [gist.github.com]
At least, that has worked for me every time, TMMV. Then again, when the mod updates you have to clean & repeat it.
Error: "Unexpected token: cost, near line: 199
" in file: "common/component_templates/nhsco_crisis_scourge.txt" near line: 199
[11:36:18][persistent.cpp:34]: Error: "Unexpected token: cost, near line: 236
" in file: "common/component_templates/nhsco_crisis_scourge.txt" near line: 236
and then in
Error: "Unexpected token: cost, near line: 9
" in file: "common/component_templates/nhsco_fe_computers.txt" near line: 9
and all subsequent instances of 'cost' in same file.
Also
[component.cpp:662]: component template [CORVETTE_DARK_MATTER_REACTOR] has an invalid upgrades_to = [CORVETTE_NHSC_ENIGMATIC_CORE_2]
and all subsequnet DMR to EC2 upgrade instances through
[component.cpp:662]: component template [STARBASE_DARK_MATTER_REACTOR] has an invalid upgrades_to = [STARBASE_NHSC_ENIGMATIC_CORE_2]