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Повідомити про проблему з перекладом
TL;dr: yeah, with DNF you can at the very least manage to generate galaxies with both mods together apparently working fine. But after that no long term promises.
Additionally, the opening text for this origin (what plays when you start a game) has various typos and is phrased somewhat clumsily.
all in all there doesn't seem to be a lot of answers, let alone fixes, coming from any camp as to how we might sort any of this out and have it work like it use to. again, with stacking mods or just standalone. this is very unfortunate with the new dlc coming out soon.
it is worth noting though that myself and many others are having a lot of issues with real space even with just the single base mod installed. the mod creator keeps saying everything is a localization error or a mod conflict... but that doesnt seem to be the case from the people who have looked into the localization. and again, not a mod conflict with a single mod.
This item requires all of the following other items
Real Space 3.7"
What's that tell you?
Скрин
In the traits of the species, a free Tidally-Locked Preference trait is added that gives 80%+ habitability, which with the natural 20% would make it the usual starting planet 100% habitability, but it is simply not translating into the game. On their trait list once I've started the game, there is even the Tidally-Locked Preference symbol that shows the proper habitability, but again, the starter planet still persists with the 20% habitability.
So frustrating.
Unless you're referring to the same problem Ok2Ezie has reported. I'd maybe wait for a hotfix in that case?